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Everything posted by TheRollingSlab
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What I mean by greater HP gain:Health kit gives you an extra 400 HP if used at the right moment, and double armor on Viking M4 for example, adds an extra 315 HP.
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I would actually pick repair kit instead. You gain a bigger HP gain (unless you use Mammoth M3 or a significantly MUed M3 Titan). So techinically you would survive longer with a repair kit. I can understand your point about if you don't have double armor you are an easy target, but in my experience people don't really kill other tanks before it drops (it's different at lower ranks though). Another option that would be pretty fun to do is get a high modification Firebird with a lot of MUs and use double damage as your drug. This would be pretty effective as: 1. No one wants to engage with a double damage Firebird M4 close range when you can only use one drug. (Firebird has the greatest DPS so using a double armor won't work, and a Firebird M2 and up on double damage will take away HP faster that a repair kit can heal you) 2. When the Goldbox starts dropping just roast the pile of tanks crowding around the drop zone, then pick up the Goldbox when all the tank shells disappear :P (Without a Firebird protection paint even Titan and Mammoth have a very high chance of dying before the Goldbox comes into catching distance).
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austen_pierce, Sadly, I'm having that dilemma, putting a few expensive MUs into Ricochet that don't change the stats too much or put a lot of relatively cheap MUs into Freeze or Isida which upgrade the turret parameters a lot. I'll probably end up choosing Ricochet, just because like you, I absolutely adore it.
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From my experience, I find long range paints to go on fast hulls, medium range paints to go on medium hulls, and short range paints to go on heavy hulls. Logic for this is that a Hornet/Wasp can usually outrun a short range weapon, and can get one-shotted by Shaft, Railgun, and sometimes Thunder with DD. Heavy hulls usually cannot outrun short range weapons, and can take multiple hits from long range weapons. Medium range hulls are in the middle of those, which is why I would use a medium range paint. Conclusion: I would buy the Ricochet/Hammer/Smoky module. Those are the most common medium range weapons at Marshall-Generalissimo and it will also go well with Viking. (It's basically Nano with higher protections and without and Firebird protection).
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Sorry, I meant to say is there an M3 module that does 35 percent against Firebird, Isida, and Freeze/Twins? (Like Lumberjack without the Vulcan protection and possibly a choice between Freeze or Twins protection) Also, Mars is Hammer Isida and Firebird :P I don't really need Hammer protection because I have Tiger and Nano.
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I have not visited the test server, and I have two decent long and medium range paints (Prodigi and Nano), but I need a good short range one. Is there a module that offers 30 percent Firebird, Isida, and Twins/Isida?
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Viking. Perfect balance of speed and HP, goes well with all of the weapons you stated. It is also the cheapest hull to M4 out of the three, which is an added bonus. (The reason I use Hunter M3 is because I tend to play on larger maps)
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I use Viking M4/Hunter M3. If I play with people my rank or lower, I use Hunter M3, and if I play with Generalissimos, I play with Viking M4. If you were wondering what maps I play on with these combos: Polygon CP Rio CTF Serpuhov CTF Silence CTF (I love a good Silence match) Kungur CTF (However I play defense ONLY here) Arena CP Island CP/CTF Hill CTF
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I have M3.5 Freeze ands it's excellent. 3rd favorite weapon behind Ricochet (1st) and Smoky (3rd).
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valid Extra options for custom battles
TheRollingSlab replied to ToiletPaperRoll in Ideas and Suggestions
Save the Golds. A bigger drop chance means setting one up takes less time, and people usually don't care about the 1k reward. -
I would say XP. In normal battles at your rank, in order to get a get score you almost always need to drug, and drugs cost crystals (duh). In XP, as well as the fact that there are no supplies, the battle funds are higher than normal battles, which means more Goldboxes. Finally, in my experience with XP, if you play Polygon CP XP/BP, your crystal to Experience ratio is much higher. On the losing team you usually get your score in crystals, and if you are on the winning team you get double your score in crystals. In terms of PRO battles non XP/BP, Stormbringer would get you a TON of crystals, but only if you found decent PRO battles at your rank. Normally all the PRO battles are full of Gissmos with M4s, and even though you would still get a decent score, you would probably get a higher one it XP/BP battles.
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There is no clear winner for this one, it all depends on the maps you use. Smoky=Twins and Loam>Rhino. But that doesn't make Atlas better. Maps like Arena and Island Ram would win hands down, and on larger maps Atlas would be the smarter choice. If you mean which kit is better across all maps in the game, I would say Atlas because of Smoky's versatility and the abundance of Firebirds at the unlock rank of the kit.
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valid Red nicknames for blocked players in friends list
TheRollingSlab replied to Cute_re in Ideas and Suggestions
Then add a setting to switch on/off: "other players can see if you are blocked from chat" -
Well get Ram if you play Poly CP and small maps.
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Probably caused by lag/low fps/ping :)
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For the maps you like to play on, definitly Firebird. Range won't be too much of an issue in Arena/Island.
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Currently, they have 5 sets of kits (they might add more), that rotate every Wednesday after the server update. We don't know if old sets will come back or not, all we know is that they rotate every Wednesday
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What paint should I fully MU? I was thinking Nano, for both looks at decent protections.
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If you REALLY like Railgun then save for the kit. I wouldn't recommend it though, the kit is overpriced and Mosquito (Railgun M2, Wasp M2, Savanna) is a much better option (you can also play the official XP/BP format with this combo).
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What makes you Mad in Tanki? Things you hate/like in the game?
TheRollingSlab replied to Ditzy-Dip in Archive
Vulcan users. I send them dislike gifts telling them them not to use it. EDIT: People that complain about supplies... -
Best combo of hulls and turrets in a Generalissimo battle in Polygon CP?
TheRollingSlab replied to dragonssk1 in Archive
3 Mammoth-Twins, 3 Isida-Vikings, and 2 Firebird-Vikings. Isidas stay in the tunnel, mine everywhere, the Mammys sit on the point, all of them have a brick on the space bar. One Firebird spawnkills and takes out any campers, where as the other one helps protect the Isidas/burn everyone who comes near the point. -
Preach. Freeze+Mammoth is the best combo for defense ;)
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Love the fact that Viking M4 has more health than stock Dictator M3.
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Ricochet is and always will be my favorite weapon. I still think it requires better skills to use than Railgun :P. (Get mad XP/BP fans)
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