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Flexoo

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Everything posted by Flexoo

  1. Flexoo

    Gold Boxes!

    :rolleyes:
  2. You can resubmit, but only once. This will be added to the rules shortly.
  3. Flexoo

    Newspaper Requests!

    This Saturday.
  4. Flexoo

    Gold Boxes!

    I managed to get at least one GB. It seems Hornet is quite good for Gold Hunting! :lol:
  5. Flexoo

    [Issue 64] See Ya (Not) Tomorrow!

    We certainly never laughed more when reading good bye notes. There weren't many outstanding entries, but we found some really good gags. Who won the prices? Find out below! In the first place, winning the main prize of 35 000 crystals, is no one other than @M-axis - entry M-axis came up with witty story about rebellion against the dictator Rabin who mercilessly crushes any opposition. He's currently fugitive, so the probability he will ever enjoy the crystal prize from this contest is very low. Second place winner who will collect 25 000 crystals is @KodiakReaper - entry This was a really well-structured 'Good bye rap' by Kodiak. The rap was funny, rhyming, original and coming with YouTube song/melody to give it a fantastic vibe. And winning the bronze medal and 15 000 crystals is @KillerGnat - entry And one more hilarious protest against dictator Rabin that did not fail to entertain. 10 000 consolation prizes: @manish17xxx - entry @Penguin40 - entry So there you go departees. Crystal prizes will be sent throughout the next week.
  6. The summary of both latest patch updates is hot off the press. Enjoy!
  7. A job well done, Mr.Latvian. It's always great to have someone to provide us with quick review on things happening on the eSports scene. Some edits: - Few rephrased sentences. - Other edits related to formatting and sentence structure. Some writing tips Try to cut your sentences. It often happens even to me that I put a lot of information in one sentence to finish my point. But, it's always better to split the text into simple shorter sentences. Try to stick with one tense. Sometimes you slipped from past tense to present tense. When you speak about past events, use past tenses. A really good summary nevertheless. Keep up!
  8. Flexoo

    [Special Review] Updates: Patches #453 and #455

    How's life, tankers! The past two April weeks fetch in another batch of updates that struck our tanks in the tracks. Ranks, daily missions and a cool new gimmick in the lobby; that's just a little scoop of changes brought in. Let's cut to the chase! Patch Update #453 Changes to Daily Missions Back in Patch #451 (also reviewed by me, surprise surprise), Daily Mission rewards were increased by 10% across all types of missions (supply rewards, crystal rewards etc.). This was introduced to partially compensate for the fact that Daily Missions could no longer be completed in PRO Battles. Instead, every mission would have to be completed in Regular Battles (ones created by the server, all 15 minutes long). After it was clear that the general Tanki public was clearly unsatisfied with the balance between mission difficulty and rewards received, the rewards for Daily Missions were boosted by another 10%. This means that there has been an overall increase of 27% from the original reward value - a massive difference. Another change was dealt to Mission Reward Chains, which are the bonuses you receive for completing a week of Daily Missions. These were increased, meaning there is a bigger stimulation to keep completing missions. Many tankers have already made it clear that they would not continue to complete missions due to the difficulty, so Tanki is clearly attempting to make them change their minds with these little boosters. Here are the differences between the new increased chain (left) and the old chain (right). Both rewards were/are for the rank of There were however, two negative changes in this mission update. The chance of getting a crystal mission was reduced to a 37%, meaning that supply missions would be much more common. The other change has to do with the price for exchange of missions - it was increased in proportion to the mission chain reward increase. Rank Limits After #451, the automatic rank bracket for Regular Battles was changed and expanded. From that point onwards, Legends () would have to play Captains () in every single server-created battle. This seems to have been deemed a failure, probably because of the amount of M2 mults/gold hunters that would appear in high-rank battles. In this patch, the default rank brackets for Legends and Generalissimos () were reduced. This means that Legends can only play Captains in PRO Battles, and will have to settle for Field Marshals () as the lowest rank in regular ones. Generalissimos, on the other hand, still have a large rank bracket, going down as far as Brigadier (). However, all other ranks had their brackets expanded, rather than reduced. This is an interesting decision as it will make Daily Missions easier for higher ranks, but more difficult for lower ranks (since there will be a much larger chance of playing someone with better equipment than yourself). My alternate account () can now create down to lowly First Sergeant. Prices of Product Kits This update should have been introduced a long time ago, as it was previously still cheaper to buy Product Kits through the Garage, rather than through the Shop for real currency. Before, you also received free supplies when purchasing a garage kit, so many players preferred to simply wait for the kit rotation to bring around their desired kit. Now, with the removal of supplies from garage kits and the fact that Shop kits are now lower in price, we could start to see more players making more purchases with real currency. Tanki appear to hope so anyway. Server Optimization Not much is known about what developers optimized or how they did so. We deem servers received some subtle tweaks that will help the network to work more properly. Patch Update #455 New Lobby Chat The upgraded configuration of the lobby chat is definitely the biggest innovation presented by the latest patch. As you might have noticed, the game lobby has three separated tabs on the left side of the screen as opposed to the previous version with only Chat tab. This new panel is now called "Communicator" and includes Server Chat, Clan Chat and newly installed News bulletin. The Communicator panel allows you to switch between these tabs freely without the need to click other icons such as the Clan icon that would cover your whole screen following the opening. However, the most convenient part about the panel is the inbuilt News tab. The News tab is currently set as the default tab which means that every time you open Tanki, the News tab will be the one that will be displayed. As the name clearly gives away, the purpose of this tab is to store and display all the News announcements. Before this update, news were announced as one-off notifications. If the player accidentally cancelled the notification, refreshed the page or just simply closed the announcement, he could not look it up again. The only possible way to view the news once again was to directly check out the News on Forum or Game home page. With the new system in place, you no longer have to worry about closing the pop-up announcements. Not only will they be easily accessible now, you will be able to view them backwards. Announcements will also probably come in with more detail. From this example of recent V-LOG announcement, it's apparent that announcements contain quite a number of useful clickable links. More space for description and links sure comes in handy when you want to deliver more information about the news and provide direct links to many different themes and subjects. This also saves the time you would otherwise spend on opening new tabs and manual searching. Moreover, the announcements are dispensed by the time they have been posted. You can easily access the time frame and track the accurate date of the news or updates that were introduced to the game. Map Previews Now to the less important news. Developers finally set their sight on eradicating the bugs with map previews. Map previews show the player a fraction of the map where the battle takes place. It's a well known fact that some of the previews showed outdated map pictures or previews that did not quite resemble the map. We do not know how many fixes developers implemented to the map previews, but they hopefully killed off all the bugs. Additionally, with the introduction of «Space» mode, developers permanently added the Space mode preview picture that was available through the Cosmonauts Day celebrations. From now on, when you click the battle on the server and you see the picture like the one above, you'll instantly know that the battle was created with the low gravity setting on. Space Mode And last thing on the list is the new-old «Space» mode. At first, «Space» mode was introduced as a special feature available in the long gone Moon Silence. Just recently, it got revived for the Cosmonauts Day celebrations and as it later turned out, it is here to stay even after the celebrations. This mode is particularly hard to master in normal gameplay. Low gravity, the special feature of «Space» mode, makes moving, jumping and shooting really challenging. But, you will mostly enjoy all the relishes coming with it in Parkour. Low gravity makes tank jump higher and float further through the air. However, I won't repeat what has already been said. You can find more information about «Space» mode here. Stay tuned for detailed article on «Space» mode in upcoming issue. That's all, fellow tankers! Leave your opinions about recent patch updates in the comments below. We look forward to hearing more from you. Flex and
  9. We do not know when exactly will the update that will change hulls' characteristic come and how big impact it will have on their current statics. HTML5 version is the current priority so it might take some time. I really don't know. In my opinion, the XT skins will stay in garages of those who bought it for crystals as well as in garages of those who got them from missions. I am more concerned about the micro-upgrades on XTs.
  10. I changed that part and clarified it more in the text. The idea was to compare them to paints which have mostly aesthetic value now. XTs will become something like paints (although they won't be exactly paints), but more like aesthetic modifications available for hulls and turrets.
  11. Flexoo

    Gold Boxes!

    Geez! I did not post anything here for ages. :P
  12. Livestream Highlights Q: When will you leave, Cedric? Cedric: Laughs. Wow. Are you fed up with me already? DestroyerPdox: "Cedric is noob, but a pro noob." Cedric: I'll get you for this Pdox! ... Well, sleep with one eye open Pdox! Savage: "Cedric, say that I am the best reporter." Cedric: Well, I can't really confirm this claim. Naturally, this claim could never be confirmed. Everyone in the editorial office knows that number one reporter is the author of this summary. Cedric reading the list of giveaway finalists: di-vfg-hj, gag-dv-d Cedric: C'mon, pick nickname that is easy to pronounce. Seriously guys, how do you even refer to each other? "Oh, my nickname is uiohfgzhksfks..." Q: What was the name of the team that won the Lord of the Points final? Cedric: I don't know.
  13. Flexoo

    [Special Review] Dismantled: Livestream with Cedric

    Hello, tankers! You sure noticed that the V-LOG was absent in the previous week's schedule. Instead, Cedric swiftly arranged another livestream where he answered your questions, uncovered exciting news and specialties coming our way and even discussed the recent events and future plans with vital members of the community. Peruse it all below! Once again, the video of the livestream is available for everyone on the official Tanki Online YouTube channel. You can watch the whole thing by clicking on the video above. If you don't have time to watch it in a whole, we drafted out this convenient summary of everything mentioned in the livestream. The text includes direct links to the individual parts of the video, so if you're interested only in a particular question or topic, click the links provided. Questions & Answers ► 2:46 Question No.1 | "Will Tanki Online add new hulls to the game?" A: New hulls are not planned right now. The hulls would be way too similar in parameters and handling to the current hulls, so it does not make sense to add any additional ones. However, there will be some changes to the hulls' character as mentioned in the previous livestream - the one with Hazel-Rah. Once that is implemented, developers will consider adding new hulls. ► 3:59 Question No.2 | "Why did developers introduce the changes to Daily Missions" A: Players fully exploited the fact that daily missions could be easily done in Pro battles. Players could easily finish their missions which resulted into the farming of crystals and supplies without putting much effort into it. The current system will remain in the game and hopefully eradicate most of the mission exploitation. This system will stay in force even for super-missions. ► 24:56 Question No.3 | "Will there be new maps in Tanki Online?" A: Maybe. Map designing is quite time consuming. Right now, developers focus on other major things, so new maps most probably won't be introduced any time soon, but there's one surprise. Soon, we'll be celebrating the Cosmonautics Day. Tanki has some goodies prepared - and just for this special day, Tanki will bring back the Moon Silence map with low gravity in Pro Battles only. ► 26:05 Question No.4 | "Do you plan on adding unlimited supplies in parkour mode? Will you stop counting kills and deaths in parkour towards the ratings?" A: Unfortunately, that's not gonna happen. Parkour will stay as it is right now. It might change, but not in the near future. ► 38:15 Question No.5 | "When will the clan update happen?" A: There's no definite date when the clan features will be expanded and there's a reason for that. Right now, the developers are exclusively focusing on getting the HTML5 version going. As you may know, Flash technology is quite outdated and although it still has some time, the developers don't want to risk anything. ► 39:31 Question No.6 | "Why are there are never sales on XTs or their micro-upgrades?" A: This is something that has already been covered in the previous livestream. XTs are mere replicas of their already existing turrets and hulls. It does not make sense to encourage players to invest in them since the plan is to turn the XT equipment into skins (just like in Tanki X). They will turn into luxury components, which won't require any micro-upgrading. Also, Tanki will find a way to integrate the already micro-upgraded XTs into normal equipment. No one will lose on things they already purchased. ► 41:00 Question No.7 | "Why were the prices for M3 micro-upgrades increased?" A: Here's the thing. First of all, the reason why Tanki did what they did with micro-upgrades is because purchasing one small MU step didn't provide any noticeable change to equipment. Speed-ups are pricier because they represent a luxury. They provide tankers the luxury to own the micro-upgrade sooner. Let's explain it in an analogy. You can take a bus or an airplane. The bus will be a cheaper option, but you will travel longer. The airplane will cost you more, but you will get to your destination far quicker. That's how it works. ► 42:37 Question No.8 | "Will you add the Wasp-Firebird format and crystal boxes?" A: NO! Tanki's answered this many times before. It does not make sense to add this format. It only serves the purpose of farming kills and can be pretty much compared to power-leveling, there's no technique, tactic or skill element to it. As for crystal boxes, they were removed because they were a huge distraction in battles. ► 43:49 Question No.9 | "Cedric, would you like to host the V-LOG?" A: Cedric explained that he would want to host the V-LOG, but the reason he can't is because he has "a very crappy camera." "The atmosphere around me isn't exactly conducive to host the V-LOG. It may happen eventually, but under different conditions.", he says. ► 44:21 Question No.10 | "Now that there is Magnum, why don't you make Protection Modules against four turrets?" A: Resistance Modules should be a tactical choice, not a blanket protection. If we would create four slot modules, they would be extremely expensive and would make three slot modules obsolete. Also, many players would become very hard to kill which could lead to less kills per minute and battle fund rates would slow down significantly. ► 51:24 Question No.11 | "Do you plan on making M4 Alterations?" A: No. There won't be any M3 or M4 alterations. Right now, Tanki is centering its focus on special characteristics of hulls. ► 52:16 Question No.12 | "Will you increase the battle fund in bigger maps?" A: Cedric may suggest it to developers. However, bigger maps tend to have more players, so battle fund should be bigger on its own. ► 52:46 Question No.13 | "When is the clan currency coming?" A: The clan system is still in work. Tanki doesn't have a definite date yet. First, they have to sort out the HTML5 version. ► 55:07 Question No.14 | "Is there anything new coming like XP tournament? Will SLTV return to Tanki Flash?" A: There will be a format for XP in the upcoming Domination Series. There are no plans yet for XP-only tournament. As for SLTV, it won't return to Tanki Online. ► 56:45 Question No.15 | "How did you come to know about Tanki Online, Cedric?" A: "I was approached a few years ago by the company, because they were looking for a proofreader and copywriter. I took on a contract; a full time job for the company. I slowly became more and more involved and eventually I made it to Community Manager." ► 58:11 Question No.16 | "Will there be a contest where players create new maps like earlier?" A: Cedric does not think so, but he can't deny it either. Even if players create maps, it still has to go through developers. Maps don't just have to be pretty, they must be balanced as well. ► 59:04 Question No.17 | "What about Striker and Magnum Alterations?" A: Those will take some time, but will be added eventually. ► 59:47 Question No.18 "Cedric, do you like to play this game?" A: "OK. Let me be completely honest with you. I work many hours a day on Tanki Online. Sometimes it's 12 hours a day, and sometimes it's 8. I spend a lot of time on Tanki and looking at tanks, so in my free time the last thing I wanna see is a tank. :) Don't get me wrong, I still occasionally play, but I am a lousy player. So yeah, I enjoy playing, but it does not happen very often." ► 1:01:12 Question No.19 | "Why does the Battle button send us to bad battles?" A: It doesn't work like that. The Battle button sends players to a map that has other players. It takes into account what format you chose (battle mode) and your rank. If there aren't any battles with players around your rank, the server will automatically create a new battle and send you to it. You should stay in that battle and wait for few minutes till other players join. If you immediately leave the battle, you will move in an endless cycle. ► 1:02:03 Question No.20 | "The knock back of Ricochet and Twins is way too strong. Will you reduce it?" A: Developers need to analyze it first. Every piece of equipment is monitored. For example, if too many people use the same equipment, it's usually an indication that it's overpowered. Developers constantly look into the statistics to see what's happening. ► 1:04:14 Question No.21 | "Who is the Godmode_ON?" A: "It's a state secret. ;)" ► 1:05:03 Question No.22 | "Cedric, where were you working before?" A: "Well I had various jobs, actually. I'd been a TV producer for a while. I worked for a top local production company called 'Where's Everybody'. I used to produce the program called 'TVM' with Norman Vella a few years ago. It was a great experience. I also used to work in a casino as a game dealer, which isn't as glamorous as you might think, it's actually a really demanding and frustrating job." ► 1:06:48 Question No.23 | "Will Semyon Kirov come back?" A: No. Semyon has moved on. He's gotten a new job and he's had that job for a bit over a year now. ► 1:07:16 Question No.24 | "Will you add Paysafe for more countries?" A: Tanki doesn't choose the payment methods as such. Instead, they make deals with payment service providers, who then provide these services to them. Striking a deal with these providers is often complicated due to lengthy legislative procedures. The company often doesn't provide service for all countries, but Tanki will see what can be done about it. ► 1:17:51 Question No.25 | "Are you planning to put buying players and non-buying players in different servers?" A: No. Tanki won't put them in different servers. This is how it stays. Community News and Interviews Cedric informs that , a long-time Community, Forum and eSports administrator, resigned from his position. He perfectly fulfilled this role for many years, contributing a lot of his time to make the forum and game a better place for everyone. @CooperO will step up for the role of Forum administrator, while @joostcool will execute the role of eSports administrator. Speaking of eSports, the finals of the Lord of the Points competition economy category took place few days back. English team «I Don't Know» (IDK) came victorious and managed to grab an important win for the English community eSports scene. Cedric uncovered more about IDK's journey to the title in the interview (starts at 9:12) with team representative, @R3Z0GNATE. Check out the interview in the spoiler below ~ Cedric stayed on the subject of eSports as he proceeds to discuss the future (starts at 16:56) with @joostcool, the new eSports administrator. Joost plans to bring some fresh wind to the eSports section, so remember to follow the news. Unravel more in the spoiler ~ Afterwards, Cedric answers a couple of other questions, some of 'em related to Parkour which leads us to a talk (starts at 26:39) with two interesting parkour figures, namely @Nikk, who's leader of the parkour club The Flying Parkourists [TFP] and @SwiftSmoky, the leader of the parkour club Fight & Flight [FnF]. They both represent a very experienced and well-known English community parkour team, so check out what they have to say ~ Halfway through the livestream, Cedric blew the lid off the news. He mentioned that the Cosmonautics Day will come this week and will bring some mesmerizing stuff. You can expect a new-built news section; it should be integrated with in-game announcements. If you accidentally close the in-game notification, there will be a system allowing you to check it any time. Tanki is also solving the problem of cheaters as well, specifically, their total elimination. We now have a programmer dedicated solely to this problem and one other guy focusing on critical errors. You can look forward to M0 alterations, which will be purely cosmetic. They will allow you to amend the color of the projectile. Some will be cheaper and some will be pricier; you will be able to choose from a big variety. Tanki Online's mobile version is another interesting thing that's coming our way after the HTML5 version is settled. Tanki will have to implement a match making system, so you don't have to manually look for battles on your mobile devices. And lastly, we have a new team member who'll help with organizing more giveaways. He's developing a special program so expect more of those in the future. Cedric also did not forget to pick the April Fools day giveaway winners. As you might know, tankers who caught 5,10 or 50 thousand Gold Boxes were in game for three fully micro-upgraded Magnums. A total of 9 296 tankers caught the 5 000 Gold Box, 3 689 caught the 10 000 Gold Box and only 15 people caught the 50 000 Gold Box. Here are the names of three lucky winners: YouTube-BuTaJluK, divfghj, and II_PEJICABOD_II. There you have it. Everything from the Thursday livestream summarized. Hope you find this comprehensive summary helpful. See you next time tankers!
  14. Flexoo

    [Special Contest] May Day Quiz - Results!

    Tankers, May holidays are over and so it's time to finally reveal the names of successful quiz participants. We received a total number of 51 entries, just 49% were correct. Here are the names of five randomly chosen tankers who won 15 000 crystals each; @Spinister @saurabhmann @Anonono Quiz answers List of Correct Entries = Original post = Congratulations, tankers! We hope you enjoyed the holiday time. Prizes will be distributed next week.
  15. Hello. Please be patient. Contest prizes are never send in a matter of minutes. You will probably get your prizes in a span of few days.
  16. Ranking does not affect the number of kills you made. It will be counted normally as 250 kills.
  17. It does not matter what server you play on. All RU, EN, GE and PL servers are connected.
  18. Yes. If you already hit the desired kill tier, wait till the contest is over. You will afterwards receive your rewards. Meanwhile you can try to get the 500 kills everyday for the chance to win fully MUed Magnum.
  19. Yes, everyone who does 1000+ kills will get a total of 10 Gold boxes at the end of the contest.
  20. You will get 5 more Gold box supplies. A maximum number of Gold box supplies you can get is 10.
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