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Juggernaut Customization


Noob_001

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My suggestion is add section "Juggernaut"  (or any better name) in garage where you can upgrade and customize your juggernaut.

Why this necessary? here is my opinion:

1. in that section you would be able to upgrade your juggernaut weapon and hull from mk1 - mk7 so juggernaut GS 
will no longer be depend on your equiped turrent and hull GS. i think this way it would be better and here is example:
you have mk7 firebird and mamonth, also have mk6 viking and twins, in juggernaut mode mamonth, firebird is bad combo 
to deal with enemy juggernaut so you choose viking and twins. you and your team juggernaut died you're new juggernaut
and because of your equipment  your juggernaut is mk6 so its weaker when you could have mk7. so if juggernaut will have
it's own weapon upgrade system it will no longer be problem .

2. in that section you can also change custom protection modules that will be applied for only juggernaut for example: 
when you re juggernaut most useful protections are shaft, striker, scorpion, etcc.. that can protect you from heavy damage 
but if you are not juggernaut you might like to have other protections, but you can't change it everytime you like. so if 
they will have it separated it will no longer be problem. you will be able to choose what modules you want for juggernaut 
and what for normal tank.

3. in this section also might be added customizations for juggernaut, for example: xt skins for terminator and juggernaut,
shot effects for railgun and rocket shot, different overdrives with different powers, there also might be augments for terminator and
juggernaut that will make it little stronger and useful in fights (since new lot of augments and weapons added juggernaut became much
weaker in battle so this might balance it).

4. and the last, in this section might be added new turrents and hulls with different powers so players will be able to make new
juggernaut builds. 

i know this will take lot of work but i think it will be cool. even if devs implement only 1 and 2.

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Declined

I believe skins for Juggernaut are already suggested and might be even planned by Devs in the near future.

For your other points, I don't think that would fit well in the mode.

1.) Look it the other way around, you can pretty much start earning crystals and upgrade the juggernaut only. Hence, you might have a good and well upgraded jugg in low ranks itself, which makes the mode one-sided and you will be completely overpowered. People will start one-shotting in that mode in low and medium ranks because all they do is upgrade the juggernaut and would earn a good amount of crystals too at the end of match. There is a reason why Jugg depends on your upgraded equipment, to minimise the OPness in the mode because you will keep upgrading your tank according to the ranks, hence the jugg remains fair according to the equipment with respect to other players.

2.) Developers already have presets planned, but it's hard to imagine if it would apply for Juggernauts as well. Moreover, it is the basis and principles of choosing the protection such way, you carefully take the protections in the way at the start of the match to protect yourself from the most dangerous opponents.

Lastly, Developers are against the concept of customizable super tank, it is a complete tank in itself which is present for only a specific mode with specific and limited abilities, but in turn faster, stronger than a regular tank.

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