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Everything posted by RIDDLER_8
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Shards reminds me of the containers you earn in 8 Ball Pool Multiplayer game on Miniclip. After winning a match of pool, you earn a free container. It takes a few hours to unlock, which sucks. Luckily, containers in Tanki Online are opened once you click on them.
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@vecky Thanks for reporting this bug. It should hopefully be fixed soon.
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There was a girl that used to be my girlfriend when I was in the school. I wish that I could play Tanki Online with here, and give her a Valentine's Day gift for 2021.
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This shards update is here to stay. Developers never remove such good updates. I am so glad that developers thought before me on adding a new currency so that players who are non-buyers like me can benefit on the profit of earning more standard containers for free. Thanks a lot for this shards update.
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@UnknownSinister I always help a lot. I was helping myself as well to get as many points as possible.
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I hope to see the next HD skin released next week. I do not want to wait too long for all HD skins to be released.
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Stupid Cupid is now done. Stupid Cupid - YouTube
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I got Crusader MK7 fully micro upgraded. I bought it today at 50% off for Valentine's Day 2021. I also have 23 containers from shards, and six weekly containers. Hooray. Tanki Online keeps getting better and better every day. Thank goodness for that. That is so sweet. I am saving up my containers for the next sale. For now, I'll keep them secret. I just want to see and experiment on how many containers I will be able to stock up until the next event or holiday.
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Nice V-Log 287. I hope that in the near future you will add very unique maps which are very big with very little obstacles. The reason for that is because I want to play on more open maps without having too many obstacles which causes me to bump and get stuck into walls, and also to have plenty of space to battle effectively using any turret.
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Developers added a new theme option called TO Dark so that users can now change the forum theme back to dark mode. I have change the default theme back to TO Dark, which I like best. Developers could add another dark theme called TO Green, which consists of a dark background and green text. That would be cool. There is still plenty of room here to add many more themes so that players can personalize the forum based on their favourite color combinations. Please add more themes.
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I have purchased Crusader at 30% off. Now, I can enjoy playing with this new hull. Crusader marks my Valentine's Day 2021 present.
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Now that there is a new currency called "Shards", it would be a great idea for developers to add a "Shards Paint" to containers. I wish that we could watch ads like with the mobile version in the browser version of Tanki Online. One advert would reward players with 10 shards. That is 10 shards per one hour for each ad watched. That is a suitable thing to add in the web browser version of Tanki Online.
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It would be a good idea if an auto-claim feature was added to this 100 shards feature gain so that players do not miss out on claiming containers.
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I have a brilliant idea that has never been though before when it comes to a new game mode. The new game mode that I have in mind would consist of a control point with a very large radius which is larger than the capture radius of the siege mode. Let me explain how this new mode will work. It will be very different from the usually played control points and the siege mode. Let me explain how this new mode variant works: The new game mode would be called "Habitable Zone". This means that players will need to be in the habitable zone to survive. The mode works by entering one of the three zones of the point. When players are in the zones, the experience points of players and crystals would go up in a rate of 1 second if the player is in the green zone. Below, I explain in full details on how each of the zones would work in Tanki Online. This new game mode is based on temperature zones around a point just like the habitable zones around a star. It does make sense to have a temperature zones consisting of a point to capture on maps. The point would take a long time to capture, so when the point is captured, the battle ends. In this mode, there will always be one temperature point on the map, and when the point is captured, there are no new points to spawn. Instead, the battle ends with either a win, draw of defeat, depending on how well both teams played in this team battle. The time that it would take to capture this point would be something like 5 minutes. It may take longer or less depending on how many of the team members holds the point. This battle mode would be suitable on large maps because the temperature point zones extends to 100 meters in diameter, so the maps needs to be big enough with little obstacles in the way to make this game mode work well and be playable on such maps. 1. Red Zone: When players enters the red zone of the point, players will heat up and burn. The burning effect would have continuous damage like Firebird and enemies will be destroyed when they ran out of health. What mainly kills players here in this red hot zone is the temperature, as well as players shooting at each other. Their experience and crystals points gain would be faster than 1 second, something like (10 crystals and experience points gain per second) but the players will burn until death if they remain in the red hot zone. Players will have a short survival time period of 10 seconds if they remain in the red hot zone for too long. The red hot zone is the first zone that orbits close to the shimmering hot point in the middle. 2. Green Zone: The green zone is the point's habitable zone. In this zone, players will not be affected by temperature damage. This is the zone which is safe for team mates to be in. Players will have a normal experience and crystals gain of 1 crystal and 1 experience point per second. In the green zone, players will never take any temperature damage because the temperature is not too hot, nor too cold to affect them. The green zone would be the middle temperature zone that sits in between the red hot zone and the blue freezing cold zone. 3. Blue Zone: The blue zone is no better, nor safer than the red hot zone. In the blue zone, players would freeze into solid blocks of ice which would be much colder than the freezing effect of the Freeze turret. Players would find it almost impossible to turn their turrets round or move their hulls. Players would suffer a slow rate of damage. If players remains too long in the freezing cold blue zone, they would get destroyed when running out of health. The blue zone of the point would have an effect which would give players a slow rate of 1 crystal and 1 experience point gain at every 5 seconds. Players would have ice crystals on their turrets and hulls due to the extreme cold in that zone. It will be possible for players to shoot at each other in team battles but almost impossible for them to drive or rotate their turrets. The blue zone would be the last zone on the outer rim of the control point. Now, that I have explained on how everything works in this new temperature game mode point, now lets looks at some picture examples on how the new game mode would look like in appearance to temperature on Tanki Online maps: When players are outside of the blue zone, where you are outside the point's range, players would not be able to capture the point, nor be affected by temperature. The point range would be 100 meters. That is 100 meters in diameter and 50 meters in radius. The radius is measured from the center to the edge. For the control point to have a visual effect that makes sense in Tanki Online, this point would need to have a glowing ball effect at its center, similar to a star in a Solar System. I have created this new idea on this game mode because I suggest that this proposal is the right thing to do to have a very unique battle mode in 2021 which will spark new excitement for players to enjoy a matchmaking team battle mode which focuses on temperature, not just teams fighting for a standard control point that players fight for in Control Points and Siege. This game mode would be different because of the much greater range and the temperature effects which will effect players in different ways. If this habitable zone game mode is implemented, that would take Tanki Online's dynamic gameplay and team co-operation to a whole new level. That's a new battle mode that is needed if Tanki Online is to move forward with new and exciting features for all players to enjoy. This is a brand new, never before though idea in Tanki Online, so this post does not need to be merged. Thank you.
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category Ideas for Hulls and Overdrives!
RIDDLER_8 replied to Ilia.ArchangeI in Ideas and Suggestions
I hope that Walkers will be developed and released sometime this year. -
A new V-Log is out now. Episode 287.
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The ratings and help pages have not been updated yet. Take a look at those links below: Ratings: https://ratings.tankionline.com/en/ Help: https://help.tankionline.com/en/
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I agree. Tanki Online in 4K would be better. For that, an ultra setting must be added to the settings menu.
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Tanki Online works fine now. Thank goodness for that.
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I just ranked up to Legend 54.
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ASL will always remain in matchmaking battles.
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