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Showing content with the highest reputation since 01/24/2026 in Posts
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21 points
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11 points
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11 points
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8 points
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I genuinely think we should get new creative events. As taspen said, the copy/pasting of events should be tackled. In addition to this well known issue, what I don't appreciate is the duplicate augments to receive. Aside from the new augments, most of players have the other augments. basically there will be checkpoints with no rewads which doesn't make sense to me. Having keys instead is fair as an idea.7 points
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IMO, od activation times should be decreased back to what it was originally because 2 sec delay makes it bad for ods to work for ex, crusader od getting knocked off by opponent firing because of so much delay, or a hunter od player dying prematurely before it could stun others etc7 points
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Rent a Spectator Mr.Skiil Helax Proofreaders Hans squirrellover Bartson74 Game Translators EXO-TANKER Niskoff DrekRS Just123 Horo Dumbledore6969 Who_Is_NexT SAMURATY MouraPlayer Edu_Gamer Forum Moderators Law Marekos1111 Positive Chat Moderators BHOOT_KING Nocturn Wiki Editors Heatw4ve Social Media Moderators chinufire B-R-A-Z-I-L Hugoslav eSports Helpers Marise imp Celebrity KOHCTAHTUH someonejustsaid Congrats to all best helpers of the month!7 points
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To save this event rewars system should be: 1st place - 200 pts. 2nd - 150 pts. 3rd - 125 pts. 4th - 100pts. there should be great variety of augments to choose from, some of the older legendary augments like (vampire, helios, rfm, autocannon, ruberrized rounds etc..) and some of the newer ones (meteor, shock therapy, boxer, bolter, bombard, quasar, crit mix etc..) and some of the special augments like 1 or 2 pulsars and 1 or 2 excelsiors, possibly in best case scenerio add 1 or 2 skins and 1 legendary shot effect or even create new unique 3D/2D paints to add into shop for points to buy (players do care about paints actually) missions should be challenging but not boring harder or more challenging missions should be during weekend instead of artificially prolonging event by starting 10+ days after announcement you should start event maximum few days after it and instead of having only 1 day to complete mission players should have 2 days to complete 1 mission, in total 10 missions in 20 days ( it would actually take same amount of time to finish event than its now but event would be way more friendly for players who cant play every day) make price to participate in event a little higher (1K rubies) due to better point distribution, more time to complete missions and better augments in shop I guarantee you that event like this would be way more appreciated than in this current state , it could possibly be one of the best events7 points
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6 points
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Shock nanobot injection is joke Even if you gifted this augment to all the players for free nobody would play with it, its unfinished augment. I dont know why I am gonna bother to write another wall of text when I know well that nothing will ever change in this game but here I go with another futile effort Whats wrong with this augment? No assist point for boosting damage of allies. Very weak healing from which you barely can get some points, now even critical healing is nerfed, meaning even if I tried to pair this with dictator or hornet to use critical healing to my advantage I would still do nothing. Boosted dmg has lifetime only 1s after last tick applied forcing players to constantly heal and do nothing else in battle. No additional benefits, stock isida has same dmg output + it has better healing = this augment is worse than stock. How this augment should look? First version - When player whos damage is getting boosted kills enemy player you will get assist kill points for that kill. Healing reduced only by 20-25 % Critical Healing reduced by 50 % Uses - overall good support for team in any situation. Either by healing or by boosting dmg. in a case you are lazy to program new assist points distribution for boosting dmg into game Second version - This version focuses on longer life-time of boosted dmg, player will not get points for boosting dmg when enemy is killed, but will be able to help more than 1 allied tank with boosting dmg at the same time or help with attacking enemy while damage is still boosted. Boosted dmg after last healing tick will disappear after 3s. - This way player is not bound to constantly heal and follow player in order to provide boosted dmg. Boosted dmg after crit healing tick will have 6s life-time and cant be prolonged by normal healing untill it reaches life-time under 3s. Critical healing reduced by 75 % Normal healing reduced by 50 % Uses - good synergy with agressive playstyle and meele range turrets, boosting 1-3 meele range players at the same time or help them attacking while their dmg is boosted. Third version - Attacking player will disable his double dmg for the time he is attacked, double dmg will be active 1s after last tick of dmg. Healing ally player will boost his dmg ( same like now) Healing and critical healing (same like now) Uses - let this augment be more attack focused instead of trying to figure out what exactly would be good for supportive role to be benefitial both for team and player providing support. This way it will be strong for attack with the option for occasional little boost when needed. Not as strong as freeze but could work very well. Fourth version - Combination of Second and Third version even more attack focused. Attacking player will disable his double dmg for the time he is attacked, double dmg will be active 1s after last tick of dmg. Boosted dmg after last healing tick will disappear after 3s. Boosted dmg after crit healing tick will have 6s life-time and cant be prolonged by normal healing untill it reaches life-time under 3s. Healing reduced by 99 % Critical healing reduced by 99 % Energy consumption when healing +200 % Energy consumption when idle +100 % Uses - a very good offensive augment that could rival vampire nanobots6 points
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6 points
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A pretty explanatory title. The content of the bundles, specifically the 20K ruby bundles, is getting pretty repetitive. I'm all for it for the game to make money, that's how it runs, but maybe the developers can change a bit the bundles' content, either add something new or give us at least a new bundle with such a price. I bought the bundles many times over the past few months. I just want to see something new as a returning player.6 points
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2 months of waiting for some decent patch notes and this is all we got , looks like lack of balance will be real reason why players will leave this game for good. Where is promised change of hover hulls physics? Its been already like 5 months since you have announced that in a vlog. Where is promised supplies/drones change you have promised in the end of 2024/early in 2025 Long range meta highly favoured by devs, devs ignoring camping issue in game and all the reasonabe balance of long range turrets Inconsistency with the balance of Healing in game Freeze effect being overkill with the ability to disable double dmg Juggernaut is absolute weakling constantly killed by first viking OD/ tornado salvo no reason or fun to play it Sorry for another yapping from my side but from normal player perspective this game has become boring and repetitive, last year was not fun at all, perhaps we got one or two unique events, rest of those were just repetitive events with the worse rewards than previous years, completely lack of balance and no sight of new ideas, I actually do care about game and I would like to see it in a good healthy state but this seem to be far from truth, especially with the less and less frequent patch notes that does not change anything for the sake of real balance. Its either time to take things seriously or pack things up and end it here6 points
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5 points
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So we're copy and pasting events and reducing the amount of missions. WE ARE COOKED5 points
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Patch Update #822 - Released 20th February 2026 List of changes: Added fog to all standard (not Remastered) maps (Note) Fog on the Remastered maps was already working before this with its own distance and intensity settings. (Note) We remind you that fog can be disabled in the game settings5 points
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I hope you guys read and heed but I know from experience you won't. Yesterday while playing on Highways (Pro Battle), this 3 square came in on my side and start shooting me and other team members with his tiny hammer. Messing up our aim, pushing and shoving the entire time. Just annoying as freak. I reported this player and so did many others. Here's the real surprise: YOU GUYS DID NOTHING! What's the point of reporting and you guys do absolutely nothing but banning me hours later for who knows what???!!!!! Why can't you all give players who create the battle the authority to remove a player that is disruptive??? You all aren't doing anything. Don't seem that you ever will. Oh sure, every millionth time you might kick someone out but that's only after hours of reporting the player! This has to be done more immediately. It has too. Again, if you guys won't take it seriously or don't give a freak which is likely both of these, then at the very least have the decency to allow us to be able to do so. To prevent abuse, kicking out these types of players may mean that a video recording of the game may be required like a police bodycam. Or, the most preferred, is to give the player three warnings and let that serve as the "kick your butt" out approval. Either way, you guys need to do something about this as it's becoming more and more of a problem! How many times have you all heard this and did nothing?????5 points
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5 points
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anything but real balance , once again, I am not surprised , thanks for nothing5 points
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5 points
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5 points
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Can we make it so that you get an extra star for every 3rd time you are killed by splash damage by your own team mates poor game play please? I would be swimming in stars if this was implemented as this is the main reason I die.5 points
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We are very sorry to hear that, unfortunately only Tech support has the highest authority regarding unblocking of accounts. All I can suggest is try another time and explain your issue in detail.5 points
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I totally agree with @Tekken. I would like to add that change from 1.3 => 2 seconds delay of activation overdrives is mad. I takes a year to actually activate them and if I were to use hopper/crusader/ares/mammoth I would rather die faster than have my OD activated at this point and I would have my OD restarted back to 0%. Swarm was somewhat decent before now I believe its absolutely useless, but that's just another augment nerfed/ruined. Originally I was about to write a much longer comment on this post, but why would I waste my time when developers don't listen, rather ignore the facts players keep throwing into their faces. I can't see a way this game can any better at this point, since if I were to create brand new account, just to get all augments from epic containers I would need at least 15000 epic containers. How do you even imagine getting new player base with that sole fact? Don't forget they have to use Oracle drone up until Warrant officer 5.5 points
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4 points
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Or just get tanked by the enemy repair and do nothin if you're just a little bit outside the bomb impact zone.4 points
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this tbh Hunter's OD suffered a worse fate, half of the times now I see players struggling to activate it at the right time for them to gain maximum effectiveness. Same with other overdrives.4 points
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I think this event or whatever lost its meaning after the first 2 or 3 times. Honestly, this event is just gonna have existing players make new accounts that'll probably never be used again, and if I remember correctly, having a bunch of unused existing accounts would put a strain on the already bouf ah servers. The way I see it, it's not really fulfilling its purpose as it was intended. Sure, for some players, it's free rewards, but it's an event for players who are new, not for existing users.4 points
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This is stupid 1 - Excelsiors were released almost a year ago, I think enough people have gotten Excelsior or have had the chance to get Excelsior before 2 - I'm sure no players were expecting these kinds of rewards, we used to get other augments on top of recently released ones 3 - Missions are time wasting, making people not want to play the game and no life just for a couple augments 4 - Legendary Key, Crisis and Armadillo was just a waste of time adding it to the Item Pool, since more than 90% of the player base either have Crisis, or Armadillo or even both. 5 - Point pricing is ridiculous These rewards are just going to make players not want to buy it instead of actually paying a little something and getting the pass or maybe play at all In my opinion, every augment in this event should be changed I really hope the developers actually think a little bit about their actions before proceeding on making an event that would make the game most likely unplayable after a month.4 points
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Then stop spending. It's players who spend that make the game the way it is, crap.4 points
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4 points
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Please reduce impact force of hammer, and the nerf some smoky augments its just crazy, smoky camper and excelsior are just op 2 shot a small hull with double armour3 points
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I've been away after about one year, the game is much worse than it was, and it had already become problematic. I've played four battles and there was NO FUN at all, most battles I could not even stay alive for a few seconds, it was so bad. Missiles arriving from everywhere from tanks that cannot even be seen, explosions, no team play at all (that had been a problem also last time I came back). Battle were a total nonsense of people camping and shooting each other at random. This game used to be great, I remember funny battles without drugs many years ago. Where team coordinated, we also used the chat for that, it was so cool, sometimes we went on with re-matches between the same teams on the same map for an hour or more. This happened in regular battles, not Pro mode or anything else. All of that is lost for flying tanks, multi-missiles following a tank, drones and all that crap.3 points
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3 points
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...Of a tanki player. 1. Enter game. Play for 2 minutes. Notice bot not moving because you are winning... Still not moving. Notice bots bonking into one another. Still not moving. Still not moving. Get kicked out. Sigh. Start again. Repeat.3 points
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WEEK 4 (I think) of Happening Clock staying on Nothing because nothing ever happens3 points
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Oh too true, with bots blocking shots, pushing you into enemies, stealing nuclear boxes and much needed supplies one would think bots are programmed to be sabotage the team hahaha3 points
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3 points
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3 points
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3 points
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3 points
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SHAFTLAW acronym after 3 losing days Since Having A Few Terrible Losses Appreciation Waning3 points
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Adding the mission catch 3 gold box in MM on a monday where there's only the DM mode event available without any gold box increased chance rate is the dumbest thing ever. You could've expended the arm race mode until this next friday because it has increased gold box drop rate...3 points
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3 points
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Doing nothing to improve TO is their hallmark. I have many, many, many haters who all try and disrupt my game. This is because I have usually wrecked them multiple times in various battles and when they grief me about it, usually with very unkind words, I answer back with a one liner that wrecks them all over again. It does not matter how many times I report them, nothing EVER gets sorted and these idiotic numbskulls just get away it,...... every time.3 points
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3 points
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