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hope for 11 millions

finally interesting augment, not some status based bs

lvl 12 not so good, it just striker or idk 

pulsars are cancer in any way, screw them 

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On 7/5/2022 at 12:21 PM, LIGHT.BRINGER said:

So this is how it goes.

Right now there is already 2 million tankoins in Tanki Fund. Let's say our goal is to reach 13 million, because both Armadillo module and Crisis are very expensive to upgrade, plus Crisis eats up drugs like crazy.

All of this means we have to add 11 million (13-2=11) tankoins to tanki fund. And we have 33 days to do that. This means that we have to add 333,333 tankoins to fund each day, on average. Of course we can speculate how many SINGLE-TYPE bundles have to be bought each day.

Cheapest bundle - 334. This means 334 new participants (mainly f2p) must be added each day, which is unlikely (there are not enough players left in this game to pull this off).

Medium bundle - 112. This one is possible, if there are 112 buyers who will buy this bundle each day for a WHOLE MONTH, which is also unlikely.

Most expensive bundle - 42. Once again, we rely on buyers to purchase this bundle, but it can be bought only once.

At first it seems doubtful to reach 13 million milestone. BUT, this calculations are based on speculation, that only ONE type of bundle will be bought each day. Of course this speculation is far from truth. For example, we can fulfill our daily task of adding 333,333 tankoins by buying 100 cheapest bundles, 51 medium bundles and 10 most expensive. The possibilities are endless.

Also pay attention on one thing. In last Tanki Fund, buyers had less interest in participating. Simply because, they already had most of the things from the milestone rewards. But this time, there are LC Hammer skin and 3 augments, that was never released before. Based on this, I can say buyers will be more interented to grow the fund at least to the 13 million mark.

BUT

For all of this to work, we should not rely only on buyers. If you are a non buyer player, if you have 1000 tankoins and you are willing to buy the cheapest bundle at the end of the fund, please purchase it RIGHT NOW. This will motivate buyers even more to buy that stupid medium bundle more often.

 

 

BUY THE CHEAPEST BUNDLE NOW ! ! !

I am the guy who made this calculations (basically I am replying to my own post).

Based on the amount of tankoins in the fund, I can say that we are ahead of the mentioned plan by a WHOLE DAY. Even if we add only 323,000 tankoins a day to the fund, 13mil checkpoint is still achievable. On the other hand, we could keep adding 333,333 tankoins a day, and have 1 day in reserve, just in case anything goes wrong.

Plus I want to mention that I expect a much rapid growth 7mil and 9mil milestones. If everything goes according to this speculation, all participants will get those OP augments. But, after the event, they will probably get nerfed lol. Who knows.

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4 minutes ago, max6782 said:

Can we get to crisis? this is my only chance to get this drone lol

I think many of us share that fate, the only chance in bagging Armadillo or Crisis ?

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4 hours ago, max6782 said:

Can we get to crisis? this is my only chance to get this drone lol

why you even want it? inadequate consume of supplies make it unplayable for majority non-buyers

got it very early after release, and just now decided to upgrade it 

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31 minutes ago, Entropy said:

por que você ainda quer isso? o consumo inadequado de suprimentos o torna impossível de jogar para a maioria dos não compradores

consegui muito cedo após o lançamento, e só agora decidi atualizá-lo 

For me the crisis is good, I have more than 25 thousand of each drug I have collected over the years.
It would take a long time to update the drone, it would be nice to win it at once to use next year kkkk

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10 hours ago, LIGHT.BRINGER said:

I am the guy who made this calculations (basically I am replying to my own post).

Based on the amount of tankoins in the fund, I can say that we are ahead of the mentioned plan by a WHOLE DAY. Even if we add only 323,000 tankoins a day to the fund, 13mil checkpoint is still achievable. On the other hand, we could keep adding 333,333 tankoins a day, and have 1 day in reserve, just in case anything goes wrong.

Plus I want to mention that I expect a much rapid growth 7mil and 9mil milestones. If everything goes according to this speculation, all participants will get those OP augments. But, after the event, they will probably get nerfed lol. Who knows.

Not gonna get even close to 13M.

You left out the part about most players by now already have one of the key attractions - the 4th protection slot.

There are not enough players still playing this game to generate the fund you expect.

Will stall at 9 or 10.

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11 hours ago, max6782 said:

Can we get to crisis? this is my only chance to get this drone lol

I have only calculated the amount of daily tankoins needed to reach 13mln checkpoint right before the event finishes. So I guess it is not possible.

Plus I have to note one thing. As I mentioned, after we pass 7th and 9th milestones, I could expect a rapid growth of fund. BUT, this rapid growth could be fallowed by a very slow growth tempo for several days. So I guess, AVERAGE daily growth of 333,333 tankoins is the best strategy out there.

5 hours ago, wolverine848 said:

Not gonna get even close to 13M.

You left out the part about most players by now already have one of the key attractions - the 4th protection slot.

There are not enough players still playing this game to generate the fund you expect.

Will stall at 9 or 10.

I would say 4th slot is not the reason why people take part in tankifund. I am a f2p player and I have participated in last 2 tankifunds (got lucky and won 8k tankoins both times lol). So I already have 4th slot, just like other f2p players, who thought it was a good idea to spend 1k tankoins for cheapest bundle. 

This time both buyers and non-buyers are here for same thing - last three augments. 

Thunder's augment could increase the popularity of a turret that was dead for months now. (It only was "revived" couple of weeks ago)

Scorpion's augment is also fun to use I guess. At this point, augments that are not related to applying status effects are the best and most interesting ones.

Tesla's augment - I have mixed thoughts about this one. Let me clarify first. These days I am very lucky. One of the skin containers from previous tanki fund got me Paladin XT skin. After that I got Tesla XT skin from Ultra Containers. So right now, as a non-buyer, I have a beautiful combination of HD XT skins on Paladin and Tesla. Considering these, I would love to have OP Pulsar augment on this turret. But, on the other hand I really don't want this augment to be massively available. It will ruin game for sure, until it is nerfed.

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3 hours ago, max6782 said:

I didnt say i will use it in matchmaking ?

solely for collection? understood

 

11 hours ago, ReisVerbal said:

For me the crisis is good, I have more than 25 thousand of each drug I have collected over the years.
It would take a long time to update the drone, it would be nice to win it at once to use next year kkkk

25k supps is nothing for this crap, believe me

devs should reduce consumstion  to 1, to make it playable for all

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@NikmanGT hi sir,  do you have any promocode of tankicoins boxes? Because i only have 500 tankicoins and I want to participate in ESports fund. So can you pls help me ?. Or if you don't have promocode can you tell whom can I ask for???

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18 hours ago, LIGHT.BRINGER said:

I have only calculated the amount of daily tankoins needed to reach 13mln checkpoint right before the event finishes. So I guess it is not possible.

Plus I have to note one thing. As I mentioned, after we pass 7th and 9th milestones, I could expect a rapid growth of fund. BUT, this rapid growth could be fallowed by a very slow growth tempo for several days. So I guess, AVERAGE daily growth of 333,333 tankoins is the best strategy out there.

I would say 4th slot is not the reason why people take part in tankifund. I am a f2p player and I have participated in last 2 tankifunds (got lucky and won 8k tankoins both times lol). So I already have 4th slot, just like other f2p players, who thought it was a good idea to spend 1k tankoins for cheapest bundle. 

This time both buyers and non-buyers are here for same thing - last three augments. 

Thunder's augment could increase the popularity of a turret that was dead for months now. (It only was "revived" couple of weeks ago)

Scorpion's augment is also fun to use I guess. At this point, augments that are not related to applying status effects are the best and most interesting ones.

Tesla's augment - I have mixed thoughts about this one. Let me clarify first. These days I am very lucky. One of the skin containers from previous tanki fund got me Paladin XT skin. After that I got Tesla XT skin from Ultra Containers. So right now, as a non-buyer, I have a beautiful combination of HD XT skins on Paladin and Tesla. Considering these, I would love to have OP Pulsar augment on this turret. But, on the other hand I really don't want this augment to be massively available. It will ruin game for sure, until it is nerfed.

Nothing you posted above changes the fact there are not enough players to generate the FUND you suggest.

And the 4th slot WAS one of the major reasons why players spent 1k TK instead of 5k.  It's silly to suggest otherwise.

I will say again - it will stall between 9 and 10 M

Edited by wolverine848

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7 hours ago, wolverine848 said:

Nothing you posted above changes the fact there are not enough players to generate the FUND you suggest.

And the 4th slot WAS one of the major reasons why players spent 1k TK instead of 5k.  It's silly to suggest otherwise.

I will say again - it will stall between 9 and 10 M

we might have enough buyers to purchase mid-bundle multiple times

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Well, I expect a boost around the skin container or maybe helios, or if the buyers are fascinated by the Tesla's or the Thunder's OP augment. There are still many players who didn't buy the fund, because many have been waiting for the fund to be worth.

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37 minutes ago, max6782 said:

You guys are underestimating our buyers. it will be crisis.

I think that's highly unlikely, for the fund to reach Crisis, it has to pass the 15 M mark which is a lot. After a certain point, it depends on the buyers-only to boost the fund, since all casual and f2p players have already bought the bundles. And to spend so much tankoins to make it reach to Level 15 doesn't seem worth for them because Crisis and armadillo is already obtainable by such buyers. It's just the extra rewards and fund exclusive augments they wish to obtain.

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9 hours ago, wolverine848 said:

Nothing you posted above changes the fact there are not enough players to generate the FUND you suggest.

And the 4th slot WAS one of the major reasons why players spent 1k TK instead of 5k.  It's silly to suggest otherwise.

I will say again - it will stall between 9 and 10 M

It was not. If it were, there would be a huge bump in fund after we crossed 4mil mark. But according to graph posted by frederik123456 above, that bump did not happen. I am telling you the augments are the main reason to participate in this fund. Even that Helios augment is quite good attraction for both p2w and f2p players.

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35 minutes ago, LIGHT.BRINGER said:

It was not. If it were, there would be a huge bump in fund after we crossed 4mil mark. But according to graph posted by frederik123456 above, that bump did not happen. I am telling you the augments are the main reason to participate in this fund. Even that Helios augment is quite good attraction for both p2w and f2p players.

By the way, if you were wondering, the graph can be found here, it is a great fund tracking tool made by @Person_Random.

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On 7/14/2022 at 8:39 AM, Entropy said:

we might have enough buyers to purchase mid-bundle multiple times

?

 

On 7/14/2022 at 10:14 AM, LIGHT.BRINGER said:

It was not. If it were, there would be a huge bump in fund after we crossed 4mil mark. But according to graph posted by frederik123456 above, that bump did not happen. I am telling you the augments are the main reason to participate in this fund. Even that Helios augment is quite good attraction for both p2w and f2p players.

You need to re-read my posts... ?

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11 hours ago, max6782 said:

That hammer skin is so ugly they should just put second hammer look.

they should put one of the rest actual lc skins, some another crazy desperate  from dying game 

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On 7/5/2022 at 10:21 AM, LIGHT.BRINGER said:

So this is how it goes.

Right now there is already 2 million tankoins in Tanki Fund. Let's say our goal is to reach 13 million, because both Armadillo module and Crisis are very expensive to upgrade, plus Crisis eats up drugs like crazy.

All of this means we have to add 11 million (13-2=11) tankoins to tanki fund. And we have 33 days to do that. This means that we have to add 333,333 tankoins to fund each day, on average. Of course we can speculate how many SINGLE-TYPE bundles have to be bought each day.

Cheapest bundle - 334. This means 334 new participants (mainly f2p) must be added each day, which is unlikely (there are not enough players left in this game to pull this off).

Medium bundle - 112. This one is possible, if there are 112 buyers who will buy this bundle each day for a WHOLE MONTH, which is also unlikely.

Most expensive bundle - 42. Once again, we rely on buyers to purchase this bundle, but it can be bought only once.

At first it seems doubtful to reach 13 million milestone. BUT, this calculations are based on speculation, that only ONE type of bundle will be bought each day. Of course this speculation is far from truth. For example, we can fulfill our daily task of adding 333,333 tankoins by buying 100 cheapest bundles, 51 medium bundles and 10 most expensive. The possibilities are endless.

Also pay attention on one thing. In last Tanki Fund, buyers had less interest in participating. Simply because, they already had most of the things from the milestone rewards. But this time, there are LC Hammer skin and 3 augments, that was never released before. Based on this, I can say buyers will be more interented to grow the fund at least to the 13 million mark.

BUT

For all of this to work, we should not rely only on buyers. If you are a non buyer player, if you have 1000 tankoins and you are willing to buy the cheapest bundle at the end of the fund, please purchase it RIGHT NOW. This will motivate buyers even more to buy that stupid medium bundle more often.

 

 

BUY THE CHEAPEST BUNDLE NOW ! ! !

Once again replying to my own comment. Despite website being shut down, we are still going really good. We need to add about 323,000 tankoins to fund daily, to reach 13mln mark. And btw, at the moment of writing this comment, the fund is 6,905,000 tankoins. I guess we are close to 7mln mark, that could cause first major bump of the fund. But we'll see about that.

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