Jump to content
EN
Play

Forum

New type of supply "Heal"


 Share

Recommended Posts

Posted (edited)

Hi, i have sometimea asked myself about how the double destruction works, it is easy to understand that it justs double the output of every weapon relation damage or heal, but this is lind a problem on my vision, specially with so many augments that we need to learn in the game but it will be a different topic, my suggestion today is create a supply that is just "double heals" or something like that, it acctualy is just double destruction BUT it continues the durarion like until die or something like that, healers in this game is like a suffering place, i dont play for a time but i mean, the time that i played isida just for heal and things like that i was just frustated bc im there just for heal but im begin killed by campers like base enemy campers or magnum players(well i played too and i understand it) and i just live, i spawn 1 supply, heal someone and then just dies, healers in thid game rarely get enough stuff for the suffer by itself, so the concept is simple, the heal supply have something like duration= until the death and have no cd between activations,for example if you use double armor as first supply the others enters on 5s coodown but the heal supply can be used immediatly after the double armor, but by itself the disavantagr is that of you DOUBLE DESTRUCTION the heal supply ends premmaturely after it, so or you deal damage or you heal, its a good comception and can have variants like, your heals can remove stun etc like the mini bombs in the game with different dffects, i believe that it can be helpfull because this game is basiclly all about who destroy enemies faster and healers are just 1 less in the team, you need like to play fully properly and take time to do something 

Edit: i forget to say that the first use after spawn/respawn of it does not count for use of a supply

 

Edited by pocrettttt
Addicional quote

Share this post


Link to post
Share on other sites

Declined

Just to counter this problem, the new 'Medic' grenade is being released and will comne out as a new grenade supply in the near future. Heals over a range and will be effective for a group of tankers in a radius. 

It will be available in the new upcoming Miner event as one of the rewards of the event; be sure to check it out.

(Also welcome back pocrettt, long time no see :D)

  • Haha 1
  • Agree 1

Share this post


Link to post
Share on other sites

Posted (edited)
On 3/11/2026 at 9:52 AM, NikmanGT said:

Declined

Just to counter this problem, the new 'Medic' grenade is being released and will comne out as a new grenade supply in the near future. Heals over a range and will be effective for a group of tankers in a radius. 

It will be available in the new upcoming Miner event as one of the rewards of the event; be sure to check it out.

(Also welcome back pocrettt, long time no see :D)

I miss clicked last quite, ty for welcome, the thing of heal supply is that is a modifier of healing and not direct heal, its exacly like the double destruction that only affect output heal, you cant do it to yourself, its a teachnly a anti camper spawn for healers since you use double armor and then use double heal, you will not consume heal supply on the first time, but the double armor does, this is a mechanic for heal and affect direct all things that interact with it(only turrets), and maybe addicional mechanics that heal vould do instead of like hard code isida to remove heat from ally tank, you spawn and then can heal before you or your ally take one shot from anyone, and since it only affect heals that are not repair kit or something like that, its not like the paladin overdrive too, just your turret healing parameters are affected by the modifier and one day if we go far enough can bring more mechanics to heal supply like isida does for fire/freeze, but surely with balance like, you can just take 1 instance of healing per ally or 1  instance of interaction with special immunity effects or somrthing like that, but is a change that i would like one day since the game nowadays is just like " go ahead and destroy who you see on your vision", and heal is just like" try to stay alive on this miner bomo camp, good luck"

Edited by pocrettttt
Fixed some type issues but im sure that theres more

Share this post


Link to post
Share on other sites

 Share

×
×
  • Create New...