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Everything posted by doduobird
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Hey guys, what should I buy? I use Hornet M3 and Wasp M2, and right now I have Freeze M2, Fire M2, Isida M1, Thunder M1, Hammer M1, Rico M1, Rail M2, Smoky M1, and Shaft M2. What should I get next?
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68 is still decent. I agree that impact force was too overpowered, shooting at a wasp turns the wasp into a hurricane lol
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Need 9k for Freeze M3 :D
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Vulcan is so freaking overpowered... It can flip light hulls really easily, and with double powers, it's just OP. Recharges super fast too.
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Nice story :3
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Cool garage :3
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Hammer Paint Pixel Description
doduobird replied to doduobird in Hammer Paint Pixel Description Archive
The description for the new Pixel Paint is wrong. It says it slightly decreases the damage of ricochet, but it does not have any ricochet protection. I think they meant to say smoky. -
Was just fooling around on test server, managed to catch a gold. Everybody at the top of the bridge didn't even see it drop lol.
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I'm getting Smoky M2 on the next 50% sale :D Then I'm going to get Wasp M3 and then Smoky M3 and then a paint like Prodigi or something :)
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Don't MU at M0... The micro upgrades go away after you M1 it, meaning you'll either lose all your micro upgrades or be stuck with rail m0 forever.
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Well it didn't ruin it per se but it made it worse
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Emerald or Prodigi?
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The latest update ruined smoky :/
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you still spelled it wrong lol
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Which paint should I buy? Rustle or Sandstone? I mainly use my Hornet M3, Firebird M2, Smoky M2, Wasp M2, and Rail M2. Leaning towards Sandstone right now since Thunder isn't that common now.
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Smoky + wasp!!
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Approximate date of when these new updates (hammer paints, mouse thingy) will be released? Great V-Log as usual :D
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Great story :]
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Contest [Issue 30] Can you contribute to the official Tanki Online Wiki?
doduobird replied to Remaine in Newspaper Archive
Sorry I "kinda" went over the word limit, hope that's okay. -
Contest [Issue 30] Can you contribute to the official Tanki Online Wiki?
doduobird replied to Remaine in Newspaper Archive
A Guide to Freeze By: doduobird Introduction Freeze is a very popular gun in Tanki. It is a good choice for offensive and defensive players alike, and fits well on a variety of hulls, such as Viking, Mammoth, and Hornet. As the name suggests, Freeze has the ability to shower snow on opposing tanks, slowing down their movements for a short period of time, although this can be cancelled out by the effects of an Isida, a Firebird, or a Repair Kit. Pros and Cons + Freeze effect goes through multiple tanks, meaning you can freeze many tanks at the same time Freeze reloads quickly, making it a great defensive and offensive gun Freeze has a decent charge, allowing it to shoot for a long time Freeze has a spread effect, so you can hit opponents above and below you Freeze is pretty cheap and all modifications are unlocked pretty early - Freeze has no recoil meaning that it is hard to use it to jump from ledges The freezing effect can be countered by Isidas, Repair Kits, or Firebirds Freeze's range is short compared to other guns like Thunder and Hammer There are lots of paints that can protect against it How to use Freeze Freeze is a gun that takes lots of skill, so I will tell you how to use Freeze. Freeze has longer range than Isida, meaning that you can easily outrange it and leave it helpless to die. Another tactic that Freeze users commonly use is the "circling method". Basically, when you're facing someone head on, try to freeze him and then start circling around him. Learning to turn your turret is also important in this. Try to keep your turret in a line with their turret, that way they have a hard time hitting your tank. Their motions are slowed down by the freezing effect, meaning that you have lots of time to circle him and let Freeze's high DPS do the rest. Freeze users should constantly be on the move, because if you stay in the same spot for too long, people will just avoid you, and it will be hard to get more kills. Hiding in shrubbery with a good camouflage paint is another good strategy, as sometimes other tankers will not see you, so you can sneak up behind them and grab a free kill. Also, try to look for multiple tanks grouped up together. Freeze's effect will still effect all of them, meaning that you can easily gain lots of points by hitting all of them. The next part below will explain what to do when facing different types of guns. Strategy against other turrets Vs. Hammer Hammer is a very deadly weapon in close combat. When facing one of these, do not try to approach it directly, as it has huge knockback meaning it will take a long time for you to reach him, and you could die by then. Instead, try to catch it when it's reloading, as it is pretty much helpless and you can easily take your time running circles around it. Drugging Hammers can be a huge problem, since with Double Power equipped, they can pretty much 2 hit or 1 hit your tank. Key points: Don't try to approach it directly, try to attack it when it's reloading, or sneak up on it from behind. Vs. Shaft Shaft is a long range weapon, and the new update made it so that you can see it when it's in scope mode, because it gives out a laser. This makes things a lot easier for the Freeze user. Shaft users mainly have their scope concentrated on one part of the map, and you can see which part they are concentrating on via the red laser. Thus, try to approach it from a different place, and attack it from it's blind spot. Once it realizes that it's being attacked, it's pretty much over. Another trick that you can use is when you're on a ramp, and the Shaft user is on the top of the ramp stopping anyone from advancing up, you can shoot out the Freeze particles into it's line of vision, effectively making it blind, so that you can run up next to it and start attacking it. Key points: Approach the Shaft from it's blind spot, don't try to approach it directly. Vs. Ricochet I find that battling Ricochet is quite easy. Don't try to fight it in the open, as it has lots of time to back up and start firing at you, as the huge impact of the plasma balls can make it hard for you to reach him. However, if you must do this, try to drive your tank from side to side, as the plasma balls travel quite slowly, so it will be harder for you to get hit. Try to attack a Ricochet in close quarters, as it is harder for it to bounce the plasma balls off of walls when it has a high risk of hitting itself. Key points: Don't try to fight Ricochet in the open, try to attack it in close quarters where it risks hitting itself \ Vs. Freeze There's really no way to beat an opposing Freeze, it pretty much boils down to the modification of your tank, how much health you have left, how much charge you have left, and your paint. The only way you can beat other Freezes is if you sneak up on them, as if you fight them head on, then there's no guarantee that you can win. When fighting in small maps, equipping a Freeze paint such as Jaguar is a good choice since Freeze is very common in small maps such as Ping Pong and Combe. Key points: Sneak up behind it. Vs. Thunder Thunder is a tricky gun to battle against, due to it's splash damage, so you can't hide next to objects due to the fact that you may get hit by the splash damage. However, you can use this to your advantage. By rushing up close to it, the Thunder user is forced to shoot you and take his own splash damage. If you're low on health, you can also use the circling method, as Thunder's turning speed isn't exactly great. Getting close to a Thunder can be hard due to it's long range, so try to take routes where there is lots of camouflage to avoid being spotted. Key points: Use his splash damage to hurt himself, however, the Thunder user may self destruct on you, stealing your points and your time. Approaching it can be hard, so take hidden routes, or just wait until it comes your way. Vs. Isida This is fairly straightforward. The easiest way is to just Freeze it so that it's slowed down, and then slowly start backing up. Since you outrange Isida, you can hit him, but he can't hit you! You can also use the circling method, since if it's turret isn't lined up with your tank, it can't attack. However, this is a bit riskier since it's turning speed is very fast. Key points: Use your range to your advantage. Vs. Railgun Railgun is actually very easy to beat. Just don't try to attack it on open ground, since it can easily snipe you down. As long as you're not a wasp, you can easily take 1 railgun shot and then proceed to kill it while it is recharging. You can also fake it to shoot at you by popping out of your cover for a bit and then running back in when it's shot is charging. Key points: Don't cross open ground to attack it, and try to kill it while it is recharging. Vs. Twins Twins can be a massive pain in the butt due to it's massive recoil. If you're up against Mammoth + Twins, I seriously suggest you to just run away, since it'll be nearly impossible to beat it due to it's massive HP and it's extremely hard to approach it. This is probably the most annoying gun for most tankers. To beat it, you'll need to hide in cover until it starts looking for you, then you can start circling around it. If it sees you trying to attack him, just run away, you'll never even get close to him. Key points: Don't waste your time attacking Mammoth + Twins, try to hide and then atttack. Vs. Firebird Firebird is another weapon that excels in close combat. Approaching it head on is literally suicide since just a few seconds of being exposed to burn will cause you to die. Pretty much the only way you can win is by attacking it from behind, or when it's recharging, since it has a short charge and a very slow recharge time. Key points: Attack it when it is recharging, this way you can take advantage of it's slow recharge time Vs. Smoky Never try to approach Smoky from far away. Your health bar will slowly start to go down, and that's not accounting for possible crits. If you're at full health, you can run at it head on, since you have the upper hand. There's not a high probability of him landing enough crits in the same time that it takes you to kill the Smoky. Key points: Pray that you won't get critted, don't try to approach it head on, let Freeze's high DPS take care of the rest. What hulls should I mount on Freeze? I'll be going over the main ones that you'll see Freeze paired up with. Hornet: Hornet is one of the best fits for Freeze, since you have the speed to circle around your opponents, while also having enough HP for living one Railgun shot and a few Thunder shots. Rating: 9/10 Viking: Viking + Freeze was a feared combo back before the rebalance. Viking has a flat profile, meaning it is harder to be flipped. It also has decent speed and decent HP, meaning that it can be a good defending and attacking tank. Rating 9.510 Mammoth: Mammoth + Freeze is a great defensive tank, being able to live lots of hits, while also being able to Freeze tankers that are trying to take your flag in CTF. With drugs, this thing is just scary. Mammy + Freeze is literally the best defensive combo. With one of these on your team, you'll almost never lose your team's flag. Rating: 8/10 Titan: I'd say that Titan is pretty much a better version of Mammoth. However, at M2, many people go for Mammy due to it being less expensive. However, if you were to eliminate the price argument, I'd flat out say that Titan outclasses Mammoth. Rating: 8.5/10 Wasp: Freeze Wasp is a decent combo. Wasp gives you lots of speed, but you don't really need it that much since their movements are slowed down by the freezing effect. It's extra speed can help you reach long range guns faster, but it's lower health means that it is killed faster. Rating: 7/10 Hunter: Hunter is another good hull to use with Freeze. It has moderate speed and HP, meaning that you have the ability to still beat lots of turrets like Thunders due to your good HP. However, Viking is more preferable since the extra HP is more worth it since you will not be needing the extra speed that much. Rating: 8.5/10 What paints should I use to protect myself from Freeze? There are lots of paints that you can use, and I'll be grouping them into 2 groups, expensive and cheap. Expensive: Zeus 25% Picasso 20% Rock 15% Inferno 40% Irbis 20% Loam 10% Hohloma 20% Rustle 20% Cheap: Python 32% Jaguar 23% Alien 5% In Love 15% Storm 6% Mary 14% Lava 15% -
Freeze-hornet.
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Yeah I'm tired of constantly getting wrecked by drugging thunders, so I though I'd try thunder out. Thanks for the replies, I'll probably get Hammer M2 now.
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Hammer M2 or Thunder M2? Currently leaning more towards Thunder M2.
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Firebird M2 actually looks really cool, M3 and M1 just look weird though.
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