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Give Equivalent Currency Rewards For Already Existing Item In The Garage Instead Of Winning Same Item Again And It Just Being Wasted


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Hello.I wanted to share this suggestion to for a long time. So here is the thing guys. When we win some prize over in mini games or tanki fund and events like this and we have already got them in our garage,the won rewards are being wasted. For example if there is +1 protection module slot as a reward in mini game and a player has already got it,it is unfortunate that that reward is being wasted and there is no alternative reward for it or an equal amount of rubies given to such players and i can tell you it really is an influential flaw of tanki,because many players lose will and passion to go for something when they already have most of the items and they simply do not go for that one new item in the event,I hope you get what i am  trying to say,all this for reasoning and now let me provide you with some good solutions that might effectively help cut off this problem. I am sure all the rewards are priced of how much rubies they cost individually,so why not give an equal amount of rubies to for those rewards that are already existing in a playewr's garage.

Thank you for your attention,i hope you will implement this update into the game as all the players would love it and increase productivity and willingness to go for more events and be more active.

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Declined

Developers have already stated a multiple times that no compensation will be allowed if you already own the items given out as rewards in the events.

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On 12/29/2024 at 11:59 AM, TornikeTsirekidze said:

Hello.I wanted to share this suggestion to for a long time. So here is the thing guys. When we win some prize over in mini games or tanki fund and events like this and we have already got them in our garage,the won rewards are being wasted. For example if there is +1 protection module slot as a reward in mini game and a player has already got it,it is unfortunate that that reward is being wasted and there is no alternative reward for it or an equal amount of rubies given to such players and i can tell you it really is an influential flaw of tanki,because many players lose will and passion to go for something when they already have most of the items and they simply do not go for that one new item in the event,I hope you get what i am  trying to say,all this for reasoning and now let me provide you with some good solutions that might effectively help cut off this problem. I am sure all the rewards are priced of how much rubies they cost individually,so why not give an equal amount of rubies to for those rewards that are already existing in a playewr's garage.

Thank you for your attention,i hope you will implement this update into the game as all the players would love it and increase productivity and willingness to go for more events and be more active.

I know what you mean. I've mentioned many times about compensations for prizes which we already have, because many will keep complaining about that and/or ignore event with such prizes completely ( Already have, no compensation, so why bother to care about that event?).

If nothing is done about it, developers shouldn't be surprised people ignore it.

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This is a good idea. Ive twice now finished a battle pass, got a new skin, then found the next pass doesnt give me anything new. Both times Ive lost interest for a long while since there nothing new to grind for

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