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Posts
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Everything posted by falcosenna1
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I'm feeling dumb when reading this. Create your own mobile charger for your phone which you can charge via solar energy. Is it a science fair at your school?
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I think Vulcan m3 is overpowered. Its firing angles, impact force and power must be slightly decreased.
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Updated 33
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If you change your nickname, please let me know so you don't lose your score. :) 43
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Great work, loving the XP/BP part in particular.
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The forum seemingly has some issues again due which I'm not able to edit posts. I've written down all points on a piece of paper and I'll edit your score once I'm able to do so. 45
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I'm updating it now! Sorry you had to wait, I went on a holiday for 1 week. :) 45
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Back. Ik ben even in Nederland geweest trouwens, de luchthaven van eindhoven.
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Yeah, kinda weird, but nothing suspicious about the number of likes. :D
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You probably can't see his rank because of a glitch on the forum when the screenshot was taken.
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Wasp m3 has 149.56 protection. So if Railgun deals 149.56 (or more) damage, Wasp m3 is killed with a single shot. Wasp m2 has 136.03 protection, but you get 10% protection. So if Railgun has the power to deal 149.56 damage, it'll only deal 134.6 damage to Wasp m2. Therefore, Wasp m2 has slightly bigger chances than Wasp m3 to survive a shot from Railgun m3 in XP/BP, though you can be killed with one hit.
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MUs are usually off in XP/BP format. No, Wasp m2 will get 10% protection so that it approximately has the same chance as Wasp m3 to be killed with a single shot.
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Nice! Good luck NS!
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When you join with Wasp in XP/BP, you automatically get 0% protection no matter what paint or module you're wearing.
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Reports on Bugs and Glitches following server downtime on 11th July 2016
falcosenna1 replied to theFiringHand in Archive
Thanks. I seemingly missed that one. -
Reports on Bugs and Glitches following server downtime on 11th July 2016
falcosenna1 replied to theFiringHand in Archive
Control Points I've just played a Polygon CP XP/BP. The weird thing that happened was that our team lost score while the other team had control over the point whilst we were having fewer score than the enemy team. -
New issues to be added to 's list on the first page I've already posted this one before, but it hasn't been added yet. So when I'm changing my turret in a battle, I do this in order to play with the turret from which the opponents have the least protection. As I don't know what protections my opponents have from turrets different from the one I'm using, I'm not able to choose the best turret for the battle resulting in not being able to adapt quickly enough to the battle's situation. @AbsoluteZero already worked out a solution a couple of pages back. I've just encountered another issue with this update. In DM, I'm regularly using Railgun and Thunder. With these turrets I can get into the Top 3 when I'm paying attention all the time, meaning when I'm constantly looking when I should shoot to steal the kill. Now that I don't know how much protection my opponent has against the turret that's firing at him, I don't know when I must shoot to steal the kill.
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Well, all I did was XP/BP.
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I've played a lot of XP/BP since the release of the update and I don't one-shot-one-kill wasps that often.
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Wasp is way easier to maneuver. You can get away with the flag a bit easier than hornets because you can make this sharp angles without sliding.
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I have no idea why, but I prefer Hornet over Wasp. Though, what I have encountered a few times was a team full of Wasps with me being a Hornet and they wanted me to leave if I didn't want to change to Wasp.
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Well, actually, he doesn't get free crystals. He does a great job on the forum and is being paid accordingly. :D I agree. I've played several XP/BP games by now and I think it's fairer now than it used to be.
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I know Cedric. That's why I wrote this comment a few pages back. :)
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