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ballet_magnet

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Everything posted by ballet_magnet

  1. ballet_magnet

    Let's Discuss Ricochet!

    My favourite autoaim issue is, that moment when you kill someone, and your next shot without autoaim goes in different angle and ends up in your face.. :D
  2. ballet_magnet

    Let's Discuss Ricochet!

    I didn't speak about my gameplay, but about the turret. I'm not sure, what do you mean, but if you bring it up: I hit with almost every round, I use walls a lot, and I finish mostly first in battles, not drugging, I'm still on Brigadier though, I'm sure later on will be way harder (M4 stuff, high protection, more skilled players, more drugging), the numbers already predict that. And you can (and should) always learn, so I'm open to learn if you have some good points.
  3. ballet_magnet

    Let's Discuss Ricochet!

    Rico has huge damage for the initial 5.3 seconds only! After that the DPS drops ridiculously, an m4 Rico with empty clip can only do equal damage (per second) with it's stock m0 modification having full flip. Still scary?? Another aspect to compare is unique features of turrets, other turrets have (mostly) unique features which are also upgradable, Rico has the same bounce for every modification, not getting better, the slight projectile speed boost not makes much difference. M3 to M4 upgrade is the worst by far for Rico (and Vulcan, but we all agree it's ridiculous ☺), while it's really expensive. The reason why you see so many of them is not because it's so op, but it's fun to play with. Bouncing shots is awesome, killing with an unexpected bounced shot is a real pleasure and a massive frustration on the other side :D. In general, it needs a little buff: range, clip size or recharge. Or upgradable unique feature of bounce, for example gaining some extra range with bounce.
  4. ballet_magnet

    Let's Discuss Ricochet!

    Offtopic, but guys, a 48h MU sale is coming tonight, don't miss that! Perfect time to get my m3 viking with medic kit, at least I will have a viable option for those nasty poly CP drug wars too with isida m3 (which comes 50-ish % cheaper now too, and ready for some discounted initial MUs). Sadly I can't MU my Rico, it's full already.
  5. ballet_magnet

    Let's Discuss Ricochet!

    Looking into the numbers Hammer just blew my mind. Upgrading Hammer m3 to m4 you get about double the bonus of the m2 to m3 upgrade, while this is only about half for Rico. Not just you can deal insane damage with Hammer m4, but you can do it way too often, reloading fast and to a quite far distance. M4 Rico definitely needs a buff.
  6. ballet_magnet

    Let's Discuss Ricochet!

    You lost me here! Probably a fresh butt wound is behind this nonsense.. :D When we debate about the skill a turret needs, we have to measure what extra performance a skilled player can add to it. This is by far minimal for Twins and maximal for Rico (maybe Railgun is close to it). About the protection he has a good point, protection and turret usage balance out each other: more people use Rico protection --> fewer people use Rico --> fewer people use the protection.
  7. ballet_magnet

    Let's Discuss Ricochet!

    I didn't notice that double damage of bounced rounds so far, but I'm pretty sure now it's not in the game. I prefer to go for a bounce because it really disturbs aiming if the push is coming from the side, people are not used to it.
  8. ballet_magnet

    Let's Discuss Ricochet!

    I'm not surprised this happened to dm tournaments,the reward was not enough to take the risk, especially if you are not a premium and the others are. They should add the normal battle fund (which grows as the summary score grows like in normal battles) to the prize pool maybe.
  9. ballet_magnet

    Let's Discuss Ricochet!

    The best turret in 1vs1 situations, best kill stealer, also one of the best support turrets. A little longer range or bigger clip would be sweet though.
  10. ballet_magnet

    Let's Discuss Ricochet!

    My first DM tournament, with Rico of course, I only use Rico since unlocked, bouncing shots brings a new dimension into the strategy, previously been on Hornet but the nerfs and 1shot kills forced me on Viking, which is pretty sweet, I will stuck with this setup in TO for sure! :) Btw I play with fixed turret and hate drugging, which makes me public enemy.. :D
  11. ballet_magnet

    Let's Discuss Ricochet!

    It feels like the range of rico got secretly nerfed recently. I could kill campers on the corner ramps from the central cage on madness before..
  12. ballet_magnet

    Ideas for Missions!

    Hey Riddler! Thanks for promoting the ideas! Is there any chance of a dev responsible for the game will ever see this? I hope.. I think it's enough to give them hints about the ideas, and let them work out the details. I'm sure these are ideas worth considering, but some could be a hell of an effort programming down, esp. those stunt ones. People would enjoy the missions a lot more and could even learn new skills to improve their efficiency! Just need to take into account that how these missions would affect gameplay, for example it would be a nightmare to fight for a win while my teammates are only trying to climb a skyscraper :)
  13. ballet_magnet

    Ideas for Missions!

    I would suggest new, cool mission types: 1. Kill flag holder 2. Kill enemy while you jump 3. Kill enemy while he is jumping 4. Multikills: kill 2 or 3 enemies during couple seconds 5. Kill with mine 6. Kill enemy who is on dd, da or speed 7. Perform a full forward or backward flip jump 8. Kill a flipped over tank 9. Finish a battle clean (without activating any drug) ;) Some people hate some mission types (maps or game modes) and some will surely dislike the new ones so there should be 2 alternatives offered to get a reward (preferably an old and a new mission type). I hope some devs will see this and consider about it!
  14. ballet_magnet

    Let's Discuss Hunter!

    Anyone can help me to compare M3 viking and M3 hunter shot swinging abilities? Acceleration, weight and height could make a difference in theory, but did anyone try it out which one is better to swing shots to larger degree up- and downwards?
  15. ballet_magnet

    What to buy? Which is better?

    Anyone can help me to compare M3 viking and M3 hunter shot swinging abilities? Acceleration, weight and height could make a difference in theory, but did anyone try it out which one is better to swing shots to larger degree up- and downwards?
  16. ballet_magnet

    Let's Discuss Viking!

    Anyone can help me to compare M3 viking and M3 hunter shot swinging abilities? Acceleration, weight and height could make a difference in theory, but did anyone try it out which one is better to swing shots to larger degree up- and downwards?
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