-
Posts
9 040 -
Joined
-
Last visited
-
Days Won
27
Everything posted by a7x_Pedro48
-
Opposition CTF, I love this underrated map.
-
Played in Magnum CTF, sorry, Noise CTF. Who said Blue never wins :D Joined at 8.7k funds. Also there was a double Gold, I took the one that "fell" in our base.
-
Played in Magnum CTF, sorry, Noise CTF. Who said Blue never wins :D Joined at 8.7k funds. Also there was a double Gold, I took the one that "fell" in our base.
-
Yes, but what if you join a battle and you get an error 5 seconds later and you are out? If you play less than 5 minutes and then leave, you get no L. If you join a battle with 4 minutes left, in the end, you get no W or no L. As for Pro Battles, it's complicated, because some battles can last 15 hours or more (Poly CP).
-
[RGB sabotage] LIKIMO.KIAUSAI and mamutas12
a7x_Pedro48 replied to a7x_Pedro48 in [RGB sabotage] LIKIMO.KIAUSAI and mamutas12 Game Violation Reports
Hello ! Unfortunately, your proof is not sufficient to take action. -
I suggested about a year ago to display in profiles how many money we spent on the game. But Maf (I think?) told me it was a bad idea, because it's a personal data and it can be used to recover an account when it's hacked.
-
ASL needs to be improved. First, in close battles, like when it's 90-90, if I am about to kill a red players, sometimes, he self (if he has Rico, Thunder, Striker or Magnum). And the score stays at 90-90. This should work like TDM. Either a self gives +1 to blue team, like a standard kill. Or it gives -1 to red team. Second, points for capturing a flag. In a 1v1 or 8v8, capturing a flag gives 5 points to the team. In a 3v3, it's a big problem, because you can kill only 3 enemies, but if they capture 2 or 3 flags quickly, reds already have 15 points. So, capturing a flag in a 3v3 should give like 2 or 3 points. Third, the experience for capturing a flag. It's a ridiculous amount, like 10. It's not worth using supplies to capture a fag. Except for the win at the end. But a defender can easily make more experience than a guy who captured 5 flags.
-
Another very good Pro Battle, in Noise CTF. Joined at 1-1.
-
Very good Stadium RGB. When I joined, it was 10-5 for blue team. And in the end, we won 15-10. So, 10-0 while I was here. :lol: Now, i'm not saying we won because of me. But, I was the only Magnum in our team. Maybe I helped them cap by constantly blasting their base from my rather safe spot :D
-
It is dropping. It's May Holidays and the peak barely reaches 31K players. http://tankionline.com/graphic.swf
-
Seriously, but back 10 flags, 10 RGB and 100 CP. It's a joke, espeacilly in RGB. You play a fun battle, it's 4-4, then someone caps the 5th ball and there's still 3 minutes on the clock. Instead of collecting 5 DD, it should be "use 5 DD". (from garage supplies).
-
Stadium RGB. Like this kind of battls. No weapon change, no MU, no ALT. Only bad thing was the friendly fire :lol: Another Arena CP. Joined late. No weapon change, no ALT.
-
Except for DM, it's bad for DM.
-
Yes my bad, I watched DM. But CP is 50 too. Plz explain me the logic here. They have cut 33% of the battle's length. Why they cut 50% of the points? Why not making it like 70 or 75? RGB 5, it's a joke too. I will play more and more Pro Battles.
-
And lost this very good and intense battle because of Jealous. A huge dumb noob hacker, going through EVERY tanks in his way, tried many time to block him with my Titan, he was just going under me. Never seen so much hackers. Clueless devs are so focused on the useless mobile version, the useless XT update and the useless match failing system. But they do nothing for hackers. Oh sure, we just have to wait for html5 to fix the problem. But they will release html5 in 2025. That's a long way.
-
Oh my god, TDM reduced to 50 kills :lol: :lol: :lol:
-
So, first, you messed with the Veteran players by adding the old rare paints to containers (soon you will add legacy modules too, I bet). And now, you are messing with dedicated players. Now, at some point, every player will be able to reach week 10. As for the 10 minutes, I don't like it, it's too short. But it's just my opinion. This. I agree with this. 100%. You are the man. It's a nonsense to keep the same missions, with 5 less minutes in battles now.
-
Since the beginning of the missions, I am on week 4, I think I never lost my progress. This stuff about the progress is the only good thing in the v-log. Now I will not have to play everyday and that's good :) But the week 10 is dumb. Same fot the lenght of the battles, 10 mins is to short. V-log full of bad new as far as I am concerned.
-
:lol: :lol: :lol: 6 more weeks, only for one more container. This is lame.
-
One of the first I'm actually happy that an event ended... :(
-
It was fun the first two days, when the mechanic was new. Third day, lot of noobs started to kill during Gold, way more than the first 2 days. And finally the last day, way too many hackers. I took 43 in total, but only 5 today.
-
It's not only the fact that they go fast. They go through every tanks in their way. And this is kinda new, never seen that before.
-
Seriously, this is your game. And you can't fix the hackers problem? I have never seen that much hackers before. Lot of Hornets using some kind of hacks to go faster, and going through every tanks in their way. Nobody can stop them lol. Oh yeah I forgot, working on some MM system or XT skins is more important than fixing the ACTUAL game.
-
Not a lot :D but I enjoy it. And if you look here, I had 2555 hours http://en.tankiforum.com/index.php?showtopic=204702&page=1065&do=findComment&comment=6483223 Now 2573. 18 hours in 6 days = 3 hours per day, it's not a huge amount ^^ And yeah, the top guys are crazy.
Jump to content




























































