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Everything posted by RIDDLER_8
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Lags are terrible. Please fix them.
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I am sure that you folks are queuing up to your garages to grab Paladin from your garages when it arrives after this early access. Then, you shall really take this awesome hull for a test drive. This time, it will be for real. A real test drive! I am so lucky to be amongst one of those lucky players to have earned a free Paladin MK1 hull. I have fully micro upgraded my Paladin hull to MK8.
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Yeah, we need an HD skin for Gauss.
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Lets patch as many bugs as possible.
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@nikunj04 I hope that this year, Halloween will be more exciting than any previous year, and that developers are going to be kind enough to release the bonk turret in players garage once it for all, and have something more exiting for Arms Race.
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This discount weekend was a whole lot of fun, especially with the discounts, that we did not get during the last ultra weekend. Next up is Halloween 2021. I am looking forward to it with its amazing discounts. Please do not forget to add a fun spoiler in next week's V-Log to remind players that Halloween 2021 is coming soon.
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My suggestion above is good, but we shall see what plans and final decisions developers have for the perfect battle time duration. My feedback helps though.
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I am aware that discount and ultra weekends are always a welcoming type of event. I really like the prolonged battle duration of 20 minutes. To be honest with you, I prefer longer matchmaking battles of 30 minutes. One thing that I have noticed is that when playing on a good winning team, with longer battle duration, I can manage to finish in first place more frequently as well as making high scores of 1000+ and earn very big crystal rewards that are above 1500 to 2000 crystals most of the time. That really helps me to earn better crystals rewards as well as maintain high scores which I really appreciate. Playing longer battles also means that I do not constantly being interrupted on playing in short battles with few players where I mostly lose and earn garbage crystal rewards and noob scores. I would prefer all matchmaking battles to last 30 minutes long with the exception of the team juggernaut mode to last for one hour. I am not being sarcastic here, but rather giving out my truthful opinion. In addition to longer battles, I do understand that controversy that some players have when playing battles that are too long for them because they have work to do in education and at the workplace. To solve that problem, developers needs to add a battle duration system so that players can choose how long matchmaking battles can last for. A timer duration system which has a minimum time of 10 minutes to a maximum time duration of 1 hour sounds appropriate so that players can customize the time they want to play in matchmaking battles. That would work in a similar way to the battle list that existed before the matchmaking system was released when we used to player Tanki Online on multiple servers in the old legacy Flash version. I know that Flash has been phased out, but that does not mean that future matchmaking battles can have an option to choose how long players wishes to play matchmaking battles. Players will be able to complete their daily missions as usual. The major difference is that players will have the benefit to choose how long they want their matchmaking matches to last if this benefit of a time customizer is added to matchmaking battles. That would work in a similar way to pro battles on how battle length is chosen before entering the matchmaking battle. The only difference is that the time can be customized by choosing a time duration button of a fixed time. For example, 10, 20, 30 or 60 minutes (1 hour) of battle duration time. That is similar to the system we had before the matchmaking system existed. Therefore, the old legacy battle list. All this is possible. Developers can program and find a suitable solution to make this happen, along with the new interface and game graphics that are expected to hit the game early next year. We shall see what time duration developers decides on after all those experiments ends, but my above proposal works best for me and everyone else if developed properly by developers according to my feedback.
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Is this how the clan system looks like with the new interface? Well, I kind of like it better than the current interface we have now.
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I also prefer 20 minute battles as well.
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Autocannon is fun. Fun fact!
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@Spy Yeah, we need a good smoky to kill enemies from a far distance.
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I just want to say that in the above rewards that I have earned for this challenge, that I got too many mines. I personally think that developers should reduce the amount of mines we earn in containers in favour of allowing players to earn more Tankions by opening them. That would be much better for me and other players alike.
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@numericable Thanks for supporting my request. It is true that Tanki Online needs more Tankions given for free to players in both weekly containers and in challenges.
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@Unleash Yeah we do need a more balanced game. Having new graphics will surely attract new players to join and play Tanki Online. If Tanki Online is to live on and progress for the foreseeable future, then it will need new graphics, which in turn is going to pull in many new players. Those players shall both be buyers and non-buyers. With the new graphics system in place, Tanki Online will not look anything like the current 2021 graphics, but something futuristic, which is what players demands to have an attractive and interesting game for all of us players to enjoy.
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I have completed all the special missions from this discount weekend successfully. Below are all the rewards I have earned: See those spoilers to see what I have earned in all the containers I have earned during this discount weekend: Thank you so much for this discount weekend. I now have upgraded my Paladin hull to MK7 and tomorrow I will buy all the micro upgrades so that I max it up to MK8 level equivalent. I also loved playing solo juggernaut on the Iran map, which is a very rare map to play on in matchmaking battles. This was so much fun. Next time, please make a special game mode with Freeze/Dictator combo on the Sandbox and Iran maps. That would be a whole lot of fun as well. Enjoy the final moments of this discount weekend, everyone.
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Will would add engine sounds to drones, because drones are strange not having any sounds? In read life, drones have loud propellers so it makes sense to add sounds to drones.
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Please, please, please give players more free Tankions.
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Will you create a boss of bosses tank? That is a super tank which has special abilities like a transformer tank that is much stronger and deadlier than juggernaut. Such a tank could be created with a brand new game mode that is longer than 20 minutes.
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@everyone We absolutely need much better graphics to pull more players in to play Tanki Online. That would be a major step forward to making Tanki Online so much better and attract as many new players as possible to make Tanki Online one of the world's most successful online games of all time. Despite this, of course, we absolutely must have a perfect new game interface to accompany with that.
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Just in the same way players earn stars by completing matchmaking battles, will you add Tankions for players to earn as well? Will you make a Tankions system based on players positions and or how well players played in any matchmaking battle?
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@Yveltal9 I agree with the 20 minute matchmaking battle duration. That would be better than 15 minutes. I also want more free Tankions so it would be better to have free Tankions issued when players finish matchmaking battles.
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Healing Shaft is weird. But cool.
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The drones looks good, but I think they should be in HD. That should be done once all XT and HD skins are complete.
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