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March 31st Update-Drones


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See the updates released on 31st March: https://en.tankiwiki.com/Updates?attempt=1

Now additional supplies will be consumed for different drones based on the purpose. My question here is :

1. Hyperion will serve like old booster,defender and trickster (leaving aside the cooling time) or is there any extra benefits 

2, Hyperion XT will consume more supplies than new defender, booster and trickster, does that mean it would be more powerful than all three put together since you can use all three supplies at the same time without cooling time?

Apart from the updates, I have one more questions:

1. When will be other drones removed from the garage and converted into supplies? 

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On 4/4/2023 at 10:50 AM, luckylook500 said:

See the updates released on 31st March: https://en.tankiwiki.com/Updates?attempt=1

Now additional supplies will be consumed for different drones based on the purpose. My question here is :

1. Hyperion will serve like old booster,defender and trickster (leaving aside the cooling time) or is there any extra benefits 

2, Hyperion XT will consume more supplies than new defender, booster and trickster, does that mean it would be more powerful than all three put together since you can use all three supplies at the same time without cooling time?

Apart from the updates, I have one more questions:

1. When will be other drones removed from the garage and converted into supplies? 

Yes, Now supplies will be consumed by drones instead of batteries.

1. Hyperion:

 - Reduction of supplies cooldown and reload: (10 → 20) s
- Additional Repair Kit, Boosted Armor, Boosted Damage, Speed Boost, or Mine consumed: 2 Icon info.png

Like all Drones, Hyperion provides a passive bonus to the strength of Boosted Armor and Boosted Damage:

Boosted Armor supply's effect strength (%): 50 → 100
Boosted Damage supply's effect increase (%): 50 → 100

  • Pros and Cons

(+)Allows activation of supplies in any order without one supply delaying another
(+)At high upgrade levels, Boosted Armor, Boosted Damage, and Speed Boost to be active virtually all the time, and allows repair kit and mine to be used every 10 seconds
(-)Consumes supplies quickly.
(-)At low upgrade levels, careless use can lead to periods in which all supplies are in cooldown simultaneously.

2. Hyperion XT

-It works the same as the standard Hyperion, but with 4 following exceptions:

It consumes 9 supply pieces per supply activation instead of 3.
It has a visually unique and stunning look that only the wealthiest players can equip.
Provides 1 more GS than other drones, resulting in 10000 GS if one has fully upgraded tank.

3. Removing other drones

There is no plan to remove the remaining drones from the game till now.

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On 4/4/2023 at 1:50 PM, luckylook500 said:

See the updates released on 31st March: https://en.tankiwiki.com/Updates?attempt=1

Now additional supplies will be consumed for different drones based on the purpose. My question here is :

1. Hyperion will serve like old booster,defender and trickster (leaving aside the cooling time) or is there any extra benefits 

2, Hyperion XT will consume more supplies than new defender, booster and trickster, does that mean it would be more powerful than all three put together since you can use all three supplies at the same time without cooling time?

Apart from the updates, I have one more questions:

1. When will be other drones removed from the garage and converted into supplies? 

For all the drones you mentioned, nothing has changed in terms of their effects, just that they now consume more drugs instead of batteries.

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On 4/4/2023 at 11:48 PM, S.M.S.M said:

Yes, Now supplies will be consumed by drones instead of batteries.

1. Hyperion:

 - Reduction of supplies cooldown and reload: (10 → 20) s
- Additional Repair Kit, Boosted Armor, Boosted Damage, Speed Boost, or Mine consumed: 2 Icon info.png

Like all Drones, Hyperion provides a passive bonus to the strength of Boosted Armor and Boosted Damage:

Boosted Armor supply's effect strength (%): 50 → 100
Boosted Damage supply's effect increase (%): 50 → 100

  • Pros and Cons

(+)Allows activation of supplies in any order without one supply delaying another
(+)At high upgrade levels, Boosted Armor, Boosted Damage, and Speed Boost to be active virtually all the time, and allows repair kit and mine to be used every 10 seconds
(-)Consumes supplies quickly.
(-)At low upgrade levels, careless use can lead to periods in which all supplies are in cooldown simultaneously.

2. Hyperion XT

-It works the same as the standard Hyperion, but with 4 following exceptions:

It consumes 9 supply pieces per supply activation instead of 3.
It has a visually unique and stunning look that only the wealthiest players can equip.
Provides 1 more GS than other drones, resulting in 10000 GS if one has fully upgraded tank.

3. Removing other drones

There is no plan to remove the remaining drones from the game till now.

I have read the wiki before posting it. Now I use defender. As they said they would be retaining only 8 drones. evaluating which one upgrade, hyperion or booster. Since I want to use all the three supplies, looks upgrading crisis out of question considering the supplies used and only one supply will be active all the time. If one drone hyperion can be alternative for defender, booster , considering to upgrade it.  Also in the recent update, hyperiod would be consuming lesser supplies than booster and defender, it would be better to upgrade hyperion, right?

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On 4/5/2023 at 11:07 AM, luckylook500 said:

I have read the wiki before posting it. Now I use defender. As they said they would be retaining only 8 drones. evaluating which one upgrade, hyperion or booster. Since I want to use all the three supplies, looks upgrading crisis out of question considering the supplies used and only one supply will be active all the time. If one drone hyperion can be alternative for defender, booster , considering to upgrade it.  Also in the recent update, hyperiod would be consuming lesser supplies than booster and defender, it would be better to upgrade hyperion, right?

Yes, Hyperion would be a better choice if you want to use all the supplies simultaneously.

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On 4/5/2023 at 2:07 PM, luckylook500 said:

I have read the wiki before posting it. Now I use defender. As they said they would be retaining only 8 drones. evaluating which one upgrade, hyperion or booster. Since I want to use all the three supplies, looks upgrading crisis out of question considering the supplies used and only one supply will be active all the time. If one drone hyperion can be alternative for defender, booster , considering to upgrade it.  Also in the recent update, hyperiod would be consuming lesser supplies than booster and defender, it would be better to upgrade hyperion, right?

First of all, I'm not sure whether drug consumption is the biggest factor here. After all, what the drones do is very different from each other

  • Hyperion - basically eliminates drugs downtime (i.e. drugs are on cool-down)
  • Defender - buff boosted armor + eliminate boosted armor downtime (that's boosted damage and speed boost will still have the normal cool-down period)

 

But if that's actually a concern, then Hyperion actually consumes more drugs than Booster and Defender.

Consider for each round, you will use x1 boosted damage, armor, speed, repair kit, and mine respectively.

Hyperion

Everything x3 consumed, i.e.  15 drugs in total, or

(50 * 4 + 150) * 3 = 1050 crystals per round

 

Defender

Armor x5, everything else x1 consumed, i.e. 9 drugs in total, or

50 * 5 + 50 * 3 + 150 = 550 crystals per round

 

 

Edited by Warpriest

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On 4/5/2023 at 2:24 PM, Warpriest said:

First of all, I'm not sure whether drug consumption is the biggest factor here. After all, what the drones do is very different from each other

  • Hyperion - basically eliminates drugs downtime (i.e. drugs are on cool-down)
  • Defender - buff boosted armor + eliminate boosted armor downtime (that's boosted damage and speed boost will still have the normal cool-down period)

 

But if that's actually a concern, then Hyperion actually consumes more drugs than Booster and Defender.

Consider for each round, you will use x1 boosted damage, armor, speed, repair kit, and mine respectively.

Hyperion

Everything x3 consumed, i.e.  15 drugs in total, or

(50 * 4 + 150) * 3 = 1050 crystals per round

 

Defender

Armor x5, everything else x1 consumed, i.e. 9 drugs in total, or

50 * 5 + 50 * 3 + 150 = 550 crystals per round

 

 

Thank you but which gives more power in defending ? Defender or Hyperion ( I am not great in Maths) And I use supplies based on requirement. Some times it is free some times mine right?  Also need to calculate crystals for upgrade between booster and hyperion.  If I decide to camp and attack then booster would be better. If I decide to play field defender would be better. I am evaluating this case

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Thank you but which gives more power in defending ?

Defender.

However, if you managed to survive long enough with Defender, it is possible that all the drugs expired and are still in cool down. So you are left with no drugs to use and are super vulnerable for that period. This "vulnerability period" simply doesn't exist for Hyperion, due to the way the drone works.

TL;DR

If you can constantly survive longer than drug durations --> Hyperion.

Otherwise --> Defender

 

Quote

And I use supplies based on requirement. Some times it is free some times mine right?

Not entirely sure what you mean. Drug consumption x3 simply means 3 booted damage drugs of YOURS will be used the moment you activate boosted damage. There is no differentiation between "free" or "yours".

 

Quote

Also need to calculate crystals for upgrade between booster and hyperion

The are the same.

 

Quote

 If I decide to camp and attack then booster would be better. 

Crisis will be the best. It offers the highest amount of damage bonus, and you don't have to care about defense when no one can hit you.

Yes, I'm referring to those Magnum + AP aug + Crisis + Mammoth/Ares sons of guns, who never leave spawn ever once of the entire duration of the game.

 

Edited by Warpriest

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On 4/6/2023 at 12:18 PM, Warpriest said:

Defender.

However, if you managed to survive long enough with Defender, it is possible that all the drugs expired and are still in cool down. So you are left with no drugs to use and are super vulnerable for that period. This "vulnerability period" simply doesn't exist for Hyperion, due to the way the drone works.

TL;DR

If you can constantly survive longer than drug durations --> Hyperion.

Otherwise --> Defender

 

Not entirely sure what you mean. Drug consumption x3 simply means 3 booted damage drugs of YOURS will be used the moment you activate boosted damage. There is no differentiation between "free" or "yours".

 

The are the same.

 

Crisis will be the best. It offers the highest amount of damage bonus, and you don't have to care about defense when no one can hit you.

Yes, I'm referring to those Magnum + AP aug + Crisis + Mammoth/Ares sons of guns, who never leave spawn ever once of the entire duration of the game.

 

In Crisis, you can use only one supply at one time right? what about the resource consumption? It would be more than hyperion? For hyperion vs booster, if I have hyperion, I said I can use it in place of both defender and booster. So I thought upgrading hyperion is better than booster since it has the same protection of defender and same hit ratio of booster (if it gives) else I would stick with booster than hyperion... Defender is better than using Brutus (when battery was used I was mainly using brutus and use defender and other drones occassionally) If crisis use the same supplies of defender or booster, I can upgrade to Crisis but I think it uses a lot more than defender or hyperion or booster right?

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On 4/6/2023 at 3:36 PM, luckylook500 said:

 it has the same protection of defender and same hit ratio of booster (if it gives)

It isn't....

Edited by Warpriest

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On 4/6/2023 at 4:37 PM, luckylook500 said:

so it is more or less?

If we are just talking about the strength of drugs and nothing else:

Hyperion: Same as Brutus

Defender: Buffed armor

Booster: Buffed damage

Crisis: Buff damage, armor, and speed.
Even more than Defender and Booster, but only one can be active at a time, although you can switch them extremely fast (increasing drug consumption).

Edited by Warpriest

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On 4/9/2023 at 4:19 PM, luckylook500 said:

@Me0w_XP As per the recent changes, in what way hyperion is better than defender or booster? or is it a brutus consuming more supplies?

Drones that Consume 5 of THEIR SPECIFIC supply

Defender

Booster
Trickster

Mechanic

Saboteur.

Drones that Consume 3 of ALL SUPPLIES when you use that supply.

Crisis

Hyperion

Drone that doesn't consume any extra supplies

Brutus

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On 4/9/2023 at 9:19 AM, luckylook500 said:

@Me0w_XP As per the recent changes, in what way hyperion is better than defender or booster? or is it a brutus consuming more supplies?

Defender, Booster, Trickster, and Saboteur consume 5 of their specific supply.

Defender: Consumes 5 Boosted Armor when you use BA and gives you a +80% armor bonus
Booster: Consumes 5 Boosted Damage when you use BD and gives you a +20% damage bonus
Trickster: Consumes 5 Speed Boost when you use SB and gives you a +40% speed bonus
Saboteur: Consumes 5 mines when you use a mine and places down 5 extra mines around you

These 4 drones can be disabled via Jammer.

Mechanic continues to consume batteries for now for some reason.

 

Hyperion and Crisis consume 3 of each supply whenever you activate the respective supply. I'm sure we all know how Crisis works. But Hyperion is not a supply-hungry Brutus. It continues to reduce every cooldown by 20 seconds. This means:

- Repair Kits can be activated every 13 seconds (3 second duration + 10 second cooldown). This is the cooldown that messes people up the most. They don't realize that RK has a 3 second duration.
- Boosted Armor/Damage/Speed can be activated endlessly with no pause whatsoever. This is Hyperion's main selling point.
- Mines can be activated every 10 seconds.

When you use a RK, 3 RKs are consumed. When you use Boosted Armor, 3 BA are consumed, etc. In all of these cases, the 5 second smart supply cooldown (5 second pause between activating 2 supplies) is eliminated. The 20 second cooldown of BA, BD, and SB is eliminated entirely. The 30 second cooldown of RK and Mine is reduced to 10 seconds.

Crisis continues to consume 3 of whatever supply you use. A big caveat of this drone is that it consumes RKs and Mines as fast as Hyperion without affecting those supplies. So, RKs and Mines have a standard 30 second cooldown but are still consumed at triple speed.

Hyperion is completely immune to Jammer. When Crisis is Jammed, you do not get additional supply power, but you can continue to switch supplies rapidly. In other words, a Jammed Crisis is a Brutus that can switch between standard armor, damage, or speed rapidly.

 

Hyperion XT and Crisis XT do the same things as their non-XT counterparts. The difference is that they consume 10 total supply pieces on activation (1 + 9 additional).

After the removal of batteries, Brutus is the only drone that does not consume extra supplies, thus maintaining its position as the most F2P drone.

Edited by Me0w_XP

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On 4/9/2023 at 8:58 PM, Me0w_XP said:

Defender, Booster, Trickster, and Saboteur consume 5 of their specific supply.

Defender: Consumes 5 Boosted Armor when you use BA and gives you a +80% armor bonus
Booster: Consumes 5 Boosted Damage when you use BD and gives you a +20% damage bonus
Trickster: Consumes 5 Speed Boost when you use SB and gives you a +40% speed bonus
Saboteur: Consumes 5 mines when you use a mine and places down 5 extra mines around you

These 4 drones can be disabled via Jammer.

Mechanic continues to consume batteries for now for some reason.

 

Hyperion and Crisis consume 3 of each supply whenever you activate the respective supply. I'm sure we all know how Crisis works. But Hyperion is not a supply-hungry Brutus. It continues to reduce every cooldown by 20 seconds. This means:

- Repair Kits can be activated every 13 seconds (3 second duration + 10 second cooldown). This is the cooldown that messes people up the most. They don't realize that RK has a 3 second duration.
- Boosted Armor/Damage/Speed can be activated endlessly with no pause whatsoever. This is Hyperion's main selling point.
- Mines can be activated every 10 seconds.

When you use a RK, 3 RKs are consumed. When you use Boosted Armor, 3 BA are consumed, etc. In all of these cases, the 5 second smart supply cooldown (5 second pause between activating 2 supplies) is eliminated. The 20 second cooldown of BA, BD, and SB is eliminated entirely. The 30 second cooldown of RK and Mine is reduced to 10 seconds.

Crisis continues to consume 3 of whatever supply you use. A big caveat of this drone is that it consumes RKs and Mines as fast as Hyperion without affecting those supplies. So, RKs and Mines have a standard 30 second cooldown but are still consumed at triple speed.

Hyperion is completely immune to Jammer. When Crisis is Jammed, you do not get additional supply power, but you can continue to switch supplies rapidly. In other words, a Jammed Crisis is a Brutus that can switch between standard armor, damage, or speed rapidly.

 

Hyperion XT and Crisis XT do the same things as their non-XT counterparts. The difference is that they consume 10 total supply pieces on activation (1 + 9 additional).

After the removal of batteries, Brutus is the only drone that does not consume extra supplies, thus maintaining its position as the most F2P drone.

Thank you for the elaboration. Basically Hyperion is not an alternative to Defender or Booster. Can I say it is better than Brutus and lesser than defender or booster with addon as no supply cool down time, right?

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On 4/10/2023 at 4:31 AM, luckylook500 said:

Thank you for the elaboration. Basically Hyperion is not an alternative to Defender or Booster.

Exactly. You got it.

 

On 4/10/2023 at 4:31 AM, luckylook500 said:

Can I say it is better than Brutus and lesser than defender or booster with addon as no supply cool down time, right?

Hm, yes and no. Hyperion is 100% better than Brutus because it doesn't suffer from supply cooldowns like Brutus (which I explained above).

However, I don't know if it'd be fair to compare Hyperion with Defender/Booster as they kind of do very different things. Let me try to break it down:

Defender and Booster allow you to potentially constantly have armor or damage active. This is only if you use other supplies right, because Defender/Booster immediately reduce armor or damage cooldown by 5 seconds. After that, any supply you activate will reduce the cooldown by 5 more seconds. This makes it possible to have armor or damage (depends on which drone you're using) active all the time if you activate supplies in the right way/order.

However, it is still possible to run out of the supply for a few seconds, and it is very much possible to run out of other supplies. I'm inclined to prefer Defender over Booster, because having +20% damage while I'm out of armor is still dangerous, whereas having +80% armor all the time is handy, even if I can't go fast or deal extra damage. Also, these drones suffer from Jammer.

Hyperion is basically completely different. You don't get any additional boosts, but you get to have all supplies active at all times unconditionally. No need to activate other supplies or get kills to do it- the cooldowns are automatically reduced no matter what. You are not affected by Jammer. You get RKs and mines every 10 seconds.

Booster and Defender change how you interact with enemies directly through boosting your stats, but are vulnerable to supply cooldowns/Jammer. Hyperion can keep you alive indefinitely by preventing you from ever being caught off-guard and offering quick healing and mines, but is directly weaker in terms of supply power compared to Defender/Booster/Trickster.

So, it depends on your playstyle. I'm a big Hyperion person just because I like having all my supplies on no matter what. It also provides an advantage against spawn campers because I can instantly put on 3 supplies when I spawn. I'm a big fan of the reduced repair kit cooldown, and the reduced mine cooldown is also good for mine missions.

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On 4/10/2023 at 6:43 PM, Me0w_XP said:

Exactly. You got it.

 

Hm, yes and no. Hyperion is 100% better than Brutus because it doesn't suffer from supply cooldowns like Brutus (which I explained above).

However, I don't know if it'd be fair to compare Hyperion with Defender/Booster as they kind of do very different things. Let me try to break it down:

Defender and Booster allow you to potentially constantly have armor or damage active. This is only if you use other supplies right, because Defender/Booster immediately reduce armor or damage cooldown by 5 seconds. After that, any supply you activate will reduce the cooldown by 5 more seconds. This makes it possible to have armor or damage (depends on which drone you're using) active all the time if you activate supplies in the right way/order.

However, it is still possible to run out of the supply for a few seconds, and it is very much possible to run out of other supplies. I'm inclined to prefer Defender over Booster, because having +20% damage while I'm out of armor is still dangerous, whereas having +80% armor all the time is handy, even if I can't go fast or deal extra damage. Also, these drones suffer from Jammer.

Hyperion is basically completely different. You don't get any additional boosts, but you get to have all supplies active at all times unconditionally. No need to activate other supplies or get kills to do it- the cooldowns are automatically reduced no matter what. You are not affected by Jammer. You get RKs and mines every 10 seconds.

Booster and Defender change how you interact with enemies directly through boosting your stats, but are vulnerable to supply cooldowns/Jammer. Hyperion can keep you alive indefinitely by preventing you from ever being caught off-guard and offering quick healing and mines, but is directly weaker in terms of supply power compared to Defender/Booster/Trickster.

So, it depends on your playstyle. I'm a big Hyperion person just because I like having all my supplies on no matter what. It also provides an advantage against spawn campers because I can instantly put on 3 supplies when I spawn. I'm a big fan of the reduced repair kit cooldown, and the reduced mine cooldown is also good for mine missions.

What is the point of having additional supplies when it is not providing any additional boost except reduced cooldown times? Except the cooldown times, still it functions like Brutus right?

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On 4/11/2023 at 9:55 AM, luckylook500 said:

What is the point of having additional supplies when it is not providing any additional boost except reduced cooldown times? Except the cooldown times, still it functions like Brutus right?

Well Hyperion's removed  supply cooldown is insanely valuable to me because i survive for more than 30 seconds. You also don't have to wait for 5 seconds to equip your supplies you can just go woop and all of your supplies are on. Repair kit cooldown is 14 (technically 10) seconds too. It might not seem good on paper but in practice it's 2nd best drone. You could even make the case it's better than Crisis even if you switch every second.

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On 4/11/2023 at 12:40 PM, Kimura said:

Well Hyperion's removed  supply cooldown is insanely valuable to me because i survive for more than 30 seconds. You also don't have to wait for 5 seconds to equip your supplies you can just go woop and all of your supplies are on. Repair kit cooldown is 14 (technically 10) seconds too. It might not seem good on paper but in practice it's 2nd best drone. You could even make the case it's better than Crisis even if you switch every second.

I understand your perspective. You go only for cooldown. I have survived for more than 30 seconds with Brutus and even better with defender. But leaving the cooldown, I was wondering what is special about it. Crisis, it is for rich people who does not care about supplies.

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On 4/11/2023 at 2:55 AM, luckylook500 said:

What is the point of having additional supplies when it is not providing any additional boost except reduced cooldown times? Except the cooldown times, still it functions like Brutus right?

Hyperion's supply power is equal to Brutus, yes. Because its strength is letting you have all supplies active all the time and use RKs/mines every 10 seconds. I think that's enough to set it far apart from Brutus. It's special because you'll never be caught off guard and you can heal really quickly between fights or even multiple times in one fight. Certainly it's possible to survive for a long time with Brutus or Defender, however I enjoy getting rid of 5 second and 20 second cooldowns. In the end, it's definitely up to your playstyle! I can tell you appreciate Defender more, and that's fine.

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