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HyperQuantum

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Everything posted by HyperQuantum

  1. HyperQuantum

    Ideas for Turrets!

    Taking the unique features of 3 turrets and putting them into one would make the 3 turrets unpopular, deserted. Furthermore, you suggested the feature of 5 rounds before reload, which is a buff of the current Hammer (3 rounds), and you stated critical hit + penetration… Isn't that gonna make everyone use this high-end turret? I mean, using this turret is just like using Hammer, Rail, and Smoky at the same time… Balance is very important in this game. No criticism intended, sorry if words used are offensive.
  2. HyperQuantum

    why cant we all just go under one race? "earths people"

    Only Earthlings allowed? Aww... -_-
  3. HyperQuantum

    [CN] Chinese players

    无言。。。对待种族主义者只需无视即可。
  4. HyperQuantum

    Past / Present / Future of TANKI ONLINE

    It is said that players will be able to transfer their ACC from flash to unity.I don't guarantee that it'll happen though…
  5. HyperQuantum

    Drugers are back in town?

    Isida works better :P Non-stop health leeching with DD
  6. HyperQuantum

    Let's Discuss Railgun!

    Your statement is very true :D
  7. HyperQuantum

    Let's Discuss Railgun!

    XDI need to rank up in-game, otherwise I would be dragging my clan down... I'll leave the task to the pros ;)
  8. HyperQuantum

    Let's Discuss Railgun!

    Or when they are going up an inclined surface, especially in Monte Carlo, right between the 'gaps'
  9. HyperQuantum

    Let's Discuss Railgun!

    This, I believe, is a lag. This happened to me when I faced Vulcan, the string of bullets firing were 90° to the rotating barrel... I do believe that no turrets possess horizontal auto-aim.
  10. Although I think spending real currency for in-game currency is an unwise decision, buyers should still be respected for their donation to keep the business going. They spend, we enjoy :)
  11. True, the only thing you can possibly gain from in-game crystals is temporary happiness, that's all.
  12. HyperQuantum

    Is Tanki going uphill or downhill?

    I remember the good old times when you could create a private battle without a pro pass... I hope the day won't come when you need a pro pass for any normal battles... Certainly not, right? That's what I used to think about private battles. Look at what they've done now! Clan trainings without pro passes would be interrupted by strangers at anytime -_-
  13. HyperQuantum

    [Guide] How to defend flags

    This is what I needed, thx!
  14. HyperQuantum

    Ricochet gains power on richochets

    If that's true, it's not a good thing... Damage should instead decrease for every rebounce of the plasma balls... It makes logical sense doesn't it?
  15. HyperQuantum

    Let's Discuss Railgun!

    If you're talking about me, I'd like to make a correction to my statement. When I say numbers, I don't mean the number of turrets (We all know that 2 is better than 1) The numbers I was referring to, was the stats (dpm, range, etc)
  16. HyperQuantum

    Let's Discuss Railgun!

    Hmm... you have some point there. It is also a fact that tier 2 weapons tend to be slightly more effective than tier 1 weapons... However, to win with a less effective weapon, doesn't that sharpen your skills alot? ;)
  17. HyperQuantum

    Let's Discuss Railgun!

    There's no point discussing which turret is stronger or weaker. -_- Each tanker is specialised in using different types of turrets, that's why we see different turrets in each battle, and not just a whole fleet of Thunders. I can only say that I prefer Railgun's style of gameplay, but I can't conclude Railgun has the advantage over other turrets. All in all, it boils down to skill and environmental condition. You can't determine the outcome of a battle simply by the data and numbers. You can only determine the 'probability' of a desired outcome.
  18. HyperQuantum

    Let's Discuss Railgun!

    So I am the 0.0001% minority?
  19. HyperQuantum

    Let's Discuss Railgun!

    Woah Woah Woah, you went berserk mode :D You can only truly understand a turret by using it yourself… But I suppose you used it before? That's why railgunners use the distance from their opponent as their advantage. And yes, railgunners usually lose in short-mid range battles. Usually.
  20. HyperQuantum

    [CN] Chinese players

    Potato, you're from China? O.OU're in my clan this whole time, and I didn't know... 你为何不加入中国服务器呢? 是不是他们的服务逊了些?
  21. HyperQuantum

    Exciting news in V-LOG 44

    The unity version of tanki looks too good! That high definition, combined with the texture of the maps and tanks, makes it superior to the current one
  22. HyperQuantum

    [M] Malaysian players

    Hmm... Your IGN looks familiar, I'm sure I fought you in a battle before
  23. HyperQuantum

    [CN] Chinese players

    Tanki Online 确实有中国服务器, 但人数不多喔。。。
  24. HyperQuantum

    Past / Present / Future of TANKI ONLINE

    I can't wait anymore! Why keep us waiting, why? T.T I got my unity web player in stand-by for the official release of the new tanki. ;) P/S: It's a matter of personal preferences
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