Jump to content
EN
Play

Forum

Tanki Online V-LOG: Episode 330


Marcus
 Share

Recommended Posts

  • Community Manager

In today’s episode, we will be celebrating Valentine’s day. We’ll also be reviewing the new interface and applying parkour fixes.

 

 

 

Made with ❤️ by Tanki and 

 

  • Like 7
  • Thanks 1
  • Agree 1

❤️

Share this post


Link to post
Share on other sites

This was the episode I have been waiting for!

The new interface looks pretty nice and clean, I really like it. All I can say that we parkourists highly appreciate the fixes in HTML5 physics. ?

  • Like 5

Share this post


Link to post
Share on other sites

@Opex-Rah First of all, to say that you are doing a magnificent job, I congratulate you, I have high hopes that this game will become one of the best. Everything you have planned, simply WOW, the best of the best of tanki is coming. I have 1 question about the interface, when it is released next week, will the battle interface also be there? Since you only mentioned that the challenges, the shop and the quests would be improved later, so the battle interface too?

  • Like 1
  • Haha 4

Share this post


Link to post
Share on other sites

1 minute ago, elcatalagamer said:

@Opex-Rah First of all, to say that you are doing a magnificent job, I congratulate you, I have high hopes that this game will become one of the best. Everything you have planned, simply WOW, the best of the best of tanki is coming. I have 1 question about the interface, when it is released next week, will the battle interface also be there? Since you only mentioned that the challenges, the shop and the quests would be improved later, so the battle interface too?

Wow, that is like super positive. I like, but sheesh.... a bit sus IMO ?

  • Agree 1

Share this post


Link to post
Share on other sites

15 minutes ago, elcatalagamer said:

@Opex-Rah First of all, to say that you are doing a magnificent job, I congratulate you

Magnificent job?

You mean almost a year of waiting for this new interface… but what we’re getting next week looks like a simple reskin and rearrangement of the existing UI.

Honestly, the development of this game so far makes DICE’s work on Battlefield 2042 look like art.

  • Agree 4

Share this post


Link to post
Share on other sites

14 minutes ago, LambSauce said:

Magnificent job?

You mean almost a year of waiting for this new interface… but what we’re getting next week looks like a simple reskin and rearrangement of the existing UI.

Honestly, the development of this game so far makes DICE’s work on Battlefield 2042 look like art.

Its actually so good, that I no longer play it and instead spend more time in roblox. 

  • Haha 1
  • Agree 1

Share this post


Link to post
Share on other sites

I kind of like the new interface. It feels quite similar to this one. The good news is that there is a max button and a green appearance when turrets and hulls are maxed up to MK7 20/20. The new interface will be available next week, so I hope that it works well for everyone and that all players like it so that developers would have any more tedious hassle to change it again.

  • Agree 1

Share this post


Link to post
Share on other sites

15 hours ago, fghjkl54 said:

the new interface is live in test server it may look 50% similar to the current one

i hope the promised changes be true

from what i see the interface will possibly come in two parts. Friday's: lobby and garage, and later challenges, shop, missions, containers, battle interface, pro battle list...etc

  • Like 3

Share this post


Link to post
Share on other sites

40 minutes ago, elcatalagamer said:

from what i see the interface will possibly come in two parts. Friday's: lobby and garage, and later challenges, shop, missions, containers, battle interface, pro battle list...etc

Why not in four parts?

1: lobby and garage

2: challenges and shop

3: missions and containers

4: battle interface and pro battle list

Share this post


Link to post
Share on other sites

4 minutes ago, nidjo said:

Why not in four parts?

1: lobby and garage

2: challenges and shop

3: missions and containers

4: battle interface and pro battle list

He means to say that the first stages of Introduction is Lobby and garage (which we are sure of and is fixed to appear), the rest can either appear later all together, or in stages as the current ones depending on the Developers.

Share this post


Link to post
Share on other sites

13 minutes ago, nidjo said:

Why not in four parts?

1: lobby and garage

2: challenges and shop

3: missions and containers

4: battle interface and pro battle list

if that list were followed, I would like the battle interface and the pro battle list to be the second

  • Agree 1

Share this post


Link to post
Share on other sites

6 hours ago, nidjo said:

Why not in four parts?

1: lobby and garage

2: challenges and shop

3: missions and containers

4: battle interface and pro battle list

and why you excluded the 5th part (new features) :ph34r:

Share this post


Link to post
Share on other sites

9 minutes ago, asem.harbi said:

The interface is beautiful, it may may even compete flash in the beautifulness - not practicality.

Actually, I just tried it in the test server, seems quite practical and user-friendly to me.

Share this post


Link to post
Share on other sites

46 minutes ago, frederik123456 said:

Actually, I just tried it in the test server, seems quite practical and user-friendly to me.

At the moment it’s just a reskin of the old interface.

How could it possibly take so long to do that?

Share this post


Link to post
Share on other sites

22 minutes ago, LambSauce said:

At the moment it’s just a reskin of the old interface.

How could it possibly take so long to do that?

I like the changes in turret and hulls section, where you can immediately see the parameters of the turret/hull without the need to click anywhere. I also like the simplification of the upgrade button. 

As for the rest, let´s wait for the official version on Friday? i guess, to make further judgements.

I am not aware how long have they been working on this update honestly, as I do not care that much about it, so I cannot comment on that.

Edited by frederik123456
  • Like 1

Share this post


Link to post
Share on other sites

This topic is now closed to further replies.
 Share

×
×
  • Create New...