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RIDDLER_8

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Everything posted by RIDDLER_8

  1. RIDDLER_8

    Artillery Turret

    I have Sky Broadband. This is the problem I receive: If this happens to you, please notify me.
  2. RIDDLER_8

    Artillery Turret

    Me too. I hope that there will be a massive sale of 90% for the first day of the Artillery turret's release. I am looking forward to this epic sale myself. I am currently saving as many crystals as possible for an epic sale on micro-upgrades as well. Please keep this topic open and active for as long as possible. When the Artillery turret is released, players will want to post comment, complaints and suggestions on this topic "Artillery Turret". You will need to wait at least 2 more weeks until the release date of Artillery turret. Just be patient. Yes. Because the Artillery turret has quite a long reload time, it needs to have a strong advantage. That is the ability for the Artillery turret to be capable of destroying multiple Mammoths, or else, at once. This turret has no left and right rotation movement, so players just aim up and down instead. The Artillery turret MUST feature a TARGET with GUIDED SHELLS to allow the shells to seek and follow the enemy target. If multiple tanks are in a group, too near each other, the Artillery shell will destroy them all with only one shell. Today my internet connection has gone down quite a few times. Did this happen to you as well. Then if it did, please notify me down here on this post. I have lost about 2000 crystals due to this internet connection problem. Tanki Online developers should create a crystal recovery system so that players can recover there lost crystals even after the battle round has finished.
  3. RIDDLER_8

    Supplies experiment #2 this weekend

    How about this supplies experiment: Double Damage - x10 more powerful Double Armor - x10 more powerful Speed Boost - x10 faster Mines Cooldown - 1 second Repair Kit - Lasts 1 minute
  4. RIDDLER_8

    Supplies experiment #2 this weekend

    During every weekends there should be one supply experiment but with different settings each time.
  5. RIDDLER_8

    Artillery Turret

    Sorry about rockets. Shells. The shells must function in a proper way with the turrets dynamics.
  6. RIDDLER_8

    Supplies experiment #2 this weekend

    This time I have some supplies left. I will try this supply experiment for myself and see if I like it this time.
  7. RIDDLER_8

    Artillery Turret

    Artillery turret - Usage The Artillery turret must have a laser with an indication icon that shows where the rocket will land. The mechanics of this turret must be made in a way so that it is user friendly. I am not sure how exactly the difficulty level would be for the Artillery turret's up and down movement. If the parameters of the up and down movements are too hard for players to aim at enemies before they shoot the rocket, this will be a great problem for them. I would suggest a lock-on target system for the Artillery turret that will make it fire guided rockets to make sure players successfully hit their target. The splash damage and power must be greater than all the other turrets in Tanki Online so that each rocket fired will give the players a 100% chance that their targets be destroyed when the rocket is fired. Guided rockets In my point of view, the Artillery turret must have a lock-on target so that players can lock-on their enemies before firing the rocket at them. Guided rockets will be useful for a turret that goes up and down instead of rotating left and right.
  8. RIDDLER_8

    Women’s Day Celebrations

    Shall the Artillery turret be released on Women's Day?
  9. RIDDLER_8

    Artillery Turret

    The 8th March 2017 is just around the corner. When will the Artillery be released officially?
  10. RIDDLER_8

    Tanki Online is on Steam

    I know Steam and its getting increasingly popular. Tanki Online is also available to play on Miniclip.com site.
  11. RIDDLER_8

    Legends Hall

    When topics are unpinned, do they still get followed?
  12. What was the purpose of this live stream? Please don't ever skip weekly V-Logs in the future. We need a new V-Log every passing week.
  13. RIDDLER_8

    Artillery Turret

    Probably a laser would help, but I am not sure about that. There should be a tutorial for teaching players on how to properly use each and every turret in Tanki Online. When the players successfully master the use of each turret, the players would earn a crystals compensation for each of the passed lesson.
  14. RIDDLER_8

    48hrs experiment with supplies this weekend

    Why did developers skip this week's V-Log?
  15. RIDDLER_8

    Artillery Turret

    I might be a developers, but I am not sure. However, the developers said in last week's V-Log that the Artillery turret would be ready to be released in a month's time. It's not that far away.
  16. RIDDLER_8

    Artillery Turret

    Someone quoted that the release date of the Artillery turret would be on the 8th March 2017.
  17. RIDDLER_8

    Artillery Turret

    When the Artillery turret is released on the 8th March 2017, there is no need to any more re-balance updates. Everything is now working to plan and the balancing between every turret is fine. There is no need for change anymore. Please keep all turrets as they are now.
  18. RIDDLER_8

    Artillery Turret

    Nice image impression above.
  19. I just can't wait for the 50% sale on micro upgrades.
  20. Isida M4 must have 10 seconds to deal damage to an enemy target. The 5 second damage pool is not enough. Please change it to 10 seconds, like the healing pool.
  21. Please stop complain about the new Isida. If you don't like Isida, then, don't use it.
  22. Why did developers got rid of vampirism? Vampirism is necessary for self-healing.
  23. Will Isida have an alteration for self-healing?
  24. Isida needs to have more healing power. It is still to weak. M4 Isida heals too slowly. Its healing parameter must be 840, like the damage. Have a look at the image below: My Isida is an M4 Isida. Damage - 840 Healing - 504 The healing of M4 Isida must be 840 just like the damage is 840. To have a balanced Isida, it must have the same amount of damage and healing points. So: Damage - 840 Healing 840 Both must be the same. Please take note of this and let the developers improve Isida's healing parameter.
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