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  • WoIves have 12 territories to defend and 12 to attack.
  • Bears have 8 to defend and 14 to attack.
  • Lions have 11 to defend and 10 to attack.

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The event is great, I like how flexible it is between "pay your way to get more stars" or "grind extra time to it for free", I like that the reward is mostly from participating and less about the winning, good event.

Now, on to the bad parts:

1- The fact that you guys forgot to add the information that you can get up to 2 MORE legendary keys on top of the winner one (you needed to capture specific gray areas AND be attacking that area to get it) without giving a warning news or something was plain scummy.

2- not being able to bank your stars kinda sucks, oh oops, I forgot to use my 50 stars yesterday! I'll just use them for today- nvm they're gone...

And finally, some things I would suggest:

1- Add a "turret/hull of the day" feature where using a specific turret or hull would increase stars added to war by 50%. The bonus would be additive to the vip and boost, and also give you an option to use something to waste less time.

2- Please do not make legendary containers and a paint the only reward for #1. I think getting some epic and common conts in the mix so that there's some useful conts, and not just a "free random skin that might be ugly and temporary paint"

 

Edited by Acecaddy
2nd suggestion, typo.

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On 9/2/2026 at 11:31 AM, Acecaddy said:

The event is great, I like how flexible it is between "pay your way to get more stars" or "grind extra time to it for free", I like that the reward is mostly from participating and less about the winning, good event.

Now, on to the bad parts:

1- The fact that you guys forgot to add the information that you can get up to 2 MORE legendary keys on top of the winner one (you needed to capture specific gray areas AND be attacking that area to get it) without giving a warning news or something was plain scummy.

2- not being able to bank your stars kinda sucks, oh oops, I forgot to use my 50 stars yesterday! I'll just use them for today- nvm they're gone...

And finally, some things I would suggest:

1- Add a "turret/hull of the day" feature where using a specific turret or hull would increase stars added to war by 50%. The bonus would be additive to the vip and boost, and also give you an option to use something to waste less time.

2- Please do not make legendary containers and a paint the only reward for #1. I think getting some epic and common conts in the mix so that there's some useful conts, and not just a "free random skin that might be ugly and temporary paint"

 

Topic merged.

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On 9/2/2026 at 11:31 AM, Acecaddy said:

 

1- The fact that you guys forgot to add the information that you can get up to 2 MORE legendary keys on top of the winner one (you needed to capture specific gray areas AND be attacking that area to get it) without giving a warning news or something was plain scummy.

 

 

Was just 1 more, since everyone would get to the warehouses at the same time, meant even the wolves, though won 2 regions, only could claim 1 as a single user.

 

On 9/2/2026 at 11:31 AM, Acecaddy said:

 

1- Add a "turret/hull of the day" feature where using a specific turret or hull would increase stars added to war by 50%. The bonus would be additive to the vip and boost, and also give you an option to use something to waste less time.

 

 

Objectively bad and would make 1-2 combo new players suffer most from this. You may say this is a bonus, but infact also an indirect nerf and punch in the gut to those players.

On 9/2/2026 at 11:31 AM, Acecaddy said:

 

2- not being able to bank your stars kinda sucks, oh oops, I forgot to use my 50 stars yesterday! I'll just use them for today- nvm they're gone...

 

 

The point of turns is that what you do in THAT turns matters at THAT moment. Banking stars defeats the point of it.

Consider the game a control points, you don't bank capture progression and then go to a point and instantly capture it 3minutes later. The game is meant to be reactive.

On 9/2/2026 at 11:31 AM, Acecaddy said:

The event is great, I like how flexible it is between "pay your way to get more stars" or "grind extra time to it for free", I like that the reward is mostly from participating and less about the winning, good event.

 

2- Please do not make legendary containers and a paint the only reward for #1. I think getting some epic and common conts in the mix so that there's some useful conts, and not just a "free random skin that might be ugly and temporary paint"

 

You sorta contradict yourself there. But then again, rewards being valuable is subjective. Though yes, I prefer 2nd or 3rd place on my accs rather than first as a skin key brings me no real use. Whereas others will bring my accounts some pity increase.

 

Meanwhile, this event needs programmers to really up their game.

Sync timer with server resets already, stop confusing players. Apparently this event ends at 2AM UTC 3rd September, but turns end at 6AM UTC. Chicken, Egg, Cow, Dog, what is this order of whatnot. I lost 1 common, rare and epic key, but I'm sure I ain't the only one who was asleep during that battle pass transition. Accumulate to how many robbed player keys, who knows?

And if you can make it such that players cannot attack regions they can't reach. Also make it such that players cannot defend a spot an opponent cannot reach. Like is it difficult?

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l think WoIves aIready won.

Why Lions are not going for center territories, AIeksandrovsk and SoIikamsk, yesterday and today, is there a covert campaign from WoIves to make Lions not vote for those territories or something?

WoIves wiII go over 800, Bears over 760 and Lions cIose to 740, by the end of this turn.

Edited by THRN

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