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Everything posted by RIDDLER_8
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The September 2019 challenge ends in just over 2 hours. Be quick to earn that last few remaining stars. October 2019 challenge will be a nightmare, so be prepared for it.
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For the next challenge, how about having UFOs and ghosts? That would be a nightmare challenge.
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I know that, but it would be good to have a number on the interface where a gold count could be located so that each players knows how many gold boxes they caught in the same battle, just like the number of points you make in a battle. That would help players know how many gold boxes they can manage to catch in gold rain events or any other battle. The gold box count must only be a simple number with a gold icon on the interface. I personally think that the GS (Gear Score) is not that important and should be removed from the interface. In its place, please add the position number of players in front of the interface, like with the Flash version.
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Please hurry up finishing your last tier. You have only 1 day remaining before the September 2019 challenge ends. This challenge was dazzling and I truly enjoyed it. Good luck and see you on the next challenge, October 2019 challenge.
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Can you developers please add the Team Juggernaut mode to pro battles. I want to play pro Team Juggernaut battles with my friends using custom settings.
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Assault did very good, but this game mode will be very successful too. Just wait and see.
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A moment ago, I was playing a juggernaut battle and the enemy juggernaut activated its overdrive next to my team's juggernaut and it went flying. Yes, it does fly. That's good.
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I understand. All I now know is that it has been confirmed that the Siege mode is actually that game mode which will hit the game this coming Halloween 2019. I just can't wait for it to try it out.
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Yes it will.
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Its a coincidence that this post was released on the same date as Twiggy's birthday. She is now 70 years old and still going strong. ================================================================================================================= What shall the next HTML5 updates bring? I hope that the interface shall be improved, and all bugs fixed. In general, I am so happy that maps like Tribute and others don't crash anymore with the HTML5 version. Question: How long will the Flash version of Tanki Online remain before being phased out?
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I won't keep posting. I am saying the truth here. The juggernaut mode is amazing and perfect.
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I like the Team Juggernaut mode that I can never stop playing it. I never get bored of it. It's so amazing. Please add daily and weekly missions for the Team Juggernaut mode.
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The loading time before battle is so short. That's what I wanted. I am glad that developers fixed the long loading time between juggernaut battles. Now I can join Team Juggernaut battles quickly, which is fantastic. Also, now, I have 50/50% chances on becoming juggernaut in every Team Juggernaut battles. I also have much better chances at staying alive for much longer. I am so delighted and pleased that you fix the juggernaut mode. Thank you so much for all the fixes.
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I have noticed that on my profile, the Team Juggernaut icon is missing. Please add the Team Juggernaut icon. Look at the picture below. There is no icon, so it cannot load. Please add an icon to fix that loading problem.
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I am so glad that the Team Juggernaut mode is in Tanki Online definitely.
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Siege is kind of Assault-like only for the (blue team base on Assault mode). The overall gameplay mechanics of Siege is somewhat different.
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I did not quite test juggernaut versus juggernaut with its overdrive yet. It should send it flying.
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Goodness me Maf. You keep merging my posts when I ask not to merge them. The captured player can attack enemies holding him hostage but enemies would either stand there or attack him if he tries to escape himself. This mode has a major difference for a team game mode. It does not have any platform bases for flags control points. It is similar to the Team Deathmatch mode, but the overall gameplay is different. Self destruct will not help you escape, because the Siege game mode would have only spawn points where you are kept hostage, which means if you die, you will respawn at that hostage base.
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It is perfectly normal for some juggernaut battles to sometimes be unbalanced due to the lack on players on a team. Usually, the matchmaking system replaces empty spaces when players leaves the battle, so teams are kept balanced. Juggernauts are killable. There's no problem on that. The team juggernaut mode is so perfect. More players can both become juggernaut and survive for longer. That's what I have asked for a long time since the solo juggernaut was released. The juggernaut tanks needs the drone I proposed and the gold paint with the defence shield. That would make juggernaut epic.
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So it is possible to send an enemy juggernaut flying into the air when you are juggernaut activating your overdrive next to the enemy juggernaut?
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New Game Mode: Siege Today, now that the Team Juggernaut mode has been released, I have seen something very strange and awkward in my game profile. I am not clearly sure if it is a bug, or a new battle mode coming soon. Let me explain this further. A moment ago, when visiting my profile RIDDLER_8, I something speculating that appears to be a new sneak-peak for a new game mode. This game mode is called "Siege". Take a look at the image below. Developers have previously announced in V-Log 222 that they were going to release a brand new game mode for Halloween 2019. I am not sure if (Siege) would be the game mode in question but I somewhat speculate that this is the game mode coming for Tanki Online very soon. How Siege will work: The Siege game mode will be a team battle mode. What Siege would consist of is that one player on each team is captured hostage by enemy tanks. On or more of you team mates would have to fire at your enemies in order to set you free from hostage and release you. When both teams are released the battle ends. The team with the most points wins. My thought on the Siege game mode: This game mode has a very interesting gameplay statistics which is very different from all current game modes. I really like this game mode and it is very original. If implemented the way I see it, then it would be a very amusing and different game mode than all the current ones. ================================================================================== Does anyone remember the Steven Seagal movies Under Siege 1 and 2? Under Siege 1: Well perhaps this game mode is that after all! Please DO NOT merge this post because this is a brand new, never thought of game mode that has different in-game mechanics. Thank you.
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Today, on September 27th 2019, the new updated Team Juggernaut mode has finally hit the game. I played quite a few battles and like this mode very much. Now I can survive for longer and have more chances becoming juggernaut as well as other players do. A short while ago, I wanted to play a Team Juggernaut mode in pro battles with my friends, but noticed that the Team Juggernaut mode is not available in pro battles. I find this unfair because many players will request it. All other game modes are available in pro battles, so please add the Team Juggernaut mode to pro battles. I do understand that the Team Juggernaut mode will need custom settings when creating pro battles for the juggernaut tank itself, plus the usual pro battles settings. However, that should not restrict the use of this game mode in pro battles. Please developers can you add this game mode to pro battles as requested. Thank you.
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I wonder, can juggernaut's overdrive be powerful enough to send an enemy juggernaut flying into the air?
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What is Siege. Is it the second planned game mode for Halloween 2019? This appeared on my profile. Also the Solo Juggernaut still remains on my profile, but it is renamed. The Team juggernaut is simply called "Juggernaut" on my profile. Why is this? Is the above image a bug or something normal?
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I have noticed that more players get the change to become juggernaut whilst players also have more chances of survival, which means that there is a perfect balance between staying alive and giving someone else on your team more chances to become juggernaut. That is 50/50 which is now fair.
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