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[Issue 60] [Other] A Psychologist's Report: EN Helpers
GoldRock replied to GoldRock in [Issue 60] [Other] A Psychologist's Report: EN Helpers Newspaper Archive
Welcome, readers! So, you may be wondering - what's this article all about? As part of obtaining information for writing this unique piece inspired by Bigtimerush_bry's "personality type" forum topic, I encouraged the EN Helpers and Admins to take an online Myers-Briggs personality test, compiled the results and sorted them into categories. Then, I took this detailed and interesting info about what makes us tick and used it to create a fictional piece. The idea was to set the scene for portraying the various characters of the EN Helpers, and to provide an entertaining glimpse of the personalities that make up our community volunteers. Revealing? You bet! Scroll on to read the result below. A loud discussion could be heard booming throughout the office building. The EN Admins were in the boardroom. Cedric sighed, closing his eyes and rubbing his temples with his fingers. He often had to mediate arguments and disputes between his strong-willed Admins. He disliked the conflicts, but he knew they had to be dealt with through communication and understanding to made sure his team worked together and achieved their long-term goals. The boardroom was a vast space on the second floor of the office with a long wooden table down the centre, piled with notes and laptops. In the centre of the boardroom, a heated dispute was taking place. GoldRock and Ostrica were debating each other again. Confident and assertive, they exchanged precise logical arguments, driven to arrive at what they each believed to be the most efficient outcome. And secretly, they rather enjoyed negotiating solutions to difficult intellectual challenges. Over to one side, Issho_Fujitora interrupted to passionately present a case he'd been considering in terms of how to improve the Helpers system. He firmly believed in supporting the right causes and wanted to help his colleagues be successful, toiling away for hours on end. Gold and Ostrica stopped to listen - perhaps they would disagree and critique what he said, but they respected Issho's contributions. This is often how long discussions got started in the boardroom, with the Admins encouraged towards providing constructive feedback on each other's opinions. Meanwhile, other Admins were noticeably absent. Scientist was often away focusing on his Helper duties, working towards meeting the objectives he'd set himself in a practical manner. He did sometimes come to the boardroom and offer his supported analysis of the facts of the matter, but he often preferred accomplishing his work over long-winded discussions. On the other hand, Night-Sisters didn't really like the arguing in itself. Insightful and decisive, she would occasionally make an appearance to stand up for an issue believed in, that was for sure, but she preferred developing personal connections with her minions over confrontation. A certain wabbit sat outside the boardroom, occasionally looking inside to amuse himself with the arguments and discussions that took place. He was renowned for his sense of humour - for example, he had opted out of the recent psychological EN Helpers report, leaning back in his chair as he quipped the following response... "As for my personality, it falls under the 17th type category, which itself comprises of different types of people who are either too lazy or couldn't be bothered to take the test to fall under the other 16 types. I just don't know if that's a bad thing or not :(" *** Eventually, the discussion in the boardroom concluded, with Cedric providing some final words of encouragement about focusing on goals as part the bigger picture in his usual democratic fashion. The Admins each went their respective ways, their minds already back to what they needed to get done that day with their Helper groups. On the ground floor of the office, the moderation groups were busy filing huge piles of paperwork and coordinating their responses to violations in the forum and game. A centre of communications, the moderators would constantly be rushing in and out of the building as they were called out on active duty to resolve the latest problems. It was no surprise, then, that the majority of moderators were either principled diplomats or practical, responsible sentinels. Of the diplomats, those who like Night-Sisters took an insightful, personal and altruistic approach were represented by Fragrance in the forum and eSports sections and Levissio in the chats. Meanwhile, rommeltanki and Momma_Bear were known around the office as mature, hard-working chat moderators who valued harmony in working with their colleagues and players, seeking co-operation and understanding in much the same way that Cedric did with his Admins. There was, however, always a louder diplomat to be found among the mods. Sociable and enthusiastic, SpaceCowboy18 was often absent from his desk - when he wasn't out in the community driven to complete his various tasks, he often pulled up a chair next to the wabbit sat outside the boardroom. Sometimes, they would move over to the eSports meeting room, known for being the liveliest area of the ground floor. When this happened, quality banter was bound to ensue. In contrast with their more idealistic counterparts, the pragmatists of the moderation team brought balance to the team with their practicality and stability. Reliable and dedicated, DonCarnage brought a responsible approach to moderating the depths of social media alongside the forum, while alifarhan took much the same approach with his chat moderation. Other chat mods, UwH_BPL and chaktirasgt_9000, proved particularly strong-willed and organised in managing violations and dealing with players. Even among the practically-minded mods, sociable Helpers could be found. Tareq.Jami and Hny93 were dependable and warm among their colleagues and effective at undertaking their day-to-day tasks, making them popular Helpers both in the office and outside in the community. But less extroverted members were definitely valuable to the team, too. Duchess was known for being supportive and loyal, which coupled with her practical skills and tendency towards perfectionism made her well-suited to helping out her colleagues and friends. Over to one side of the ground floor, the remaining moderators had taken up an area for themselves. In one corner, the rare few analysts who had decided to take the mod career path had their desks. DarkOperative needed a bit more space - like GoldRock and Ostrica, he was efficient, strong-willed and confident, often looking to lead the way. And Mafioso and beaku were known for their sharp logical minds and their objective approach, often coming out with some pretty decent intellectual points about how they could best approach different situations. Unfortunately, this sharp wit made for multish senses of humour. They were both well-known for their cringeworthy attempts at banter, leaving their colleagues to cope as best as they could through the use of ear plugs and other means. After all, the two had been given their own corner for a reason. In the other corner of the ground floor, the more spontaneous personalities had their desks. Creative, sensitive and likable, CooperO worked in the forum and in eSports, often paying visits to the eSports meeting room and joining in with the light-hearted conversation - while Ngioeelds provided a relaxed and warm presence on the chat. And the chat mod drijfsijssie may have had a username that was a bit of a mouthful, but her boldness and practicality combined with her perceptiveness and attention to detail made her a unique yet decidedly positive influence among her chat moderator colleagues. Overall, the ground floor of the office was among the busiest in the Helpers. The moderators had a whole range of personalities working together in various roles across the forum, chats, eSports and social media, and collaboration wasn't always straightforward, but one thing was for sure: they knew how to get the job done. *** On the first floor of the office, wedged in-between the busy moderation hub on the ground floor and the Administration boardroom on the second floor, the content-creation teams had their home. Initially, they'd shared a floor with the mods, but they were soon moved out and given their own floor after things got too crowded (and to be honest, the mods weren't particularly happy with all the noise and the paper airplanes flying around the workspace). Right in the centre of the floor, the sprawling bookshelves and desks of the Reporters dominated the scene. Interestingly, 6 members of the Newspaper team all took exactly the same approach to their work - Fen-Harel, Bigtimerush_bry, Shedinja, Viking4s, eragon33 and DestroyerPdox were all strategic analysts, confident and logical with their decisions. On top of this, the Wiki Editors Meliora and Reeco9 fell into the same category, written plans for their Wiki tasks characteristically ordered by priority and stuck on the walls next to their workspaces. Reportedly (ba dum tss), Fen was rather disturbed by the fact that he shared this in common with known mult Bigtime, and consoled himself with a strategic plan to become more extroverted. This had embarrassing consequences for his colleagues at the desks next to him, who were forced to endure the torture of his subsequent attempts at 'smooth talking' (read and weep). Nevertheless, beneath the analytical approach lay some sharp pens, as readers of the Newspaper were likely well aware. To the side, a handful of recently occupied desks lay vacant. On a couple of the placards, the names "TriNitroToIuene" and "Remaine" were written. Known for their knowledge and strength at debating issues, their contributions before they retired from the Newspaper were often informative and detailed. TNT has since (unsurprisingly) moved onto focusing on real-life debating competitions, while Rem has recently returned to his desk in his spare time to run a contest aptly named "Nawledge". Until their extroverted-analyst shoes were filled, their desks lay vacant in their honour. At the other end of the row towards the less bluntly analytical and more diplomatic area of the Newspaper's floor, one of the remaining vacant desks bore the placard "Phoenix-Warbird". A mediator who had a preference for working together and dedicated, creative ideals rather than argumentative conflict, this style of working was continued by a couple of the colleagues she left behind, Vikingsrallentando and So. Cypher, who was involved in running Events for the community, was also a creative and co-operative Helper - a humorous presence in the Helpers' common area whenever he took a break from the job. The final empty desk was layered in dust that had collected over the course of a long time. Scrawled across a faded golden placard, the name "hogree" was just visible underneath. A rather famous Reporter in his time, hog was quite the character. Reliable and altruistic, he had a certain charm which he expressed very effectively through his writing. In fact, PhantomInferno of the Hindi Newspaper and HiS.RoYaL.HiGhNeSs of the Arabic Newspaper who had joined since shared these traits, though the EN Newspaper's office space was yet to have another such protagonist working at one of its desks again. The last of the Newspaper's diplomats were noticeable for the time and effort they put into their writings. Thekillerpenguin and newcomer Blackdrakon30 of the EN Newspaper and coolboyy5000600 of the Arabic Newspaper took an observant, relaxed and friendly approach to their work, getting along well with their colleagues and hardly ever attracting the spitballs that would much more often be aimed towards the analysts' area of the office floor. Close to the entrance of the floor, the more practical-minded Reporters had grouped their workspace together. Almulty was practical and organised, with his notes neatly stacked up on his desk and full of content - a few desks over, Regency and Flexoo perhaps had less-ordered desks, but made up for it with their friendly and loyal attitudes and capable writing skills. In fact, Almulty and Regency played a central role in the Newspaper's new "Special Features" team. Alongside the naturally sociable diplomats Thekillerpenguin and Blackdrakon30 (as well as an analyst, Viking4s), this special-response team was often seen rushing in and out of the office to cover the latest events in the community and game. Their range of personalities was part of the reason the Special Features team performed well under pressure despite their particularly demanding tasks, no doubt. Infamous for his sense of humour, Yisroel.Rabin stretched back in his chair and yawned as Almulty rushed past him out of the door, working his way out of the mire of yet another task. He could be supportive and hard-working when needed, though his imagination and enthusiasm often spilled over into an amusing combination of humorous (and occasionally trolling) pieces and side-projects for the community, various notebooks cluttering his desk. Next to him, Bad.Meets.Evil's desk was also full of stuff he'd been working on for the Hindi Newspaper - despite the fact that he'd only been recruited and moved into the office recently. The final part of the Newspaper area had fewer desks. The least common of characters among the Newspaper Helpers, the explorers had an outsized influence due to their creative prowess. Sagittarii took on two jobs at once, writing EN articles as well as managing the Hindi Newspaper, using his spontaneity and creativity to produce some great content and his calm and rational approach to ensured things were prioritised as necessary. Galaxy, whose Helper tasks were centred on the Wiki, worked in a similar way - grounded yet creative, his written contributions made sure that players stayed informed while keeping the Wiki full of engaging content. The other couple of desks were home to two Arabic Reporters. Sensitive, yet imaginative and adventurous with his ideas, MeTrIKSS78 often wrote some pretty original pieces - while MiZ0o0 was a particularly outgoing and bold presence, making sure the level of conversation in this part of the office floor never got too quiet! One thing was clear - this floor of the office was an integral part of the Helpers. Analytical, practical and diplomatic types worked alongside their rarer spontaneous and naturally-artistic counterparts, each group playing to the strengths of their team members. More importantly, the content-creation Helper teams had also managed to win "Most Banterous Floor" for the 3rd year running, a contest they may or may not have created themselves. Nevertheless, this variety of characters was the fundamental cause of their awesome (if I do say so myself) contributions, making sure the teams on this floor continued helping the community to a high standard. *** Cedric sat in the boardroom alone, sipping a late-night cup of coffee. The office was mostly empty by now - apart from some of the dedicated chat moderators on the ground floor and Cypher and PhantomInferno exchanging witty comments on Floor 1, not realising that everyone else had got bored of them and left hours earlier. Their loud voices echoed throughout the building ("1v1 me rite here rite now m8!!1"). Cedric paused for a moment, got up from his chair and shut the door. With that distraction out of the way, Cedric returned to his coffee and his thoughts. He normally would have left by now along with the other Helpers - he needed to rest after his long days of work, and nobody wanted to stay in the building with the aforementioned couple longer than necessary. However, today, something had made him stay. He sat back and thought about his Helpers, contemplating the achievements accomplished with projects over the last few months and whether things had gone the way he had wanted them to. Yes, they had gone pretty well, actually. There was still more work to be done, a never-ending to-do list as always, but he allowed himself a smile. Things were going well at the office. He leaned forward in his chair, and took another sip of his coffee. He leaned back. Hm, he was pretty tired now. He really should go home and get some sleep... sleep... "Look, I think you're wrong on this one. That approach just won't work." "Well, I think you're the one who's misguided here. We really should do what I suggested befor- oh wait, Cedric's already here?" Cedric groaned and opened his eyes. Daylight streamed in through the windows. In front of him, GoldRock and Ostrica had just walked into the boardroom, paused mid-argument as they acknowledged their boss. Just another day at the office... What is the Myers-Briggs Personality Test? Basically, it's a psychological test intended to give you an indication of your character, how you approach the world and so on based upon your answers to a number of relevant questions. The result is 'labelled' using a 4-letter combination, along with a 5th letter on the end e.g. my own personality is ENTJ-A. Introversion vs. Extroversion (I vs. E, the first letter) refers to preference for solitary or group activities and where a person sources his/her energy (internally from oneself alone or externally from communicating with others). This doesn't mean 'shyness' or 'confidence' unlike what is commonly thought, although quietness/loudness are correlated with introversion/extroversion to some extent. Observant vs. intuitive (S vs. N, the second letter) concerns whether one tends to focus on being practical, down-to-earth, and focusing on the past or present. On the other hand, intuitive people tend to be more curious, imaginative and focused on new possibilities for the future. In a way, it's whether you're a realist or more of an idealist. Thinking vs. Feeling (T vs. F, the third letter) is fairly straightforward, and is an indication whether a person takes a more objective/rational approach with an emphasis or logic, or whether a person is more driven by emotions and values empathy over intellectual analysis. It's efficiency vs. co-operation, rational thinking vs. social harmony. Both types of people definitely have a huge part to play in the world. Judging vs. Prospecting (J vs. P, the fourth letter) is about the way in which we work, plan and make decisions. Judging individuals tend to have a decisive, clear and organised style, preferring structure and planning over unpredictability. Conversely, those with the prospecting personality type like improvising, spotting opportunities and being more flexible and spontaneous over having a set predetermined plan. The extra fifth letter refers to the confidence we have in our abilities and decisions. Assertive people are self-assured, stable and calm, not worrying too much and not pushing themselves too hard in reaching their goals. On the other hand, Turbulent people are often more self-conscious, susceptible to stress and emotional. However, they are also perfectionists, driven to succeed, and constantly seeking to improve themselves. If you're interested in finding out more about the above, it's worth reading this webpage, which I used as the source for the above. Start from the heading "Five Personality Aspects" if you want to get straight to the specific test information. Also, look under the spoilers below for a summary of each of the 16 personality types, along with the Helpers categorised beneath them. Key for the below images: On the left of the usernames, the letters refer to the Helper position held: CM - Community Manager Ad - Administrator Mf - Forum Moderator Mc - Chat Moderator Me - eSports Official/Moderator FB - Facebook Moderator R - Reporter W - Wiki Editor E - Event Helper D - Designer The pre-fix "ex-" is used where the player is no longer a Helper (a retired Helper). On the right of the usernames, the letters "A" and "T" refer to the fifth and final letters of the personality indicator i.e. whether the person is assertive or turbulent. The EN Helper Analysts The EN Helper Diplomats The EN Helper Sentinels The EN Helper Explorers And finally, here's the detailed data I initially collected from all the EN Helpers/Admins and compiled below: Further Data Did you enjoy reading this original look into the minds of the EN Helpers? Leave your thoughts and feedback below - you could even take this personality test yourself and post your results. See you on the battlefield!- 9 replies
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Just to point out, the Community Managers don't control the direction of the game, its development/features etc. They just do what's in the name - manage the community as a point of contact between the development and playerbase by making announcements, overseeing the Helpers groups and communicating with players, among other things.
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[Forum Game] Guess the Turret/Hull modification of the user bellow.
GoldRock replied to High in Forum Games
Yes. Isida M3? -
0. go cri
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Thanks for the gold, ! :wub:
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ButtHead's entry has been undisqualified. I've just seen this, and I'd like to apologise on behalf of the Newspaper for us jumping to the conclusion of its invalidity so quickly. A properly considered and fair investigation into these suspicions will be conducted, including contacting the entrant himself and having a full discussion so that the entrant may offer explanation (as has already happened above). If there is conclusive justification for the entry's invalidity, then it may be 're-disqualified'. However, we understand that we cannot disqualify based on suspicion alone, especially when there is reasonable doubt of this suspicion. Therefore, we'll endeavour to make a complete assessment first before arriving at a decision one way or the other. Thanks for raising your concerns, and good luck to all entrants!
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As I've said, there's no need to apologise, I completely understand and it was great to have you in our team... even if only for a reasonably short time period :P Good luck with any real-life stuff you choose to focus on now instead of Tanki!
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You can help it, perhaps by making sure all the comments you make are respectful and constructive. It's not just a matter of my perception or thought, it's a matter of what you say, and I'm sure anyone reading your posts objectively can see this. Apology accepted :)
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If you portray this attitude, we won't want to accept you whether we write in Latin script or Devanagari script. This sort of comment, and your 'dramatic' announcements elsewhere, seem to indicate that working with us to improve the project is not solely what you want here. Some of your posts have offered constructive feedback which is great, but how is the above constructive feedback? Whether you intend to or not, you're making it look like you also have ulterior motives of wanting to push your own agenda and to seek attention for this. Even if this isn't true and you're actually motivated by wanting to help us, the fact that you're giving a different impression is a shame, since we'd need Hindi Reporters to want to work with us for the good of the Hindi community.
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हिंदी समाचार संग्रह का विरोध / Protest against Hindi Samachar Sangrah
GoldRock replied to Virat.Kohli in Archive
In addition to what beaku has said, I would like to add the following: The reasoning behind the Hindi Newspaper being written using Latin alphabet was a carefully thought-out decision made after weighing up the benefits and drawbacks of writing in Latin alphabet vs. writing in Devanagari script. Ultimately, we decided that Latin alphabet makes our articles both easier to read (some Hindi speakers may struggle with Devanagari script and its fully traditional vocabulary) and more widely accessible (those who speak Urdu and similar languages can read the articles). In our view as experienced writers, this practicality and simplicity in communication outweighed the formality provided by the Devanagari script. After all, we're a 'Newspaper' - more like a magazine TBH - on a gaming forum, not an actual broadsheet publication! We may change this in future, but for now we feel the current arrangement is most suitable. Our overall aim is to engage with the Hindi community, to recognise your importance as a distinct community in this game and to provide high-quality content for you to enjoy. We appreciate your feedback, I hope you appreciate where I'm coming from and we shall endeavour to do our best to continue making the Hindi Samachar Patra a success. -
I understand where you're coming from, we may review this in future, but I also hope your understand that your word is not law. I can assure you we have considered what you're saying and we appreciate where you're coming from, but this does not mean we must do what you say. I have given our justification for use of Latin alphabet, and I hope you can appreciate and tolerate our position ^_^
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The reasoning behind the Hindi Newspaper being written using Latin alphabet was a carefully thought-out decision made after weighing up the benefits and drawbacks of writing in Latin alphabet vs. writing in Devanagari script. Ultimately, we decided that Latin alphabet makes our articles both easier to read (some Hindi speakers may struggle with Devanagari script and its fully traditional vocabulary) and more widely accessible (those who speak Urdu and similar languages can read the articles). In our view as experienced writers, this practicality and simplicity in communication outweighed the formality provided by the Devanagari script. After all, we're a 'Newspaper' - more like a magazine TBH - on a gaming forum, not an actual broadsheet publication! Our overall aim is to engage with the Hindi community, to recognise your importance as a distinct community in this game and to provide high-quality content for you to enjoy. We appreciate your feedback, and we shall endeavour to do our best to continue making the Hindi Samachar Patra a success.
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Deadline added, seems like this was accidentally overlooked. Good luck to all entrants!
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I kinda agree with the minority of posters here that this could be negative in terms of provoking nationalist and political divides. Think about, for example, the possibility of players having the flag of Israel next to their usernames attracting unpleasant comments. Identifying players by their nationalities could just serve to highlight prejudices. I could definitely imagine such a feature being abused by trolls.
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They'll both be out today. Sorry for the delay!
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Hm, perhaps with the example of Island the 'enemy base SD zone' could be limited to small areas around the flag? Such as... I don't think such zones would obstruct players in 'gold box mode' from getting the gold box, while they'd still prevent people from abusing the mode just to wait right next to the enemy flag and take it straight away once the gold box situation is complete.
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Hmm, I see your point about this proposed solution perhaps being a bit too intrusive and problematic for implementation. However, I also don't think the best way to deal with the big distraction from gameplay is to ignore it - perhaps other solutions could help to 'formalise' gold box situations and make it a non-disruptive part of gameplay as opposed to a distraction from it. In that sense, maybe less sweeping special battle conditions could help. For example, perhaps a player could be presented with an option to go into 'gold box mode' where they forfeit the ability to deal damage, capture flags/points etc. in return for not being able to be damaged at all, with the enemy base becoming a 'self destruct zone' to avoid abuse of this mode. Just a quick idea which could probably be questioned/critiques quite quickly, but is the sort of thing that demonstrates that this player might not be completely wrong in terms of feeling a solution to the problem could be beneficial rather than the problem being ignored (as you would favour), maybe.
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Agreed with your point that currently, players who kill when the gold box notification appears aren't breaking any rules, that it's completely their choice, and that avoiding such opponents does add an element of risk and skill to the situation in the eyes of some (though it gets on the nerves of others!). However, I wouldn't consider those who do follow the "no-kill rule" as 'sabotaging' the game. Sabotage is the wrong word - I would use the word courtesy. Your point about sabotage actually highlights what this player is trying to point out - that many want to stop killing each other and focus on taking the gold box despite this disrupting normal gameplay - and makes his idea a pretty sensible solution. If not playing properly is against the rules and players don't want to play properly (instead wanting to focus on taking the gold box), why not create proper allowance for that as part of the game mechanism? In this sense, I see the point this player is trying to make.
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That's unfortunate, considering you hold the achievement of being the only person banned from the Amateur Writing section, lol.
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I wasn't complimenting you, I was complimenting this group.
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Good luck! Looks amazing :o
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Samachaar Patra Sangrah
GoldRock replied to GoldRock in Samachaar Patra Sangrah Hindi Samachar Sangrah (Hindi News Archive)
English aur Arabic akhbaar ke baad, hume bahot khushi ho rahi hai ki ab hamare pathak vibhinn prakar ki samagree ka anand ab Hindi bhaansha mein bhi utha sakenge. Kya aap ichchuk hain? Haal filhal ki ghatnaon ke baarei mein Hindi bhaansha mein padhiye aur Hindi akhbaar ka samarthan keejiye. Dekhiye hamare lekhon ki shreniyan aur unme shaamil sabhi lekh. 'Spoiler' par click kijiye aur paiye aap ke manpasand lekh! Har mahine ek mukhya ank chhapa jaata hai. Niche diye gaye spoiler pe click karke abhi tak ke har ek mukhya ank ki suchi dekhein aur mukhya ank ke anusar hamare lekh padhein!- 6 replies
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Announcement ملخص الصحيفة العربية
GoldRock replied to GoldRock in ملخص الصحيفة العربية أرشيف الصحيفة العربية (Arabic News Archive)
,,أعزائي القراء أنه من دواعي سرورنا أن نرحب بكم في "أرشيف الصحيفة". هنا، يمكنك أن تجد وتستكشف كل العمل الذي قام به كتاب المجتمع كجزء من الصحيفة العربية. يتم تصنيف كل شيء لجعل البحث الخاص بك سهلاً قدر الإمكان. أذهب وتحقق مما لدينا من ملفات الأرشيف المجتمع العربي ينموا كل يوم, ونحن بطبيعتنا نحاول ان نتقبله. نرى العمل الجاد الذي يقوم به زملائنا لجعل ذلك ممكن ولمعرفة آخر الأخبار اقرأ اخر الصحيفة العربية فريق الصحيفة يتولى مسؤولية إنشاء "عدد صحيفة"نتظم كل شهر ومكون من: شرح. أدلة، ملاحظات، مقالات، مقابلات ومسابقات وأكثر بكثير - تنظيم كل شيء من أقدم إلى أحدث المقالات. تحقق من فريق العمل أدناه . بعد إنقطاع قصير، عادت الصحيفة إلى التنسيق الأصلي والمواضيع مجربة ومختبرة. في الأسفل هنالك كافة الأعداد التي قدمت بعد هذه الفترة البحث عن مقالات يمكن أن يكون صعباً جداً. استعمل "المواضيع الرئيسية" لسهولة البحث. كل "موضوع الرئيسي" يتكون من المواضيع المرتبطة بالمحتوى الخاصة بكل منها هي مقالات تنشر طبقا لأخر الأحداث و الأخبار في المجتمع الإنجليزي ، ويتم كتابتها من قبل فريق المقالات الخاصة ويتم نشرها منفردة لتقدم لكم أخر الأخبار المتعلقة بالمجتمع لسوء الحظ، حتى المغادرة جزء من دورة لا تنتهي من فريق الصحيفة. نحن نحيي تحية ضخمة للصحفيين المتقاعدين و كل الذين ساهموا في صحيفة "تانكي أون لاين العربية". قم برحلة إلى الماضي و شاهد الأعمال القديمة للصحفيين المتقاعدين. _____________________________________________________________ المسؤول عن الأرشيف العربي : @MiZ0o0 ، أترك لي تعليق إذا كان هناك رابط لا يعمل أو خطأ ما أو إذا كان هناك شئ غير موجود في صفحة الأرشيف = صفحة الأرشيف الأنجليزية = = صفحة الأرشيف الفرنسية = = صفحة الأرشيف الهندىة = = صفحة أرشيف الأحداث الرياضية =- 9 replies
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