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On 5/30/2023 at 7:53 AM, Kimura said:
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1. Add DM to everyday MM 

2. JGR has a thin line between absurd OP and trash. I see no reason to buff it in TJGR since it's already getting healed by 3 isidas every match and half of the players suppose to protect you.

3. DM JGR should be buffed. No OD Delay and 2 times more HP probably because now buyer or not you leave the spawn and youre already low.

4. From what im seeing even when bots can't drive theyre already better than 50% of the players i meet so i think its a good edition. But we'll see to early to say.

 

1) I agree, they should bring back DM, and maybe solo juggernaut into regular MM. And while you're at it, remove ASL, as its terrible for regular match.

2) that's an issue usually caused by groups. They should tag grouped players.

3) Team jugs can be either super easy to kill or near impossible to kill. DM jugs die at a more consistent rate for obvious reasons. But I did think about a small buff for the juggernaut in general.

4) agreed, can't wait to see the finished result.

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Remove ASL and Siege from available modes - for me these 2 are the worst modes, so that the remaining tiny playerbase can be distributed more into the remaining modes

ASL is either impossible to defend game or impossible to capture the flag game, it is also incredibly damaged by spamming of overdrives, hyper offensive drones and splash damage.

SIEGE - why would they introduce a boring, annoying and hyper campy worse version of CP is beyond me.

Nerf OverDrives - Overdrives should have been something special, but these days, you are literally just trying to dodge or mitigate the opponents overdrive 2/3 of the battle, these days it feels like Ares shoots the ball, kills you, you spawn, another one is literally coming your way, you spawn Viking is firing and kills you, along with whole base, spawn... Its miracle to not face 50 ODs per game, even if you do not remove them, make them more rare by limiting the use per user or something. Would be nice to see some strategy and tactic instead of one man armies again.

Nerf the damage perhaps? - I dont know if it is just me, but with Crisis and Boosters everywhere, constant ODs everywhere and new OP gimmick augment released like every 2 weeks for profit, it is literally starting to be impossible to even take any damage, like you just peep from around the corner, and you get hit for what feels like 60-80% damage on medium hull through 50% turret and Armadillo protection, no wonder everybody is camping these days, you can just sit comfortably in base and deal at least 2k damage with every hit....

 

Edited by krokorok

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I think they should remove the ASL mode, it's really bad.

Players with hopper and crisis (or trickster) can easily capture the flag, you cannot control it ! So the result is, the attacking side often finish battle quickly and win, and they get a very high score. The reason most players play this mode is because the defenders often stay together, so they can use gauss or magnum to kill more people. Or they can use hopper to attack, so that they can end the battle in a short time, and get the stars. 

They should add DM mode in the game. 

 

  • Agree 1

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On 5/31/2023 at 6:42 AM, DSSJKJK said:

I think they should remove the ASL mode, it's really bad.

Players with hopper and crisis (or trickster) can easily capture the flag, you cannot control it ! So the result is, the attacking side often finish battle quickly and win, and they get a very high score. The reason most players play this mode is because the defenders often stay together, so they can use gauss or magnum to kill more people. Or they can use hopper to attack, so that they can end the battle in a short time, and get the stars. 

They should add DM mode in the game. 

 

It's not one-sided. In ASL, usually either team greatly dominates; either the match ends in a few minutes by the attacking team, or the point is so easy to defend that they don't manage to capture a single one no matter how hard they try. Of course, this is just as bad and does stand testimony to the mode being awful by design.

The devs did address DM in matchmaking. It wasn't popular enough, so they left it for special weekend modes.

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On 5/31/2023 at 10:44 AM, Kazareen said:

It's not one-sided. In ASL, usually either team greatly dominates; either the match ends in a few minutes by the attacking team, or the point is so easy to defend that they don't manage to capture a single one no matter how hard they try

Agree. 

This is caused by 3 key issues in the game.

1-ASL is not conducive on many maps.

2-One side is always more dominant, regardless if they are attacking or defending, this leads to a easy victory even on bad maps.

3-MM itself is flawed beyond repair and is the main cause of NO'2.

 

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On 5/31/2023 at 2:25 AM, krokorok said:

Nerf OverDrives - Overdrives should have been something special, but these days, you are literally just trying to dodge or mitigate the opponents overdrive 2/3 of the battle, these days it feels like Ares shoots the ball, kills you, you spawn, another one is literally coming your way, you spawn Viking is firing and kills you, along with whole base, spawn... Its miracle to not face 50 ODs per game, even if you do not remove them, make them more rare by limiting the use per user or something. Would be nice to see some strategy and tactic instead of one man armies again.

Nerf the damage perhaps? - I dont know if it is just me, but with Crisis and Boosters everywhere, constant ODs everywhere and new OP gimmick augment released like every 2 weeks for profit, it is literally starting to be impossible to even take any damage, like you just peep from around the corner, and you get hit for what feels like 60-80% damage on medium hull through 50% turret and Armadillo protection, no wonder everybody is camping these days, you can just sit comfortably in base and deal at least 2k damage with every hit....

RIP Juggernaut. Everytime I see a Viking approaching me with a  hazard sign on it.... and I am crying like - bro... wth?

  • Haha 1

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On 6/1/2023 at 12:55 AM, TargetXAcquired said:

3-MM itself is flawed beyond repair and is the main cause of NO'2.

This problem has existed for like 2- 3 years now. It has been reported couple of times as well.... don't know what devs are up to?

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On 6/1/2023 at 9:09 AM, CaptainKiller said:

don't know what devs are up to?

As far as advancing the gaming experience for players in a positive and less cash grabbing way..........NOT VERY MUCH, if anything at all.

The game is a cheap con to make profits, nothing else and will remain so until players in enough numbers wise up and force them to act on player feedback to actually enhance the game from a players perspective and not theirs. Until this happens then it's same old, same old. 

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On 6/1/2023 at 4:53 PM, TargetXAcquired said:

Unless they are the one's who decide this blah, blah, blah. They have done this many times when it suits their purpose of screwing players over and making a cash profit from it.

You keep siding with them and I will keep siding with the players who deserve more than just getting screwed over every other couple of weeks.

Typical pro dev attitude, no balls to actually come out and say that the devs have manipulated the game in such a way that they force players to spend cash, or be reduced to competing with a useless account.

Let's Ask Chat GPT to Remake Tanki, but our own way ?, the only way to get things they way we want them to be.

Edited by CaptainKiller

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On 6/1/2023 at 2:57 PM, CaptainKiller said:

Let's Ask Chat GPT to Remake Tanki, but our own way ?, the only way to get things they way we want them to be.

ChatGPT likes the current game. He only gave me additions. 

1. Creating Realistic (GTA 6 i guess lol) level graphics for every turret, hull, shot effect, map etc.

2. Maps based on real life locations.

3. More complicated upgrades system that allows you to upgrade very specific thing in a hull or turret. (I guess similar to what we had in like 2013)

4. Making players think (good luck with that AI)

5. Add rain and another weather events that would actually change the gameplay and make you adapt. So like rain makes your tank slippery.

6. Big Daddy battles like 100 v 100 lol

7. Add paints. (OMG DONE LETS GO HAZEL IS AN AI?!?!?)

8. Add augments to allow players have their "special" tanks (Hazel is ChatGPT confirmed)

9. PvE boss battles

10. Bots

11. Special events that give players unique equipment that only can be obtained once

12. ESports and Spectator, Chat

13. Add turrets, hulls to keep the game fresh.

14. quote "Maintain a dedicated development team that actively listens to player feedback, addresses issues promptly, and delivers regular balance adjustments and bug fixes." (lmao)

@Opex-Rah Mr. Hazel you may want to steal some ideas.

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On 6/1/2023 at 5:27 PM, Kimura said:

3. More complicated upgrades system that allows you to upgrade very specific thing in a hull or turret. (I guess similar to what we had in like 2013)

They could just get a system like this and get rid of Mk upgrades.... the only thing in the game upgrades would be to 50/50 upgrades (for max hull or turret) - Similar to Drones.

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