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Everything posted by RIDDLER_8
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Yeah, that's right. TJR battles in pro battles would be very interesting. You could play 1 vs 1 battles and always respawn as juggernaut. If you prefer to spawn as your usual tank, then you could choose 2 vs 2 or larger team sizes to compete with. That would be awesome if implemented to pro battles. I'd love to see TJR in pro battles.
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Juggernaut must be made available to pro battles like as with all other game modes.
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Please everyone can you play Tanki Online using the HTML5 version of the game because it is very stable. The Flash version of Tanki Online is buggy and crashes. As the Flash version is slowly being phased out, more and more features will stop working. In the end, Flash will no longer work at all, so be prepared for HTML5 now. All battle modes work perfectly well on HTML5. From Assault to juggernaut, everything run smoothly. If you haven't tried HTML5, this is your chance to try it out now here: https://tankionline.com/play/
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Developers must add juggernaut to pro battles.
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I want to play pro juggernaut battles with my friends. Please can you add the team juggernaut mode to pro battles. I want to take part in pro juggernaut battles using custom settings. Please can you developers add the team juggernaut mode to pro battles. I don't understand the reason why you refuse to add the team juggernaut game mode to pro battles? It would be so much fun being able to play long pro battles with juggernaut. You can also add cool features to both the juggernaut tank and the team juggernaut game mode as well.
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Its time to close this topic.
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No. I prefer the current modules system.
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I have seen some players do that, but not many did. I know that this is power levelling, but this was not exploited much. Don't worry. There is no power levelling with Isida or any other turret anymore.
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The past power levelling wasn't due to Isida. It was due to poor game balance and performance. Now, this does not happen anymore. One of the reasons why the matchmaking was introduced to Tanki Online was to eliminate sabotage and power levelling.
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I am still waiting for further improvements to the HTML5 version of Tanki Online.
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Power levelling does not actually exist with Isida because this turret is meant to give XP points for healing team mates.
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There was some abuse in the past, but now, it has been exaggerated that Isida struggles to give XP for healing team mates.
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This bug happens with all game modes. Only during healing team mates. When I heal players with self damage, I don't get experience points or score points. That is not fair. I also noticed because of this bug, that it is so easy to kill Isida players. Since Isida is so buggy now, I don't use Isida anymore.
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Isida has a healing bug. No score or XP.
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Congratulations.
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This idea is now complete because the Tankions containers were recently added to the shop.
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I am so glad that after so many years of playing Tanki Online, finally developers decided to seriously make overall improvements to Tanki Online. From fixing bugs, developing the new HTML5 to re-making all turrets and hull, at least, we shall see a brand new revamped Tanki Online game that will look much better than Tanki X.
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What are the other projects that you developers are working on?
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Yes, I know. Juggernaut completely ignores all supplies except the repair kit. The 4000 HP is not enough to heal juggernaut when it takes damage. Developers must do something about this issue so that juggernaut can stay alive for longer.
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It would be so much better in terms of cosmetic looks if paints fully covered all part of tanks.
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Questions: 1.How will the new updated modifications look like? 2. Will paints on the new tanks completely cover the tanks, so that modifications don't display any silver areas? 3. Will all the turret recoils be added? - (I want all turrets to be animated).
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What dazzling news. I am so excited and thrilled that all the turrets and hulls will be updated with much superior graphics. The current tank visuals are from 2010, I guess, so they are many years out of date. It is time to catch up. I am so glad to hear that the new HTML5 version of Tanki Online makes it possible to re-build all the tank textures from scratch. Though, I am not too happy that developers will not make tanks be animated. That is not fair because if you take a good look at the Tanki X visuals, turrets and hulls are all animated. Please make all the turrets and hulls animated. Also the firepower of turrets must be animated as well. One thing that V-Log 225 forgot to mention was about the sound effects of turrets and hulls. Will turrets have new sounds? Long ago, developers planned on creating new individual sounds for each individual hulls. When will we get the confirmation that new hull sound effects take place?
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Thank you so much for uploading V-Log 225.
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I know. That is not fair that developers did not mention any updated news about the new hover hull "Ares". I hope that this week's V-Log 225 will mention the current development state of this hull. It has gone past noon. No V-Log 225 yet? I am patiently waiting for V-Log 225 to go on air. Why does development plans are always kept secret for so long. I find that very unfair because I would like to know what the future has to hold for Tanki Online. I am always looking forward to a better and brighter future for Tanki Online. Goodness me. All those hours waiting and still no new V-Log. Please upload V-Log 225 on YouTube now.
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Please can you discuss about further development plans about HTML5 and the remake of all the current existing hulls and turrets. I want to know and learn more.
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