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Since when have hovering hulls had good air control?


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The last time I checked, it was almost impossible to fall from the highest bridge in Highways and land upright when using hovering hulls but now it's easy. Previously the hull would always tilt left or right with no way to correct it if I remember correctly.

I don't know if this is a new change or if I'm just now noticing it. There isn't anything in the patch notes.

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On 11/17/2024 at 3:02 PM, Ballista524 said:

The last time I checked, it was almost impossible to fall from the highest bridge in Highways and land upright when using hovering hulls but now it's easy. Previously the hull would always tilt left or right with no way to correct it if I remember correctly.

I don't know if this is a new change or if I'm just now noticing it. There isn't anything in the patch notes.

Yes, hover hulls did get more stability during the recent patch. It seemed to be a silent change. Although, it seems like they took away fast strafing for  better stability.  Also has deceleration as well when hull is trying to line up with the turret. 

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On 11/18/2024 at 5:18 AM, JAIMUX said:

Yes, hover hulls did get more stability during the recent patch. It seemed to be a silent change. Although, it seems like they took away fast strafing for  better stability.  Also has deceleration as well when hull is trying to line up with the turret. 

I didn't notice those other changes. A bit weird that they would make such a significant update without telling.

Question can be marked as answered, I guess (I made this topic in game discussion cuz I wasn't expecting to get a definitive answer)

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On 11/18/2024 at 10:06 AM, Ballista524 said:

I didn't notice those other changes. A bit weird that they would make such a significant update without telling.

Question can be marked as answered, I guess (I made this topic in game discussion cuz I wasn't expecting to get a definitive answer)

It most likely came with the recent gamepad patch which changed the maneuverability of the hulls. 

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