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Make Status Effects Possible to be Self inflicted


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To me it does not make sense that only damage can be self inflicted and not status effects when using a status effect augment. This does punish bad usage of augments/turrets which is good design wise. This will be applied to any splash damage turret and Rico's ricochet as well.

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Valid
I think I've heard this before

i-have-played-these-games-before-seong-g

 

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On 8/25/2026 at 10:13 AM, Wry said:

To me it does not make sense that only damage can be self inflicted and not status effects when using a status effect augment. This does punish bad usage of augments/turrets which is good design wise. This will be applied to any splash damage turret and Rico's ricochet as well.

It's a fair argument to be honest. 

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Such a wonderful idea, and we got something similar with "vacuum" augments, where you deal more self damage that normal.

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On 8/25/2026 at 1:13 AM, Wry said:

To me it does not make sense that only damage can be self inflicted and not status effects when using a status effect augment. This does punish bad usage of augments/turrets which is good design wise. This will be applied to any splash damage turret and Rico's ricochet as well.

lf you couId teII how this wouId heIp with Campers...  that wouId be great.

Edited by THRN

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