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Flexoo

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Everything posted by Flexoo

  1. I believe there wasn't at the time I made the picture, but it's not really that important. :D
  2. Yes it can be totally fictional as long as your description is somehow related to the picture. Plagiarism is, simply put, taking someone else's work and presenting it as your own work.
  3. Yes, it was updated with the I66 today. There was no time nor need to implement such small edits right away.
  4. Flexoo

    [Issue 66] Main Topic

  5. http://en.tankiforum.com/index.php?showtopic=354005&p=6073421
  6. Flexoo

    Is this quote true?

    Cough, I would suggest reading this article; Female Tankers: Myth vs Reality.
  7. ^ Yes, it was available almost from the very beginning, but not as a supply that you can drop whenever you like.
  8. Flexoo

    [Issue 66] Describe This in 100 Words!

    What's up you guys? We haven't rolled out a sequel to this popular series where you have to describe the scenery in 100 words in quite long time. The time has come for us to satisfy the popular demand and put your narrative and artistic skills to test. Most of you probably know the objective, but if you're new to this particular contest, here's the explanation. Your task is to describe the two pictures provided below in 100 or less words, no more. We are not looking for simple description like "There are two buildings" or "The tank wears this paint". We want to see originality and creativity in your descriptions. For better illustration check the past winners here; [issue 48] [Results] Describe This In 100 Words! [issue 50] [Results] Describe This In 100 Words! [issue 53] [Results] Describe This In 100 Words! Contest Rules - You are allowed to describe both pictures or just one. The choice is yours. - Any kind of plagiarism is strictly prohibited! Convicted tankers will be immediately disqualified! - All entries consisting of 101 or more words will be automatically disqualified. - All entries must be posted via this Google Form. Entries posted in the topic or sent in PM will be ignored! Prizes 1st place: 25 000 crystals 2nd place: 20 000 crystals 3rd place: 15 000 crystals Consolation prize of 5 000 crystals will be awarded to other worthy entries that missed out on the podium. Without any further delay, here are the pictures; Picture No.1 Picture No.2 Deadline for posting entries: 7th August, 2017 =SUBMISSION FORM= That's all tankers. Best of luck with your entries. May the best writer win!
  9. Flexoo

    [Issue 67] Pillar of Success: Practical Support

    Supporters are the driving force behind a successful team. The majority of hard-fought team battles are won by these underestimated players who impact the team by the seemingly small actions they do. They may not be as high on the leaderboards as others, but let’s face it - without them, your team would not stand a chance. __________________________________________________________________________________________ - CTF - Large Maps Assisting the Flag-Bearer - A Necessary Sacrifice: We’ve all been in the situation; you’re making your way from the enemy base - flag in hand - swerving past corners whilst avoiding the crisscross of Raligun fire. Then, out of the blue, a roaming red laser targets your hull and seconds later, a shell is all that remains of your Hornet. It often takes a supporter to break through a stubborn defense especially when Shafts are involved. An extra hand can take the blast meant for the flag-bearer, allowing him to hasten towards friendly territory unharmed. Always put yourself in between the carrier and incoming enemy fire. This may ruin your D/L, but your sacrifice will keep the opponents at bay. If you're lucky enough to still be alive after the barrage of bullets your tank has absorbed, your next task is to get in the way of oncoming enemies. Typically, opponents armed with short-range turrets will chase the retreating flag-bearer, ignoring nearly everything else in their path -- eyes set on the ever-withdrawing flag. Rather than letting them chase the flag-bearer unchallenged, try to impede their progress as much as possible. Ram them with your tank, cut off their advance by driving in front of them; anything to halt their advance. At this point, any extra health you were able to retain after the Railgun and Shaft shots will be sapped by the annoyed tanker you're blocking, but the flag will be safe. Even with a Speed Boost, your opponent likely won't be able to make up the lost distance between him and the flag-bearer. Light hulls, however, may be able to skid or maneuver past you while you're busy holding the other tanks. So, If you're unable to block them racing towards the flag-bearer, you need to make sure they don't return the flag when they inevitably destroy the carrier. Use a Double Damage if necessary and target the opponent racing to the flag. Once you kill 'em, grab the flag and capture. Best Combination: Viking-Smoky is actually a really suitable combination for this role - as Viking can take enemy fire and still have enough health-points left to occupy the enemies chasing the flag; while Smoky's rapid firing and critical shots can take out anyone left. Small Maps Clearing Paths - Ram & Run: When defenders camp, not even supply-spamming can turn the tide of the battle in favor of your team. In this situation, the attackers throw themselves at the defenders -- spamming their supplies, driving, dying, repeat. This method is hopeless and merely sinks your D/L. Rather than approaching the enemy base directly and be targeted by the full force of their strength, come up through an alternate route with a heavy hull. When the opportunity arrives, make a rush for their flag. The enemies, not expecting the attack from a new route, will turn all their attention on you, which will obviously kill you. Although this may seem like a waste of drugs and time, your assault will ideally draw the opponents away from their base, giving your teammates a clear path to and from the flag. You've just indirectly won the match for your team. If you're seen before you make it to the flag, it's best to not even try. Only charge in when you know the enemy's attention is on something else. Best Combination: At one time, Twins ruled this position. With Twins and supplies, you could often get out without dying and capture the flag yourself. The new splash damage feature has lessened its effect as a rammer, however. You'll self-destruct before you make any good progress, even if you're a heavy hull. If you have the Twins alteration, use Twins-Titan. If not, use another turret with rapid firing (and preferably no splash damage) set on a heavy hull, along the likes of Hammer, Smoky, Ricochet or Vulcan. However, let me add that both Firebird and Freeze and Striker and Magnum can be effectively used here, because all of these turrets literally chunk away thousands of healthpoints from a group of tankers in seconds! - CP - Large Maps On a large map with three or more points to control, supporting closer ranged turrets is essential. While they run to the points and begin taking them, you should be staying alert to any enemies closing in on them. Never remain in the same area for too long, as you should be constantly changing positions to support teammates at any point that enemies command. Be aware of enemy movements and keep an eye out for any tankers attempting to get behind your team. Best Combination: A longer ranged turret with quick reloading will work a treat here. Thunder and Smoky are ideal, but Railgun and Magnum work too. A light hull is often needed to move between points effectively. Small Maps Maps such as Polygon which have just one point require an entirely different strategy for supporters. Much like the rammers in CTF, the goal is to absorb as much enemy fire as possible before dying. The problem is getting to the point in time to help teammates. Supplies help immensely when supporting this way - as a quick Speed Boost and Double Armor can take you to the point and allow you to dominate the battlefield for a few short moments before you die. Best Combination: Since this role is about taking as much damage as possible, I'd suggest a heavy hull (preferably Titan, because of its pushing power and overall health) and high-damage turrets such as Vulcan, Ricochet, Twins, Hammer or Smoky. Freeze and Firebird will work too. - TDM - Large Maps In TDM, the goal is not to get killed while kill the most at the same time, which in my opinion, is a very hard task. To succeed, you need a team with almost perfect chemistry (or a dream team in other words), a few Isidas, a few supplies in hand and even skills and abilities to aim, dodge, use different tactics (such as 'Peek-a-boo' or shot-diverging) and especially Overdrive. Overdrive, you see, can prove to be a life-saver in some situations, while in others, it could prove to be harmful for your team. It is highly important to know when and where to use your Overdrives. For example, a single person's Overdrive with three to four other people can completely seal off an entire path to your base with mines, while lot of you will have their supplies activated and ready to go. TDMs in large maps are generally infested with long-ranged turrets, mainly Railgun, Magnum and Shaft. There is a heavy chance that most of these will already be fully MU'd at their respective stages, so you might need a lot more than modules and skills to win a game in such a situation. Talking about maps, you might want to play hard in a medium-sized map rather than playing easy in a large-sized map. This is mainly because medium-sized maps prove to be more fruitful in the end - giving more fund, more paths to attack and traverse and the latter. Owing to the previous point, I mainly recommend playing in maps such as Industrial Zone, Kolhoz, Kungur, Wolfenstein, Bridges and so on. Best Combination: I'd mainly suggest two combinations here, the first one being Viking with any medium/long-ranged turret (basically all but Firebird and Freeze). The second one however, could be an Isida paired up with Wasp, Hornet or Hunter depending upon the size of the map. Small Maps In small maps, a TDM game is more like an all-out war instead of an actual TDM game; which is more of a camping spree with multiple Isidas infesting each team. In maps such as Noise, Silence, Polygon, Iran, etc., you'd mainly think that turrets with lesser reload times and more damage might excel, but in fact, you're half wrong. Though Twins and Vulcan - the two turrets with no reload times, and Smoky, Ricochet, Hammer, Freeze and Firebird - the turrets with highest sudden damage, might excel here, the true king of a TDM probably has to be Magnum. Take Silence for example. You could just sit behind a wall in either of the bases and rain lead on the enemy base over and over again. With an Isida healing you every now and then, you'd practically be invincible. However, the thing is, you need to attack your enemies in such maps, which is obviously not the job of a Magnum. Attacking can be carried out with a group of three to four people on either sides of the map, preferably the one with the highest enemy traffic. The tank in the front should be a heavy one, something along the lines of Smoky-Mammoth, Twins-Titan or Vulcan-Titan. Behind it, there should be one Isida, followed up by two Vikings paired up with any high-damaging turret. If all of these tanks have their Overdrives ready, they will a whopping twenty lives for themselves - four by their own Repair Kits, and four more with each Overdrive used; not to mention the extra twenty mines laying on their position as well! Best Combination: Twins-Titan/Viking - a combinations that possess all the qualities a good defender/attacker should have: speed, damage, versatility, agility, maneuverability and so on. __________________________________________________________________________________________ There... You're now qualified to be a true teammate and support your team through nearly every Tanki battle. That's it from me, but do you have any other strategies you'd like to share with other people? Here's the place! Note: This article was a collaboration between @Hexed and a potential EN Reporter Candidate under the supervision of @Flexoo, who until having been officially added as a Candidate will remain anonymous.
  10. Flexoo

    [Issue 66] Explained: The Chat Moderation

    The Chat lobby is a place where tankers can interact and socialize with people from all around the world, form new friendships and discuss various interesting themes. It's also a workplace of chat moderators who monitor the chats and help players on daily basis. Who are chat moderators and what is their job? Find out below! Who Are Chat Moderators? Chat moderators are class of Tanki Online official helpers who work in Tanki Online servers. To be more precise, in server chat lobbies. They monitor the flow of the chat, advise tankers and prevent any chat violations from happening. Some players mistakenly treat them as 'Ban tools', or simply put, as people who are entitled to ban violators in the chat. However, the true mission of this group differs from this belief. Chat moderators are here to guide players to respectful communication and abiding of the rules and answer their daily queries related to the game. Also, they monitor the chats and clean up any and all violations that may appear in the chat lobby in order to create a clean chat environment where players of all ages and backgrounds can enjoy chatting and socializing with other tankers. They are easily recognizable in the chat by these icons that appear in front of their names: Chat administrators Chat moderators Chat mod candidates Even if chat moderators are not visible in the server's chat lobby itself, they often monitor it behind the scene, always ready to intervene whenever it is needed. Chat Moderation - FAQ Q: Why did chat moderator ignore my question in chat? A: He/She didn't simply ignore it. The chat constantly moves which means that it's extremely difficult to keep track of hundreds of messages. Chat moderators aren't robots and they can't respond to dozens of incoming questions all at once. If chat moderator didn't respond, try to repeat the question in Q&A channel or search for answer in other sources of information such as TO Wiki, Help Site or TO Forum. Q: Shouldn't there be more chat moderators? I think there are hours when chat moderators are not present on the servers. A: Chat moderators are just normal human beings, after all. They volunteer to help Tanki and they all sacrifice a lot of their free time to make Tanki chats a better place. However, they have other real life obligations; family, friends, studies, jobs. They can't be online 24/7. Besides, hiring new chat moderator is no easy task. Every potential candidate must be a trustworthy, responsible individual who must pass the training and learn all the procedures. Despite that, chat moderators are trying to be as much active as possible and cover all the servers and time zones. Q: I don't know what is forbidden in the Tanki chat. Are there any regulations? Where can I learn more about it? A: Read the Game Rules and the End User License Agreement (EULA). These two documents contain all the rules and regulations that you have to abide in Tanki chat as well as in all other game areas. Ignorance of rules does not excuse you! Q: I have been banned on the chat, but I don't think I did anything wrong. What should I do? A: First thing first, don't discuss your ban on forum, chat or anywhere else. Note that moderators only ban players based on the evidence. In case you doubt the rightfulness of your ban, contact one of the chat administrators through Forum Personal Message (PM). They will gladly clarify why you've been banned and whether you've been banned rightfully. Q: I was banned, but another guy who did the same thing wasn't even warned! Why should I respect the rules then? A: Even with all the effort chat moderators put into keeping the chat clean, it isn't possible to catch every single violator that appears in the server chat or battle chat. The fact that someone wasn't punished, however, isn't a reason or excuse to violate the rules yourself. If you will violate them, you will have to take responsibility for your actions. Q: Are chat moderators paid for bans they issue? A: Absolutely not. Chat Moderators receive their crystal compensation for the efforts and time they spend to help players with their queries and for keeping the chat lobby clean, not per ban. Q: Can chat administrators unblock my account? A: No, they can't. Chat administrators can only help you in matters regarding chat moderation and chat violations. If your account was blocked and you wish to learn more, contact tech support via this form; http://tankionline.com/forms/free/en/. Interview with We provided you with basic information about chat moderation and answered some of your hottest questions about this helper position, but only an authorized person can really address the most intriguing questions and myths. That's why we invited Ostrica, the English chat administrator, who will explain what chat moderation is really about. Let's dive right into it! @Flexoo: Hello, Ostrica. Can you start with explaining what's the chat moderation job about? What's the role of chat moderators in the game/ project? : Originally, chat moderators were working both on the chat and in the battles, dealing with violators in the games and on the server chats. But Tanki grew more popular and with the number of players, the number and the variety of the violations grew as well, so it was at one point decided to separate those who are working on the chat and those that will deal with game violations only. For the last couple of years, the task of chat moderators in EN community is to watch over server chats, help players to sort out the issues by forwarding them to the other platforms in Tanki where they will get proper assistance, to educate new players about the rules of the game and to maintain the order on the chat. For us, it's important to ensure that players have an environment which is fun and enjoyable to be in and that players know how to deal easily with anyone who annoys or bothers them. We don't want players to feel constrained but then again, we cannot allow stuff like swearing, insults and sexual connotations on a chat with minors so we're doing our best to maintain that fine balance. @Flexoo: What do you consider to be the most interesting part and the most challenging part of the job? : For me, the most interesting part was always the opportunity to get to know people from different countries and cultures, to be surrounded by different languages and customs because EN community is so rich and diverse. The most challenging part is closely related to it - chat moderation had to be adapted and attuned to those differences in order to be done properly, otherwise we’re “lost in translation”. @Flexoo: How does a daily routine of chat moderator look like? : To slave away, of course. :) We all hail from various time zones so we all come online at different times of the day. During that time we’re online, we’re patrolling chat channels, helping each other if there are several languages present at the same time, we're discussing bans on our own communication channels, etc. Unlike the popular belief, most decisions are done through a joint effort and under strict rules, no one is banned on moderator’s whim. By working closely one with another and following the rules of conduct, we’re reducing the possibility of an error to a minimum. @Flexoo: Each applicant for chat mod position differs from another, but what are the character traits each chat mod applicant should have? What would be your words of advice to players who would like to join the chat moderation team? : We really don’t want those who are interested in personal gain and want to join the team only because of the cool paint or the fame or some other benefit. That’s not gonna work. All admins of the community are discussing potential candidates and cooperate in finding the best possible ones, M4JH0L-AFG and me included. I’d say that the ones that show a good dose of selflessness, those who mainly seem interested in the well-being of the community and not their own are the ones that we’re looking for the most. If you're one of them, please do apply. ;) @Flexoo: People often consider chat moderators to be "ban tools". Can you tell us when do chat mods use this feature? : As said a lot of times in the past, banning is the last option moderators use and they actually try to avoid banning by giving verbal or official warns in so many instances. In most cases, we warn or give short duration bans to allow players to cool down and understand during that period that they shouldn't completely lose it in some online game. We get it when someone is frustrated because of the lag or connection errors and we try to be more lenient towards them. But we simply cannot allow major offenses and blatant disregard of the basic rules of the behavior nor we're going to tolerate those who are looking for ways to provoke others and build negativity and hatred in the chat. @Flexoo: Why does one player get a day ban and the other one a week ban for the seemingly same violation? What does ban length depend on? : The thing is, Tanki is an old game and a lot of players are here for years. During those years, some players made huge amount of violations while others simply didn’t and that’s the main difference when it comes to ban duration - their karma. Depending on its state, a player can get banned for 6 months for an offense the other player on the server gets a day ban, or some will get a warn while others get ban right away. There are indeed a number of players that made so many violations and were disrupting the chat so much during the years, on a number of their accounts that they got banned forever, but those are really specific cases and that’s not a common practice nor something that happens often. We do give such players a warning that their next ban might be forever or at least let them understand their position at some point - most of them get banned for half year at least once prior to forever ban, we really wanna make it clear that they still have a chance to change their behavior. Other than karma, ban duration depends on multiple factors; the situation at hand, the context, intent of the player(s) involved. As already said, there are some things we simply won’t allow on the chat but we can also understand the frustration of players at some instances and we try to be more tolerant. Everything is in moderation. @Flexoo: Some players claim that chat moderators discriminate other players or they do not solve violations made by their friends. Can you please shed some light on these rumors? : One of the things future chat mods are asked for is to avoid accepting any new friend requests or to leave an impression that someone is above the rules. All helpers understand, once they accept being helpers that there should not be any players that they value above others - their clanmates, family members who also play etc. Chat mods even have to be prepared to ban their friends in the game if they break any of the rules. We all hope we won't ever get in that situation, but if we do, we are obliged to perform our duty, we stick to that code. Of course, to players it might look like we can do whatever we want but we actually have pretty serious rules that we gotta follow (including providing a clear proof for every warn or ban) or we can even lose our position. Players can always report to chat admins if they feel moderators abused their powers or did something wrong but please, make sure to include proper proof of any misconduct with the report, we cannot do anything if all we get is hearsay evidence and more gossip. @Flexoo: Some tankers complain or don't understand why was Forum chat violation section closed. You didn't make this decision over night and you obviously had a valid reason for this. Can you once and for all explain this decision? : It actually didn’t spark that much protest which kinda proved what we knew for quite awhile - only a minority of players used the option to report and it was completely pointless for a whole team of chat mods to serve that minority (we’re talking about 0.1 - 0.5% of all players) and sit locked on the forum for hours while they should be out there, on the chat, working with players in real time. To add to the problem, almost 50% of all reports were not made according to the requirement of the section or were a complete off-topic, with players asking random questions instead of reporting an offense. Finally, there were issues like players posting fake screenshots or literally organizing “an ambush” in order to get some players banned or keep them banned - that was kinda the last drop. So with all of the above said plus the other reasons that we explained in that very topic, coupled with some technical issues that we experienced at that point, it was logical that we will not continue with the practice. =Click here to find more details about the closure of Forum Chat violation section= @Flexoo: What should players do now if someone provokes or insults them in the chat or in the battle? : It’s pretty simple; they can either block the offending player using Ignore option or chat commands, disable private messages from everyone, or disable the chat completely (both can be done from profile’s Settings). None of it will affect their gameplay. @Flexoo: Are chat moderators somehow related to Tanki employees? : Lol, no :lol:. Most EN chat mods have not even been to Russia :D. So no, you won’t see any of us in any VLOG, waving to you from Tanki’s office. As far as I know, only developers, some community managers, game designers, different technicians and specialists work in the office. Moderators and admins all work remotely, from different parts of the Solar System. @Flexoo: Do chat moderators have any information on sales, promotions, giveaways, etc.? : It’s kinda connected to the previous questions - no, they do not. Such information are only available to selected employees of the company and are not shared with non-employees (like helpers). Players should get once and for all that we really don’t know anything about such things. Just like it’s said in the Help section: “Keep your eyes peeled for new information about sales in Developers' News, and keep watching the weekly VLOGs”, that's really the only way to get such info. @Flexoo: Is there any way normal players can help the chat moderation team? : Of course, we’re hugely grateful to everyone’s help and support. There are players who constantly remind others to follow the rules of the game or inform them about the things they can do to protect themselves from offenders or scammers. When chat is really busy and moderators cannot answer all the questions, such players are likely to step in and we really cannot thank them enough for helping us in the time of need. We’re also thankful to every high ranked player that helped low ranked players with their game related questions, those are the things that makes the community better and stronger, in my opinion. @Flexoo: Does Ostrica's whole family monitor Tanki servers and chat lobbies? : DEFINITELY! I have a bunch of people roaming through my place, just looking for the next Tanki player to ban :D. No, seriously, I did hear some crazy rumors - like, I’m a married person and my husband is the one doing all the bans; or that a bunch of my “brothers”, “sisters”, “cousins” and “robots” apparently play the game, speak in my name and threaten players with bans. It’s crazy, really, how much Tanki players can gossip. But in truth, all of us mods and admins are just random individuals from all over the world (and the surrounding planets), with different cultural backgrounds, all joined in one team simply because we love the game and have fun with it, plus we love the idea of helping the community while we’re still a part of it. It’s really cool when you can give something back to the community and the hobby you’ve enjoyed for years. @Flexoo: Thank you for your time and insight to the chat moderation job, Ostrica. : Welcome :) With that being said, I hope we have clarified all the myths and answered all your questions related to the chat moderation and the team. We wish the chat moderation team all the best in their effort to make the Tanki chats a better place for everyone. See ya!
  11. Flexoo

    [Issue 66] Map Renaissance Campaign - June

    Last months quest is over. We hope you had fun testing those scarcely-played maps. Now, let's uncover the names of those tankers who will be awarded for fulfilling these specific tasks. Winners in the Gold Box Hunter Category @BeCare - 10 000 crystals @HARRY10 - Open invitation to 15 Gold Box rain @metrix1 - 20 000 crystals @canooonn - 35 000 crystals Winners in the Fund Collector Category @xxElyxx - 5 000 crystals @manish17xxx - Open invitation to 10 Gold Box rain @xtremus - 15 000 crystals @GoldBox - 25 000 crystals Congratulations to all lucky winners. Those of you who won crystals will receive their rewards on Monday. Gold Box invitation winners will be contacted on Saturday to settle the time, date and other details of the Gold Box rain.
  12. ^ You can post two screens separated or both screens in one post. It's up to you.
  13. Flexoo

    [Issue 65] Main Topic

    It should work properly. Try to reload the page.
  14. Read the instructions on how to upload and post screenshots on the Forum here; https://help.tankionline.com/topics/2362-how-to-post-a-screen-shot/
  15. Nope, it is not guaranteed. Only four winners per each task. Winners will be randomly chosen from all valid entries.
  16. Only the Gold box hunter task must be finished in pro battle. Please read the instructions carefully.
  17. Yes you can. As long as all the required essentials are visible.
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