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Everything posted by stanzhang
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Why got some players magnum earlier than rest? (is this fair?)
stanzhang replied to FailArmyGT in Archive
Please stop posting sentences with dots everywhere, it makes it harder to read. I believe the YouTubers who got the turret worked very hard on their channel and do deserve some promotions from the game itself. Go look at other games, Clash of Clans, YouTubers get special developer built version of the game before an update comes out, this is just the same thing. We, helpers, ARE treated as normal players. You are accusing us of having some special things with no proof. Please stop thinking we all have secret things in our garage because we don't. -
New turret being released to youtubers :o http://ratings.tankionline.com/en/user/claudiu/
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:o
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If I am not wrong viking m4 have 3000 hp, so ligh hulls will never go up that high in health.
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3/10 Saw you once in that Jackhammer kit review :D
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Please look at this patch update: Patch Update #449 - Released 16th March 2017 If you were talking about those discounts for weapons and hulls this info may help you: - Bulk discounts for buying items of the same type removed
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0/10, sorry never saw your nickname before :p
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There is a clock right here.
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Do you have any screenshots? The update is released so you should get 4/10 It will be released when it is ready, watch tomorrow's v-log if they are going to give us some more details about it or not.
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Can we go in a battle and test if you are really invincible?
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I have a ton of them, using supplies regularly, so it doesn't affect me too much.
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No, but you can probably guess what those words mean. Mois = Month Thème = Theme Date Duration... and so on Yes
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[Special Review] Patch #449 Balance Changes
stanzhang replied to stanzhang in [Special Review] Patch #449 Balance Changes Newspaper Archive
Howdy Tankers, it is a busy bonanza month in Tanki. Many adjustments were made to the the Micro-Upgrades system. In my last article on the Patch Update #445, we discussed changes brought to M0s. In this article, @Savage and I, will dissect all the new changes on Micro-Upgrades for M1, Alterations, and other balance changes! __________________________________________________________________________________________________________________________________________________ Changes on Turrets and Hulls In Tanki, each month brings various changes to game balance to keep the game more diverse and entertaining. This update brought changes for every hull and turret, but more specifically for M0s enriching great experiences for new players. A set of modifications for M0 Since the launch of the game in 2009, all types of M0 equipment were unlocked progressively within different ranks. Recruits had a limited amount of choices on the equipment you could play with. Players usually spent all their crystals before unlocking the other M0s. From now on, it is possible to buy every turret and hull M0 from the Recruit rank; this will expand the choices of what to buy and use from the start, but it will make low-rank gameplay less monotonous as it will bring more heterogeneity to battles. Along with those changes, the prices of the M0 equipment were reduced, to accompany the capabilities of players at the Recruit rank. For that category of tanks, their parameters were modified as well. Developers diminished values of every M0 device, besides damage and protection, making them more suitable for low rank battles. Balance adjustment for every modification excluding M3+ "We wanted to counter the pay2win effect" said one of the developers in the V-LOG 127. The angle taken to do so was reducing the gap between M3+ equipment and all other modifications; so for M0, M1, M2 and M3, damage and protection values have been increased. On average, we had an increase ranging between 200 and 500 hitpoints for hulls, but on the other hand, the overall damage from turrets was extended by approximately 100 points. I guess M4 players won't be subjugated as before; a new era has begun where M3s do have a chance of winning, which before was quite impossible due to the overpowering characteristic of M4 weapons. Modification on Micro-Upgrades for M1 This part of Patch Note #449 is identical to what was done in #445; it is the reduction of micro-upgrade steps, but this time applied to M1 equipment. You can find a fully detailed article from the previous patch that I wrote in this Special Article. Steps In that update, each Micro-Upgrade steps for M1 items, on turrets and hulls were brought down from 50 to 10. This will definitely bring a better gameplay experience for players since every single step is more noticeable, we can feel the difference and will envy tankers to upgrade the turret even more. I personally think that a progress based on 10 levels is way more encouraging for tankers to finish all those upgrades than a 50 levels one. Price The aforementioned change enabled the price to be reduced. Exactly like the M0s, they divided the cost for M1s by two, so now without Speed-Ups, it equals the same amount of crystals that you need to pay for the next M2 modification. This is a nice change for middle-ranks tankers who are struggling to earn crystals, as they can now properly afford Micro-Upgrades and profit from long term upgrades. Although this was a good change, the downside about this trade is that prices for Speed-Ups had been increased, now they cost twice as much for each step on M1 equipments. Alterations and Other Changes In this section, we will take a look at the opposite ends of the popularity spectrum for this update. On the one hand, we've seen Alterations finally become available to "Try and Buy" so to speak, meaning anyone has access to testing them, rather than just buyers. However, there have been other changes that are being viewed by many Tankers as very negative. These were the removal of kit supplies gifts and the price reduction benefits of buying in bulk. Enough said, let's now analyze each of these changes and examine the possible explanations for each modification. Alteration Rental Alterations have been around since the 21st of September 2016, when they were originally released with the ability to buy the Alteration not only permanently, but also to temporarily own it for real money. Each Alteration was available to rent for 1 EURO/ 1$, and it would remain in the player's garage for a week before being removed. This renting option does not appear to have been overly popular in the game, probably because players do not like to purchase items temporarily, as they see it as a waste of money. Therefore, due to popular demand, it was removed from the game in this recent update and was exchanged for the ability to loan an Alteration using crystals. It is now possible to temporarily own any Alteration for one day (24 hours) for the small price of 5 000 crystals. It is now finally possible to "test-drive" the alterations that may have been previously way above your budget. Personally, I think this is a really nice addition to the game, and clearly shows that Tanki Online isn't heading towards utter "Pay2Play". It's made players much more likely to buy Alterations, as they know they can experience each one's effectiveness for a very small price before actually committing to buying it. I know many players who are very unsure of spending 100 000 crystals on an Alteration which might not even suit their playing style. Changes to Product Kits Now we move onto the loathed recent changes, starting with modifications to the contents and functioning of Product Kits. Everyone loves Product Kits, as they provide players with much better equipment at low ranks, at a massively reduced price. The have been around in Tanki for a long time, in various shapes and sizes. As far back as I can remember, the purchaser always received a gift of a varying amount of supplies, which always depended on the kit itself. This was a very welcome addition and gave the user a little kick-start, allowing him to use his kit to the best of its ability right from the beginning. Sadly, this update removed the supplies gift from every single Product Kit. According to the recent Tanki Vlog, this change was necessary due to the game's economy, and I believe it's all part of the larger plan to make supplies less widespread. Say goodbye to these... The second change to Product Kits was the fact that they would no longer be affected by Personal Discounts (special limited-time sales on specific items) or actual Garage Sales, meaning their prices would be constant and never change. This comes largely as a disappointment to most tankers, as Product Kits are largely very expensive and not many regular players can afford them at their unlock rank. This may be necessary for the game's economy, but it certainly doesn't do anything to help Free-Play users. With the massive unchanging price tag attached to kits, only buyers and hard savers will be able to afford them in the future. Modifications to Item Price Reductions Bulk-buy discounts on Hulls and Turrets have always been a very good incentive to purchase more equipment. It made items much cheaper in some cases, and paired very well with Personal Discounts if you were lucky enough to get a decent one (not one on Isida M2 at General rank for example). These permanent bulk discounts gave you either 10%, 20% or 30% off Hulls or Turrets, depending on the current number of the items mentioned before. They fitted in with Product Kits well, providing useful increased discounts. They will be missed, and I believe more players will focus on building up one or two combinations, rather than buying a whole garage of M1s or M2s. This is beneficial in some ways, as new players won't be so easily become disheartened by their weakness after being enticed into buying a full garage of a solitary modification level. Conclusion So there you have it; Patch #449 has been completely covered in this article and we have finally reached the end. It has not been a well-received update for sure, though there have been positives elements within it. Tanki Online is changing dramatically at the present, with plenty of new updates being introduced and more scheduled for release. We can thus speculate if any of those Micro-Upgrade changes will occur on the other modifications as well, what it will be like in several months time remains to be seen. For now, take care and happy tanking! __________________________________________________________________________________________________________________________________________________ Did you find any of the changes in this update positive? Is Tanki heading in the right direction? We want to hear your opinions! & ✯ @Savage ✯- 12 replies
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I am applying for creativity league. My next article header.
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Yes, according to last year's results on April Fools day there was a 25% discount. Here is a small table made by @Viking4s where you can find all the sales from last year.
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[Forum Game] guess how many crystals the person below you has.
stanzhang replied to eSport in Forum Games
No :p 0-50k means that people guess your crystals are between 0 and 50 000. -
The next big sale according to last year's results will occur on Tanki Birthday. This is only a supposition, it may or may not occur again this year.
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Try with another browser, if this problem occurs, I would guess the client is not compatible with your computer.
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I am sure you guys can definitively understand why they made this change: All M0, M1, M2 and M3 hulls and turrets will receive an increasing of damage and protection. However, all M3+ equipment will remain unchanged. I am not too happy about this update because I am using use M4s :ph34r:, but it is definitively too strong against m3s. In a battle m3 just have a huge disadvantage against m4, devs just made this game fairer for non-buyers.
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For now, there won't be any changes for m2 and m3. 30/50 would be a 6/10 if you wanted to compare with m1.
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[Special Review] Changes to M0 Hulls and Turrets Microupgrades Patch #445
stanzhang replied to stanzhang in Newspaper Archive
For now, it is just for M0s maybe we will see in the future if any changes will occur or not. -
[Forum Game] guess how many crystals the person below you has.
stanzhang replied to eSport in Forum Games
nope, 0-50K -
[Forum Game] guess how many crystals the person below you has.
stanzhang replied to eSport in Forum Games
Nah, 50k-100k?
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