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Immunity aura instead of a word (indicator)


alkyng
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Now when you try to apply an effect to someone who have immunity, an immunity word indicator appears on him.  My suggestion is to make it even appear on you when someone shoot you and you have an immunity. And also when someone shoot another one, you see the indicator.

Ok it will be like very confusing because battle will be filled of Immunity word. So I suggest to remove the word, and make when tank counter an effect with its immunity, an aura appear around it like ... Honestly it took from me sometime to think about an obvious explanation, and I tried to search, but I haven't found a better explanation than the supply effect in Tanki X.

Spoiler

Animated GIF

You see, the red light aura that appeared on hornet. I suggest an indicator like it for every time tank recieve an effect it have immunity against. It will be seen for all. And I suggest it to be white instead of red.

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Valid

I like the idea, would be helpful for players who decide to toggle off the "Text tips when a status effect appears" option (like me).

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22 hours ago, asem.harbi said:

Now when you try to apply an effect to someone who have immunity, an immunity word indicator appears on him.  My suggestion is to make it even appear on you when someone shoot you and you have an immunity. And also when someone shoot another one, you see the indicator.

Ok it will be like very confusing because battle will be filled of Immunity word. So I suggest to remove the word, and make when tank counter an effect with its immunity, an aura appear around it like ... Honestly it took from me sometime to think about an obvious explanation, and I tried to search, but I haven't found a better explanation than the supply effect in Tanki X.

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Animated GIF

You see, the red light aura that appeared on hornet. I suggest an indicator like it for every time tank recieve an effect it have immunity against. It will be seen for all. And I suggest it to be white instead of red.

I believe it can go along after the release of the new interface, devs have in mind to bring remastered version of the whole game, which can be seen through HD turrets, hulls and Remastered Maps too. I think this can be a great addition in terms of visual effect, but my only point of concern is how much resource it's going to take, could be hard for Low-end PC users.

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9 minutes ago, nikunj04 said:

I believe it can go along after the release of the new interface, devs have in mind to bring remastered version of the whole game, which can be seen through HD turrets, hulls and Remastered Maps too. I think this can be a great addition in terms of visual effect, but my only point of concern is how much resource it's going to take, could be hard for Low-end PC users.

My first version of the topic was suggesting making "Immunity" word appear for everyone (the one who shoot, the one who receive the effect, the other players who see), so you see everywhere in the battle players have Immunity word on them.  But after that I felt it's just silly, so I changed the idea, the title, and added the video from Tanki X to be an aura instead of a word.  Ok then why I suggested it in first place?

Because sometimes in example I play with AP Immunity, and I notice there is some annoying enemy with EMP so I switch to EMP Immunity, and after I switch I notice that the AP was more annoying in the battle, but I was unaware of it because I had AP Immunity.    Not sure about Low-end devices, I don't think it will affect the performance, but I don't know.

Edited by asem.harbi
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