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Mults and Saboteurs


Bowser448
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Mult/sabotage poll  

25 members have voted

  1. 1. How often do you encounter a player who either mults or sabotages?

    • I encounter one almost every battle!
      8
    • I encounter one every couple of battles.
      3
    • I encounter about one or two every day.
      5
    • I encounter them maybe once or twice a week.
      5
    • I encounter them maybe once or twice a month.
      3
    • I encounter them maybe one or two a year.
      0
    • I have maybe encountered one or two ever.
      0
    • I have never encountered one.
      1
  2. 2. Which do you see more?

    • I see more players multing than sabotaging.
      10
    • I see more players sabotaging than multing.
      11
    • I about the same number of each.
      2
    • I haven't encountered any.
      2
  3. 3. Does tanki's battle moderation do a good job banning them?

    • They ban every single one!
      0
    • They ban most of them.
      3
    • They ban about half of them.
      2
    • The don't ban many of them.
      7
    • They do a horrible job! They never get banned!
      10
    • Like I answered in the previous 2 questions, I haven't encountered any.
      3


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41 minutes ago, x_Sorinel_x said:

The chance ? What was the chance that you will score 2 goals and win ? Maybe 5% ? Or ZERO ? I do the same, enemy team is ahead, instant "run". Tired to waste time and 1000 druggs for noob players in my team.

15 minutes battles. You think I play all the time ? If enemy is ahead in first 2-3 minutes, instant "run".

Have you even read what he said? It was a balanced battle with 4vs4 top tier players, with one lucky score in the middle. There´d still be a lot to fight for in such a battle had they not fled and I´d rather loose a good fight than win a boring one.

Edited by frederik123456
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2 hours ago, frederik123456 said:

Have you even read what he said? It was a balanced battle with 4vs4 top tier players, with one lucky score in the middle. There´d still be a lot to fight for in such a battle had they not fled and I´d rather loose a good fight than win a boring one.

Yes. I saw. But I don't care if it's a balanced battle or not. Like I said, don't want to waste 1000 druggs or time. So ? Chance to score 2 goals ? 5% ?

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7 hours ago, wolverine848 said:

Do you think the Top-3-winnders teams might be a contributing factor?

Quite possible for individuals, but I don't think 9999-GS groups have any issues completing these missions, yet some of them still quit battles when they start losing, like I described above.

2 hours ago, x_Sorinel_x said:

The chance ? What was the chance that you will score 2 goals and win ? Maybe 5% ? Or ZERO ?

Why zero? In an even battle anything can happen. Like I said, that particular game was 0-0 for pretty much half of the match, with both teams getting very close to scoring multiple times, and the only reason the enemy scored was because they got super lucky. I've played this game for many years, and I've managed to pull off incredible comebacks from seemingly hopeless situations. In some of those battles I've had strong teammates proudly announce in the chat "this team is trash" or "nothing to do here", then bail, and then we won the game at the end.

The trick is to not give up.

2 hours ago, x_Sorinel_x said:

I do the same, enemy team is ahead, instant "run". Tired to waste time and 1000 druggs for noob players in my team.

15 minutes battles. You think I play all the time ? If enemy is ahead in first 2-3 minutes, instant "run".

I dislike players like this. If your teammates are "noobs", it usually means that MM picked you as the strongest player on your team (the carry) and you're expected to have the greatest effect on the battle result. When you leave, you often just ruin the balance for that particular battle.

Obviously you have no obligation to finish every battle and you can leave at any time for whatever reason if you don't want to play. But always leaving if the enemy gets ahead early on? Come on.

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4 minutes ago, Maf said:

it usually means that MM picked you as the strongest player on your team (the carry) and you're expected to have the greatest effect on the battle result

I play this game from 2013-2014. So, now, I want to be placed in the middle rank of scores in my team, but in the winning team. Not first (the carry), in the winning team.

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6 hours ago, Maf said:

Obviously you have no obligation to finish every battle and you can leave at any time for whatever reason if you don't want to play. But always leaving if the enemy gets ahead early on? Come on.

Guess it depends on how they get ahead.

noob JUG charging at enemy base in first 10 seconds, getting killed and spotting other team 1-0 lead?  Instant exit.

Enemy team caps in first 20 seconds before opposition has finished loading?  Instant exit.

Would you start a hockey game 1-0 for other team?  Or a chess match down a castle?  I don't think so...

Edited by wolverine848
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Just left a TJUG battle in Berlin where I started off as JUG.

Was barely 100 m from my spawn position when attacked by 5 enemies. I killed two  but was done in by the other three.

NO ONE ON MY TEAM WAS ACTIVE.  No defenders - just enemies in my own base at the start of the battle.

This is why players leave battles.  MM is terrible.

TO needs to fix it so the battles start evenly - else players will continue to quit battles.

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I intentionally got myself banned for sabotage once because I was curious to see what could happen to the mult and sabotage violations that I have reported in the past. Bad idea, I got my account blocked for an hour. Then some player on the forum found me, added me, then started throwing taunts, insults, and was unnecessary rude in private topic. 

 

This is another reason why sabotage is a bad idea!

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7 minutes ago, ELECTR0_DRAG0N said:

Then some player on the forum found me, added me, then started throwing taunts, insults, and was unnecessary rude in private topic. 

 

This is another reason why sabotage is a bad idea!

When my teammates ask me to leave for some dumb reason then start trash talking me, then I sabotage and make them leave. I tell them to make it a private battle if they don't want random players to join ?. Never been banned for it.... yet! 

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On 1/20/2022 at 2:13 PM, Maf said:

In Matchmaking it's extremely difficult to get into the opposite team intentionally

You sure about that? With online numbers being where they are now, you take 2 accounts (or more if you wish) with comparable ranks (or even totally incomparable) and try to joing  the same mode.  In my experience about 50% of the time you can get your accs into opposite teams. Try it ?

And I'm not even talking about forming groups where your chances should be even higher. 

 

18 hours ago, ELECTR0_DRAG0N said:

Bad idea, I got my account blocked for an hour.

So I don't get it - an hour block is, hmm, practically nothing. Are you saying the block should be longer? Or one hour block was really bad for you?

IMO to really punish bad guys, they should get blocked for days to begin with. But that might hurt online, so devs unlikely would do it.

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On 1/20/2022 at 2:30 AM, NikmanGT said:

I play MM frequently, but I don't see any person "Sabotaging" according to the above definition.

"Mults" I can agree with and see them everyday on battle, quite frequently since the GS update issue which allows Legends to be equipped with low ranks players very frequently.

No team work, just you solo trying to achieve the objective (capturing the flag, scoring a goal) and killing enemies.

The same happens with players in High Legend battles too, I know the difference between attacking style or defending style but muting is another thing, far worse than both combined.

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That happens sometimes though.  When a team is getting blownout, players leave and new players enter the game, sometimes right before the game ends.  That's why there are two players with zero points at the bottom.

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15 hours ago, 0179432 said:

That happens sometimes though.  When a team is getting blownout, players leave and new players enter the game, sometimes right before the game ends.  That's why there are two players with zero points at the bottom.

Yeah, agreed, I still feel MM could be improved a lot more to encourage teamwork, and players won't leave occasionally.

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On 4/19/2022 at 9:00 AM, ELECTR0_DRAG0N said:

I feel that they are much harder to catch now because the developers thought they were so smart by removing the Game reports channel.

Agreed. I feel the reports chat is necessary for things like this and the fact that it was removed makes it even harder for a violator to get banned.

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On 4/19/2022 at 9:00 AM, ELECTR0_DRAG0N said:

I feel that they are much harder to catch now because the developers thought they were so smart by removing the Game reports channel.

I also agree. Ever since the reports chat was removed, I have seen even more of them since then. Same thing is true for the hackers in this game too, I have seen more of them also.

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