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RIDDLER_8

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Everything posted by RIDDLER_8

  1. RIDDLER_8

    Get ready for the Discount Weekend!

    Goodness me. Only a 25% discount. That's not much. I would like to get a 50% discount so that I can buy more drones at half price.
  2. RIDDLER_8

    Ideas for Missions!

    Yes, weekly missions should reward players with 6 standard containers and 6 weekly containers, to be more fair to players.
  3. RIDDLER_8

    Tweaks to Overdrives, Turrets, and Drones

    If you use a repair kit and you get shot by someone, the repair kit will only repair 1000 HP of your hull's health. Otherwise, if you don't get shot during the repair phase, your hull will get fully repaired. For example, if you use Mammoth, then, the repair kit will restore your hull's health to 4000 HP, only if you don't get shot during the last remaining 3 seconds of repair.
  4. RIDDLER_8

    Tweaks to Overdrives, Turrets, and Drones

    Yes I agree with you. I like your juggernaut idea. Gaining hit points for damaging or destroying enemies is a brilliant idea to add additional armor to juggernaut. Like you said already, of course, it does not matter if you manage to gain 1 million or more HP if you successfully, continuously damage or destroy enemies on the battlefield. Your idea sounds great and makes sense.
  5. RIDDLER_8

    Tweaks to Overdrives, Turrets, and Drones

    No. For Hornet's overdrive, the repair kit will work as usuals for any hull. Hornet's overdrive will not affect the repair kit in any way.
  6. RIDDLER_8

    Tweaks to Overdrives, Turrets, and Drones

    Hello everyone. I always play Tanki Online every day and complete my daily and weekly missions as usual without skipping and days. Here on this post, I will give you my overview on the new "tweaks to overdrives, turrets, and drones". This update is good, there are mostly advantages and some advantages. Let me explain below: Wasp overdrive "N2 - Bomb". I am glad that Wasp's N2 bomb will neutralize Mammoth's activated force field. That means, that Wasp's N2 bomb will destroy Mammoth in the bombs radius. I really like the removal of the self damage caused by Wasp's N2 bomb that the player triggers, and also the 3 second countdown timer. Hornet's overdrive - radar. Getting battle points for Hornet has been removed. These extra battle points for Hornet must be brought back, but in a different way. The extra battle points should only be given during the active time that the overdrive is active and only when Hornet makes kills. Viking overdrive "Berserker". Viking's overdrive was supposed to buff turrets and make them fire ultra quickly. What a great shame that developers nerfed Viking's overdrive. Please buff up Viking's overdrive by making its active time of 7 seconds to 10 seconds and bring back the ultra fast reloading mode for turrets during the active time of the Berserker overdrive. Dictator overdrive - overload. Dictator's overdrive overload did not do much before, apart from spreading its overdrive to nearby allies in team battles. Now, Dictator's overdrive will reload allies overdrives by 50%. Dictator's overdrive would be much more effective it reloaded team mates overdrive at 100% full. Mammoth overdrive "AT-field". I have never noticed that Mammoth's AT-field overdrive did destroy enemies behind walls. I admire that change that removed this bug that tanks are destroyed behind walls, which does not make proper visual sense. Juggernaut's overdrive. Since the release of juggernaut, I have screamed that juggernaut was "too weak", unable to survive for a long time. I strongly believe that juggernaut still needs more armor, and it does need more armor to make it survive for long enough. Juggernaut's overdrive now pushes and flips enemy tanks over. The good news is that juggernaut's overdrive will fully repair its hull when activated and that its terminator railguns and 6 rocket striker will deal twice the amount of damage. What juggernaut needs as a new "protection shield" is the "gold - paint with unique shield protection only for juggernaut tank". Please read my topic here: http://en.tankiforum.com/index.php?showtopic=374477 Vulcan The Vulcan turret was a bit underpowered as I experienced sometime ago, now its been re-balanced to the correct level of power again. I don't mind too much the slight changes on some drones and alterations for Thunder, but those slight modifications were needed to balance the game properly.
  7. RIDDLER_8

    Ideas for Missions!

    Yes, I know. That was so unfair to have zero silver tiers with nothing to complete. However, I had to complete all my zero silver tiers to earn the Thunder XT skin. The good news is that I had almost one month of premium due to the April Fools 2019 gold boxes that I managed to collect to double the reward in crystals for battles and double my number of stars to finish the challenge early. It is a shame that the overdrives were not released during April Fools 2019. They were released a week later.
  8. RIDDLER_8

    Ideas for Missions!

    Yes, I agree with you. Please bring back the higher valued rewards for the silver tier on the silver tier challenge rewards.
  9. RIDDLER_8

    April 2019: The War of Thrones!

    Great. I hope to get them soon.
  10. RIDDLER_8

    April 2019: The War of Thrones!

    Yes, I have over 1900 stars.
  11. RIDDLER_8

    April 2019: The War of Thrones!

    Yes, I am on the Staries team. Will I win?
  12. RIDDLER_8

    Let's Discuss Juggernaut

    What would you say if juggernaut was going to be buffed up to 50,000 HP of armor?
  13. RIDDLER_8

    Let's Discuss Juggernaut

    I do admit it. Juggernaut must be strong in both armor and weapons, otherwise it's useless.
  14. RIDDLER_8

    Let's Discuss Juggernaut

    I also forgot to mention that the new hull overdrives does have a great negative impact on juggernaut. The new hull overdrives makes it easier for players to destroy juggernaut, but make it much more difficult for juggernaut to survive as well. Let's start with Wasp's atomic bomb. Wasp's nuclear bomb is supposed to be very strong to destroy all tanks in the radius of the nuclear bomb's explosion. However, juggernaut cannot resist surviving such a massive explosion on its hull. Juggernaut's hull must be buffed up with 100,000 HP to be able to withstand such a powerful explosion. Hornet's overdrive does not cause much of an impact on juggernaut, so I will not bother waste too much time discussing about the issue here. Hunter's overdrive disables all active overdrives and supplies and stuns tanks with an electric shock that discables their engines. That cause juggernaut to be briefly paralyzed, unable to move with makes it vulnerable for other players to have an easy kill just because juggernaut is unresponsive. For juggernaut to be able to survive whilst idle, it needs to have 100,000 HP of armor. Viking is has one of the deadliest overdrives out there. Its great for sprayshooting at enemies to save your team from losing, capturing flags, balls and control points. The problem here is that juggernaut's armor is far too weak to be able to survive attacks from Viking's overdrive. Just as I have mentioned about, my suggestion to make juggernaut a very good boss tank is to have its armor set to 100,000 HP of health, and make its weapons deal 4000 HP of damage per shot. Dictator's overdrive is like the old version of overdrives players had before. This overdrive has almost no effect of juggernaut's armor. Lucky you, juggernaut! Titan's overdrive, as well, does not deal any extra harm to juggernaut, but it protects Titan with a protective shielding done for some time. Great for Titan players being able to survive for sometime to deal many kills at once. Finally, there is Mammoth's overdrive which is supposed to destroy every tank it touches. Juggernaut is very easy prey in contact with Mammoth's overdrive, so it will be destroyed in the blink of an eye. Even if juggernaut gets buffed with 100,000 HP of health, Mammoth's deadly overdrive is no escape from this deadly killer overdrive. What I am asking and suggesting here in this post is not to nerf any turret, hull or overdrive, but to only buff up juggernaut's armor to 100,000 HP so that it can be really considered by players a "true boss juggernaut tank", as expected in the Tanki Online experience. I also ask for juggernaut's railguns and striker to deal 4000HP of damage, enough to destroy an M4 Mammoth. This post is not only for players to read, but also for developers to make notes of my "juggernaut suggestions", so that they can act on buffing juggernaut so that it really becomes a true warrior boss tank of Tanki Online.
  15. RIDDLER_8

    Let's Discuss Juggernaut

    Juggernaut is not immortal. Just by becoming juggernaut, its 100% possible to get killed right away as soon as you become juggernaut because all players point their Strikers using double damage against it. Unfortunately, juggernaut cannot resist surviving the immense firepower being applied at its armor, so my suggestion is for developers to add more armor to juggernaut so that it can survive heavy attacks from Strikers. Striker is not overpowered at all. All I'm saying is that players always equip Strikers and fire them at juggernaut using double damage. This behaves like a force of nature that juggernaut's armor cannot handle, so it dies immediately. Juggernaut also, needs a buff to its railguns and its Striker because I have noticed that it takes too long for juggernauts Strikers to load its salvo mode, and its railguns does not deal enough damage to enemies. The railguns of juggernaut must deal 4000 HP, enough to destroy an M4 Mammoth. The same goes for juggernaut's Striker, it must deal 4000 HP of damage when firing all of its rockets. Please developers do us all a favour. Please buff juggernauts armour and railguns and Striker. Thank you.
  16. RIDDLER_8

    Let's Discuss Juggernaut

    I have stated many times since juggernaut's release that the juggernaut tank absolutely urgently needs to have much more armor so that it can survive heavy attacks.
  17. RIDDLER_8

    April 2019: The War of Thrones!

    Is the War of Thrones still on?
  18. RIDDLER_8

    Cosmonautics Day Celebrations!

    The 20x gold rains were so much fun.
  19. RIDDLER_8

    Livestream tonight!

    I am so glad to have heard in the live stream that juggernaut will be buffed up. I hope that juggernaut will get more armor. However, one of the good news is that juggernaut's overdrive will fully heal the tank and flip enemies in the air. Well good. Players will have a better juggernaut experience. I really like the idea for the new hover hull. The hover hull has a sub-cannon that fires an explosive bomb shot that combines Railgun, Shaft and Striker. That's amazing. I love it. Can players equip any turret on top of the new hover hull?
  20. RIDDLER_8

    Cosmonautics Day Celebrations!

    I really miss the 20x gold boxes. Next time, let's have 30x gold boxes drop rates.
  21. I like the overdrive update too. Hornet's overdrive is supposed to show the health bar of enemies as well as giving Hornet the ability to see enemies behind walls.
  22. I like the new overdrives. It would be much better if all the new hull overdrives would become shareable with team mates in team battles. Why not improve overdrives by making each hull overdrive shareable with all team mates in team battles. That would be more effective when playing in any team battle.
  23. Please don't skip V-Logs next week. I like to watch V-Logs every week on Friday. This week, I d agree that there is a live stream. Please talk about HTML5 and the new hull that is in active development and what kind of overdrive this new hull will receive. Congratulations for the Masters of Parkour for players participating in those stunt events.
  24. RIDDLER_8

    Cosmonautics Day Celebrations!

    Please folks let me catch as many meteorite golds as possible. I need them all for today's sale on micro upgrades.
  25. RIDDLER_8

    Cosmonautics Day Celebrations!

    Gold will drop 20x as developers said.
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