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Splash critical hits should also apply to yourself


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A bit of explanation:

As you may or may not have noticed, some turrets that deal splash damage, when dealing critical hits, will deal the crit damage to all players in the splash radius.

However it is not the case for self-damage, you might end up using the good old hug your enemy tactic to make them deal self-damage and thus kill themselves, however it is particularly unfair since this does not apply to critical hits, and you will end up instakilled while your enemy will take the self-damage of a normal shot.

Suggestion: splash crits should deal crit  self-damage if you're too close to your own shell explosion, and if it's a crit of course. Armadillo would reduce it obviously, just like any other protection.

Edited by JustBlackWolf
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Valid

Bad for some turrets like the Thunder Pulsar, instead of defending yourself at close ranges, you will effectively make yourself useless as well.

And for the regular turrets, this might make splash damage to be handled with more care.

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9 hours ago, JustBlackWolf said:

Suggestion: splash crits should deal self-damage if you're too close to your own shell explosion

I agree

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5 hours ago, NikmanGT said:

Valid

Bad for some turrets like the Thunder Pulsar, instead of defending yourself at close ranges, you will effectively make yourself useless as well.

And for the regular turrets, this might make splash damage to be handled with more care.

Mind that i never suggested that the status effects should apply as well, the idea of self-applying status effects was already suggested with the introduction of Gauss EMP, here I'm only suggesting the damage. As of Thunder pulsar, a crit deals close to no damage, so it would only be beneficial for it with this idea implemented.

 

About the self-applying effects, even though it would only be fair (and i actually wanted to suggest it too in this same topic but then hesitated), I'm sure the devs already considered that idea but scrapped it in order to not discourage their "customers" from buying eventual overpowered gimmicks.

Edited by JustBlackWolf

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