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Patch Update #687 - Released 20th May 2022


Marcus
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Patch Update #687 - Released 20th May 2022

 

  • A new augment for Ricochet has been added to Ultra Containers — «Tectonic field».

    • (Note) This is an improved version of the «Destabilized plasma» augment. It applies the «Stun» status effect for 1 second on a critical hit.

  • A new shot effect for Ricochet has been added — «Blaster»

  • The number of points a player gets for assisting in destroying an opponent in MM battles has been increased from 5 to 7

  • Smoky

    • «Incendiary rounds» augment

      • Increases target’s temperature by 30% instead of 50%;

      • No longer decreases critical damage;

    • «EMP Rounds» augment 

      • No longer decreases critical damage;

    • «Paralyzing Rounds» augment

      • No longer decreases critical damage;

    • «Armor-piercing rounds» augment

      • No longer decreases critical damage;

  • Magnum

    • «Harpoon» augment

      • Increase of maximum shell speed is now 50% instead of 100%;

      • Fixed turret elevation increased from 0 to 1 deg.;

      • Decreased the radius of all explosions from 75% to 60%;

      • Charge duration decreased by 50%;

      • Reload duration increased by 40%;

  • Gauss

    • «Electromagnetic salvo» augment

      • The «EMP» status effect’s duration decreased from 3 to 2 s.;

      • Sniping mode reload duration increase removed;

    • «Armor-Piercing Salvo» augment

      • The «Armor-piercing» status effect’s duration increased from 3 to 5 s.;

      • Sniping mode reload duration increase removed;

  • Hornet

    • Ovedrive now applies the «Armor-piercing» status effect even to those targets that the Hornet doesn’t see in radius of 60 metres;

    • Ovedrive now applies the «Armor-piercing» status effect for 3 seconds instead of 5;

    • Ovedrive now applies the «Jammer» status effect to all targets in radius of 60 metres for 7 seconds;

  • Ares

    • Overdrive ball’s speed increased from 12 to 25 m/s;

    • Fixed the bug that caused damage/healing radius to be just 5 metres instead of 20;

    • The minimal distance between two overdrive balls to cause them to self-destruct is decreased from 20 to 10 metres

    • Overdrive ball’s damage/healing is decreased from 500 to 300 HP per tick;

  • Camper

    • Additional boosted damage power increased from 30-60% to 50%-100%

    • Additional boosted armour power increased from 30%-90% to 100%-200%

 

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