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amsterdamn

Tanker
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Everything posted by amsterdamn

  1. amsterdamn

    Improving the game!

    I will give you some SERIOUS feed back now, below. And if YOU, TANKI, DON't TAKE IT SERIOUS, I WILL LEAVE THIS GAME after 5 YEARS, understood? I have done many flag battles, last days. And the updates are working out NOT GOOD AT ALL. With 2-0, 3-0, most of the loosing team leave the battle. This results in many battles of UNEQUAL TEAMS. YOU HAVE TO DO BETTER ON SPLITTING UP THE FUNDS FOR LOOSING TEAMS, OR LOOSE MANY PLAYERS If YOUR DEVELOPERS and YOUR MONITORING OF GAME PLAY DOES NOT RECORD THIS STATE OF MATTERS...? THAT MUST BE THE CASE So, LOOSE OR STIFF UPPER LIP and PRIDE LISTEN TO EXPERIENCED PLAYERS Or be NOOOB
  2. amsterdamn

    Improving the game!

    FLAG BATTLES have become noob games for loosing teams. Most players quit after 2-0 cause there is nothing left. THANX TANKI for RUINING your ONCE FINE GAME After 4,5 years, I am seriously considering switching to World of Tanks
  3. amsterdamn

    Improving the game!

    uPVOTE Upvote 100.000000
  4. amsterdamn

    Improving the game!

    One mistake is certain: in the banners with logging in it says: "look at the boxes dropping AND ADD A CRYTALS TO YOUR WALLET". Hmm...these days are over.... <_<
  5. amsterdamn

    Improving the game!

    The DECLINE of Tanki started with RE-BALANCE, some years ago: EVERYTHING in garage become far more expensive. The DECLINE of Tanki next came with Micro-Upgrades, also outrageously expensive set against the so-called benefits of MU (even at half MU between M3 and M4 one hardly notices any positive effect of MU despite the investment of many crystals) The DECLINE of Tanki continues with this step of taking out crystal boxes drops. CANT YOU SEE? EVERY SINGLE SO CALLED "IMPROVEMENT" OF TANKI IS BAD FOR NEW AND/OR LOW RANK PLAYERS NEW PLAYERS ARRIVING IN THE GAME TODAY WILL HAVE THE MISSION IMPOSSIBLE TO ACHIEVE A GOOD GARAGE WITHIN SAY 2-3 YEARS WITHOUT PAYING, ONLY PLAYIMG, BECAUSE AS THEY CAN NOT EARN MUCH CRYSTALS AS IN THE OLD TANKI DAYS Fortunately, I have not invested any money in this game... I feel sad for the new players and lower rank players in Tanki
  6. amsterdamn

    Join the experiment with crystal drops

    I am consultant on highly complex projects. I have some advice for Tanki now. Dear Tanki, please face it: (1) the implementation of predictable drops with 100-crystal boxes was a big failure: in the testing phase the multing of players for 100-crystal boxes was not foreseen by Tanki, nor by its developpers or its testers (2) after many complaints of Tanki's players - Tanki's customers - the crystal boxes had to be withdrawn (3) this game without boxes has lasted for over 1 week now, also causing many complaints of players - see this forum After this double failure in implementation, Tanki still does not have a solution, after 1 week? I can not believe this In ICT-projects with implementation, one ALWAYS has a back up or emergency procedures in case of failure or complaints SO, I ADVICE YOU: bring back and implement the OLD system of crystal boxes drops. That can not be to difficult, in ICT-projects WHY does it take Tanki so long, to come up with a solution? I think this is not doing good to Tanki gaming. Kind regards
  7. amsterdamn

    Join the experiment with crystal drops

    I did the poll questions on crystal and gold drops today. But I missed a few questions, here are my suggestions: (1) Is the system without drops a disadvantage to new and/or lower rank players: YES (2) Is the tanki game without crystal drops more boring than with crystal drops: YES (3) Is adding crystals in battle fund disadvantage to loosing party in team battles: YES (4) Would you like back the old system of crystal boxes drops: YES Thank you :)
  8. amsterdamn

    Join the experiment with crystal drops

    One FINAL thing about PREDICTABLE DROPS: Basically, I do NOT understand what predictable drops ADD to the game as it was. EVERY player, FAMILIAR with maps, KNEW dropzones in general BEFORE predictable drops. EVERY player in Kungur flag game, for instance, knows where to run for drops, certainly those familiar with ther map. Therefore, IMO, predictable drops ADD NOTHING to the game as it was before. So what was the use of that update anyway?
  9. amsterdamn

    Join the experiment with crystal drops

    Present mode on crystals: VERY UNSATISFYING for several reasons: (1) in flagmode: loosing team, most players quit with 2-0 behind because there is nothing to play for them anymore (2) in flagmode: done about 10 battles where I end 1st or 2nd in loosing team but getting not 1 crystal cause we end with 0 flags (3) in general: present mode is good for players with high ranks and/or M3 or M4 (like me) because they end high up in an match, lower ranks per definition get far less crystals - very UNBALANCED HIERARCHY in the game OVERALL
  10. amsterdamn

    Join the experiment with crystal drops

    TANKI, listen to this solution....It is the best I have heard so far and satisfies everbodies wishes. Put it in the game setting modes with creating battles: crystals as drop or crystals in fund. Best option, in my opinion. :D :P ;)
  11. amsterdamn

    Join the experiment with crystal drops

    Thanx Tanki, for listening to all the complaints! Thanx also for coming up with a temporary solution so fast! I hope you think the problem through, also for the benefits of the lower ranks. There is not much wrong with harvesting a few crystals as they drop. But making it 100 boxes simply spoiled all battle fun.
  12. amsterdamn

    Predictable Drops are now live!

    Completely agree. It is a buyers thing. Side effect: lower ranks will think twice before joining a battle with higher ranks: nothing to earn for them there. Gone is the fun of good team battles with mixed ranks Another game ruiner Think about that.
  13. amsterdamn

    Predictable Drops are now live!

    I am not negative about Tanki often. But my first impression is: this really is very bad, very, very bad, very, very, very bad. Take the crystal drops...With 100 crystal boxes the number of crystal drops goes down (DOWN) very sharply and many players waiting full drugs at the 100 drop place to get it. How stupid can you be to spoil flag battles like that? :wacko: :blink: :( :angry: :unsure: :wacko: :blink: :( :angry:
  14. amsterdamn

    70% off Smoky!

    Dear Tanki, I like the idea of sales +50%, especially for lower ranks. Since rebalance (etc.), for lower ranks, it is very hard to "grow" and get enough crystals to obtain better weaponry. But this idea of a "window of sales", where we have to be on the look-out to see when exactly the sale is, I think is a bad idea. Especially for younger players. I suggest, be fair, and make the sale in those cases a 12 hours long on fixed times, noticed in advance. Thank you! Amsterdamn
  15. amsterdamn

    Kills not recorded...

    On several occassions, I have noted that my kills are not recorded in the score. For instance, I enter a game, make one or two kills, then check the score and it says '0 killed'. Strange. I have to press F5 to get my kills noted, but ythen the first one or two are not recorded. Please tell cause and solution? Thank you.
  16. amsterdamn

    Halloween discounts end, but goodies remain

    Thanks Tanki for the fine work again! Very nice extension of Barda map, great fun! One little thing: it is just a little too dark, I think. Next time with light flashes across the map? Making things light up and going dark again?
  17. Nice change! :D One little suggestion: the colours are a bit dull/grey, also of the drops in the field. For graphic fun and improvement, perhaps mak them a bit mor colourful?
  18. amsterdamn

    Smart Cooldowns coming soon!

    Very happy with this update. I am fed up with these 100% drugger noobs in flag battles. Even better: limit the number of drugs to be used in a game set to its duration. Example: flag battle of 60 minutes: maximum of 5 drugs of each per player. See what is left of their so called "skills"......
  19. amsterdamn

    Changes in Product Kits

    Please STOP making kits OR give refund or compensation to higher rank/older players who had to play/buy every component for its full price.
  20. amsterdamn

    Five years of TO!

    Happy Birthday TANKI! And thank you for all the fun and surprises for the last 5 years! Wish you all the best and luck! :D
  21. amsterdamn

    May Holidays in Тanki Оnline

    Nice! Keep up the good work, Tanki! :D
  22. Nice, T(h)ankx. Yet, it leaves a lot of questions open to doubt. Will "new tanki" result in yet another rebalance: yes or no? Will ALL the maps be transferred, such as Kungur, Serpuhov, etc? Is the ranking system in new tanki the same as it is now? Etc.....
  23. amsterdamn

    New Map: Rio

    Fine piece of work! :D
  24. amsterdamn

    March 20 - Disabling team kick

    Very good. I have seen too many take overs in which groups or clans came in and kicked other players to take the fund. Fine decision! :-)
  25. amsterdamn

    Bad Update - Topic Lock is no end of Discussion

    A few days now, after the most recent update (kits), Tanki has locked the topic on its discussion. In my opinion, however, the discussion was just starting up. Locking a topic is disrupting discussion. I have very bad feelings about this most recent update. Especially when it comes to the drug kits. I tend to call it drug kits for kids. It is absolutely ruining and spoiling the entire game. Newbies running 24/7 with drugs on during an entire game. It is absolutely and fully disbalanced, in my view. I hope many more complaints will follow in this new topic, to make tanki seriously - seriously - reconsider what they have done to their fine game with these updates. Please feel free to add your opinion and experiences below.
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