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«Tanki and The Dark Matter» mini-game


Marcus
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40 minutes ago, Okami said:

Nice amount of Tankoins. It pays to get -5s.

 

1k is fair for F2P (despite it isn't)

but if i knew there was 600k ? i would have grinded a bit to get it

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15 hours ago, stat.padder said:

So what? Everyone on the internet acts like they know everything, big deal. This is especially true for tanki where 99% complaints have underlying intention of getting a buff for your preferred combo or nerfing the combo you hate the most. Rarely anyone cares about balance, with some exceptions, first ones that come to my mind TheCongoSpider and Abellia (they spit straight fact unlike you), there are more that care of course, but still extremely rare.

 

You are going to get shrugs, you think you know the facts, but you provide only circumstantial evidence. Others have different experience, I know what I saw when I play against that etc. it doesn't make your experience a fact or more valid than ours.

 

I will try to get constructive a bit. So I will just throw some recommendations for pulsar balance/rework.

Absolutely unacceptable would be to increase its EMP and stun duration. This would make match against pulsar user completely unplayable.

Extending armour piercing and burning by certain  would be okey.

Hell, instead of increasing status effects which almost everyone hates and ruins game experience in general, they could perhaps rework its critical dmg which is low. I know the reason for such low crits is justified, but buyers like to not care about balance. Also, they could give this augment infinite ammo instead because it's so special i dunno haha. Something to please buyers with a little bit of permissive imbalance, but not game breaking.

increase range (to all rico in whole), and standard crit damage would be ok, and i think jammer should be longer, since it useless and doing same job as emp with that short duration, stun should be removed from game, emp should not to turn of supplies, it should disable them like freeze doing to boosted damage  

statuses are canser to begin with, but the problem is with game disigner who started this affair, and he is reason to tanki falling to the bottom

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2 hours ago, Entropy said:

emp should not to turn of supplies, it should disable them like freeze doing to boosted damage

EMP is just a big troll to players with limited supplies. The fact that it actually makes you lose supplies is pretty ridiculous.

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22 minutes ago, LambSauce said:

lose supplies

It help you reload supply, when i see emp gauss, i come out of hide spot to let them help me reload my double amor when i am almost run out of time of double amor

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