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ftp

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Everything posted by ftp

  1. So it's my fault for trusting official Tanki Wiki. I'm the fool here ?
  2. ftp

    Bugs and Glitches Reports

    Round Stabilization Augment is not working, deals less than 1300 damage at Mk7-20.
  3. I did my missions, where are my 12 gingerbreads?
  4. Jammer because it's a big F U to drones and if you have jammer immunity, you are vulnerable to the more dangerous status effects Jammer Hammer is my favourite augment to destroy silly tankers lol
  5. My hobbies are sports. Love the feeling of dying when I'm done sweating and my muscles are aching ? I mostly do martial arts, such as grappling and thai/kickboxing. Oh and I'm a big weeb, seen most of mainstream anime and I have over 120+ days of anime watch time ?
  6. ftp

    Bugs and Glitches Reports

    I am reporting on this bug so I can avoid refreshing in the future ?
  7. just played with 3 different augments with railgun. It's even worse in game than it is on paper #### this crap
  8. Crticial damage increased from 755-1510 to 935-1870 HP If the distance is more than 120-150 m., 50% of the maximum damage is dealt. I'm not sure if critical damage will be affected by range, will it?
  9. good change however railgun should keep the infinite range ?
  10. ftp

    Bugs and Glitches Reports

    after playing you cant open weekly container. been a bug since weekly containers has been a thing, fix it, do your job devs
  11. current state of tanki, also no chat hahaha this is next level clownery. basically a circus
  12. ftp

    Let's Discuss Skins!

    Still waiting for my Canadian paint
  13. ftp

    Stylish Tanks!

    Anyone can display this low edit of a paint xD?
  14. As ThirdOnion said, through appdata\roaming\tankionline and so on. But the files are blank or with no files extensions, so you will have to use a "Bulk Rename Utility" to transform the files into images, JPEG, SVG or PNG.
  15. At first the game was going from arcade to mainstream, now you're saying the game is getting updated back into arcade mode? (arcade as in simple, the game had 3 modes, supplies and tanks with modifications)
  16. Funny how you're calling the players for "users" and "customers". You just basically admitted to the fact that they are trying to turn this game into a product and get as much money as possible. And that "too many buttons", do you think the average player is as simple minded as this? If my 7 year old niece can figure out how the games mechanics works, doubt any other teenager would. And most of the players are pre teens and teenagers who don't even buy crystals. Majority of the playerbase are to some level F2P, sure they might've bought the battlepass or premium once but they don't whale like your average saudi princes.
  17. Tbh I don't even know ?, I had a habit of saving xp/bp matches to shut toxic players up and it worked if you posted a screenshot of the matches. That habit happened to stay even in nonformat battles I guess...
  18. All you needed were skills, the equipment gap wasn't too far off like nowadays. It's strange that my f2p experiences differ from yours. I still have screenshots of me placing first and top 5 (1-3 kills apart maybe) in a lot of DM matches. Here are some of those screenshots, ALL F2P
  19. Exactly how I feel, yet I believe it should be an option for players, especially the lower ranks.
  20. In ratings top 100 efficiency, majority of players have Deathmatch as their 2nd most played gamemode. Does that mean it was unpopular? And I'm not talking about my liking, it was just that DM was always there, no special events no bs. And satisfying my DM urges in pro battles? Really? Where I get no fund and EXP for playing? lol. DM in nonpro battles was the best way for f2p players to get fund and complete missions.
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