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  1. Developers' Information

    1. News and Announcements

      News from the developers, events and V-LOGs - all the latest topics are in this section!

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    2. Questions to the developers

      Ask your questions to the developers, and we will answer them in our weekly V-LOG releases.

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    3. Helpers of The Project

      In this section, you can find information about the Helpers of the game: the lists of helpers, the job each team does, and requirements for joining their ranks.

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  2. General

    1. Questions & Answers

      Ask questions related to the game, or help other players by answering their questions.

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    2. Game Discussion

      Here you can discuss general topics related to the game and share your impressions of it.

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    3. Ideas and Suggestions

      A section for ideas and suggestions for improving the game or for future updates. If you have any wishes and tips - submit them here!

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    4. Game Violation Reports   (11,722 visits to this link)

      Here you can report violations of the rules of the game

  3. Off-topic and Creativity

    1. Off-Topic Discussion

      A section for discussion of abstract topics where you can share your favorite musical compositions, play forum games, publish a cool meme, congratulate a friend, and much more!

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    2. Parkour

      All about Tanki parkour: the community, swap your experiences, spectacular videos

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    3. Your Creativity

      In this section, you can acquaint yourself with the creativity of players and work of specialised communities

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    4. Archive

      These are archived sections that have ceased to be updated, but have historical value

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  4. eSports

    1. Official eSports Website   (9,546 visits to this link)

    2. Official eSports Twitch Channel   (9,597 visits to this link)

    3. Official eSports Discord   (9,624 visits to this link)

  5. Special

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  • Topics

  • Posts

    • The amount of rep points they make you earn is way to high. TCSOTO=Still pathetic.
    • Isida "Apollo" augment (God of Healing & Protection) Advantages Range = 40m Healing per tick: +100% (200) Critical healing: +100% (2000) Energy consumption when healing = 0 units/sec Healing allies will also heal you at the rate of 200HP per tick (Doesn't work if an ally has full health) Disadvantages Damage per tick: -50% (130) Energy consumption when idle = 500 units/sec   Tesla "Blue Jet" augment (Blue jet is a real phenomenon, a concentrated lightning targeting 1 spot) Advantages Range = 40m Damage: +125% (2025) Critical damage: +160% (3016) Disadvantages Reload: +50% (1.5 sec) Cone angle: -60% (8°) Radius of adding an ally tank to the circuit = 1m Radius of adding an enemy tank to the circuit = 1m Radius of adding a ball lightning to the circuit = 1m     Tesla "Lightning Fence" augment Advantages Damage: +15% (1035) Lightning ball lifetime = 20 seconds Lightning ball damage: +250% (4060) Radius of adding a ball lightning to the circuit = 40m Connecting to a Lightning ball speeds up the reload by 50% Disadvantages Lightning ball speed = 0 m/s Radius of adding an ally tank to the circuit = 1m     Tesla "Infinity Lightning" augment Advantages Range: +20% (30m) Cone angle: +50% (30°) Radius of adding an enemy tank to the circuit: +50% (30m) Lightning toggle between enemies infinitely until you or they are dead Chain lightning toggle speed between enemies = 0.25 s Disadvantages Critical damage removed With each toggle the damage is reduced by 10% You are not able to hit enemies who are being hit by the toggle lightning Radius of adding an ally tank to the circuit = 1m Lightning ball removed (You are not able to shoot a Lightning ball) (Note: This augment is almost useless if there are no enemies grouped up)     Gauss "Tartaros" augment Advantages Damage: +15% (805) Salvo damage: +20% (2040) Aiming time: -50% (0.75 sec) Arcade reload = 1 sec (approx. -23%) Sniper projectile & explosion force: +50% (10.5 cond. units & 13.5 cond. units) Disadvantages Critical damage removed Arcade splash damage removed Sniper shot recoil: +50% (6 cond. units) Turning speed & turning acceleration: -50% (45°/s)
    • Zombie mode 🤮
    • Whooper: Shaped like a whip, and it whips tanks. Almost same range as hammer. Whooper deals almost same damage as railgun. But on critical hits it stuns Tanks.
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      NikmanGT 4,362

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