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Everything posted by Fjelstad1678
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Ohhhhhh, Immmm waitingggg. Yesss immm waiting. For sumthin, to happen!!
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I find these everywhere. Just forget about em. They aint doing no harm.
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How come i wasnt on there? You hurt my feelings! :cry: Jk. :mrgreen:
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Conta won the second round by 2 kills D: Cuz hes boss that way.
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If your any good, 80 kills should be easy.
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you are famous >_> Thats what having a job does.
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You are not famous.... You are banned..... I see koolwalky all the time and no one really knows who I am, do they?
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Ummm, thunder. No doubts.
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First Round: Tie! Second Round: I got bored and left. :mrgreen:
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he joined, it just takes forever for him
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And..... Its underway!
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I think Selena hates everyone on this forum besides himself/herself.
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ohhhh boy, here we go.
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Freeze is only epic if you love defense. If ya dont, buy rail.
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Other [Issue 4] Battle Etiquette: Second Edition
Fjelstad1678 replied to Tommy60 in Newspaper Archive
What is your problem? -
you don't have to I just hate reading. 8) Then why are you here?
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Guide [Issue 4] All You Need To Be a Pro - Weapons
Fjelstad1678 replied to chriswu in Newspaper Archive
We dont all need your opinion thanks. If we want it we will ask. Personally, I think that a thunder in the right hands can be a real threat to the other team. -
Just telling the truth. Updates log dosnt tell everything buddy. Plus, this gives the reporters something to write about.
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It is surprising how much can happen as time passes. Smoky to Thunder, Firebird to Freeze, Twins to Ricochet, and Rail to Shaft. All of these things changed as time passed along. Though it would never have happened if smart minds such as those of Evan Thom, Howard Simon, and Armondo Higgins. With out these people, change may never have occurred. All the change had started with an idea. An idea that changed tank warfare for the rest of time. The idea brought to attention that warfare was beginning to have too predictable of an outcome. It all depended on what team had more Fear Machines or Dictators. All other weapons and chassis had become insignificant in comparison. Howard Simon had thought of this one day while watching a battle while camping with his favorite combo that he shared with almost all of the other tank men. Fear Machine and Dictator. He realized that his team of full Fear Machines easily outfought the other team of Smokys and Hunters. After the battle, he realized that every weapon developed was stronger than the previous until the rising of the Fear Machine. He decided to this to attention to his good friends Evan Thom and Armondo Higgins. They all agreed that it was unbalanced and made the higher ranked players extremely more likely to win and claim crystals then the lower ranks who needed them more. They discussed on what to do about the matter and concluded that the developers would soon realize that they needed to equal out the battlefield, and fix it on their own eventually. Several months later, the three remembered the chat they had, and began to wonder if change would ever occur. Two more months and they decided it wouldn’t and decided to take matters into their own hands. Evan started telling people about how unbalanced the wars are when you really looked at it. Howard started brainstorming each night on ways to fix the problem with the weapon strengths. Armondo continued playing but always joining forces with the weak to try to even the sides. One night, it hit Howard. All they needed to do was to make new weapons and hulls of all the same average pros and cons to even it out. Everyone would buy these new equal strength weapons because they were all stronger than the Fear Machine. The olden days of tank warfare were soon to end. The next day he told his two friends about his wonderful idea. They both agreed with him that this would solve the epidemic. The only problems were what the guns would look like, how powerful they would be, and what they would do. After a few days of consulting new ideas with each other, they thought it would work well if the new guns were no more than improved, balanced, and cooler looking versions of the older guns. They called these new improved guns “Tier 2” weapons, the old weapons named “Tier 1”. They decided that it was time to bring this to the attention of the administrators. They sent to them stating the problem with the balance and their solution to the problem. A week later, they got a letter back telling how the admins loved the idea but wanted more details on these new “Tier 2” weapons. The three hit a wall. They didn’t know where to start. They thought for a couple days until Evan said that they should first figure out how the new weapons would differ from the old weapons. They instantly decided that the guns should be bigger and look cooler than the old ones. Armondo, who was a wonderful artist, decided he would start drawing blueprints and many different pictures of what the new guns could look like. Evan would figure out the stats of each and their upgrades. Howard thought of even more ways that they could make the guns better. A week later, they all came together again with what they had done. Armondo brought in beautiful pictures for the turrets to look like. The three voted on the ones they liked best for each gun. Evan had stats for each gun that he had made. The way the gun was set up made each gun almost perfectly balanced. Howard could not think of anything to make them any better over the week so he brought no new ideas to the table. Things were looking great for the new guns until Howard realized that none of them really felt like something you would desperately want in your garage and it would be hard to pick one. He brought this to the minds of the other two. Howard then suggested that these new guns should each have something unique about them. They thought on this and decided that this would make the guns even more desirable than before. The had to be careful and make the unique feature balanced with the others though, or these guns would not help anything and the Fear Machine era would arise again with a different name. Another week of thinking occurred for the three. At their next meeting, they all brought their ideas to the table. First they decided for the new Smoky gun. They decided that since the ammo explodes, they should make they explosions do splash damage to nearby players. For the Firebird 2, they decided to make it an opposite element and have it shoot ice that could actually freeze the opponent. Then, to the new Twins. They thought it would be cool for it to be able to shoot around corners, so they gave the ammo the bouncing feature. Then, for the new Fear Machine. This was the gun they had the most trouble on. They could not figure out a unique thing for it until Armondo brought up the point that none of the new guns so far could be a real efficient sniper. They then all came up with the same idea. A scope mode. The Fear Machine 2 could then be a very efficient sniping gun. Evan modified the stats to involve a sniper scope to the new gun. Now that they had the guns, they needed the names. Lots of ideas came up. They did a vote for their favorites for each and they selected the names the guns have today. They sent all their well drawn and thought out blueprints and stats to the administration. The admins loved them, and added them over the course time as well as with a few new hulls made by other members of their organization. This was how the amazing guns in your garage today came to be. When you think of how glad you are to have your shiny freeze or shaft or whatever, always remember and be grateful the idea Howard had on that wonderful day. By ~Fjelstad1678 :-)
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Yeah. Give us info.
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That would be kinda fun to do. :-)
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