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Posts posted by Phoenix.Raised
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Re-balance update patch #449
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Changes to all M0 hulls and turrets:
All M0 hulls and turrets are now available from the rank of Recruit;
Prices of all M0 hulls and turrets changed slightly;
Values of all parameters (excluding damage) and protection decreased slightly.
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Changes to damage and protection of all M0, M1, M2 and M3 hulls and turrets:
Increase in damage and protection;
Changes don’t apply to M3+ hulls and turrets.
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Changes to micro-upgrades for all M1 hulls and turrets:
Number of steps decreased from 50 to 10;
Total step cost halved and equals the cost of the M2 modification of the item;
Speed up cost is 2 times higher than step cost on each step;
The aggregate value of steps and speed ups remains the same;
These changes apply only to M1 modifications of all hulls and turrets;
All existing and completed M1 micro-upgrades will be converted.
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Rental of Alterations
Alterations can now be rented for 24 hours for the price of 5000 crystals
Rent for real money removed
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Other changes
Bulk discounts for buying items of the same type removed
Discounts now don’t apply to product kits
Garage Info about product kits’ content simplified
- Bonus supplies removed from the kits in the garage
I am very happy about this re-balance update patch #449 because it reduces the amount of micro upgrade steps (from 50 to 10), required for M0 and M1 modifications. I hope that in the near future, developers will come to a final decision on reducing the micro upgrade steps of M2, M3 and M3+ modifications as well.
This reduction on reducing the number of micro upgrade steps helps players save up lots of crystals, but at the same time allow players to micro upgrade much faster than previous.
Players like me who wants to have all M3+ (M4) equipment in their garage must also have a reduction in the number of steps, 50 to 10 for M3+ equipment because M3+ equipment is the most expensive to micro upgrade, so a reduction of steps is what the developers must think and change in the near future.
Because of the reduction of micro upgrade steps, each of the micro upgrade steps for each of the parameters of turrets, hulls and modules have been multiplied by the number of points according to the reduction in micro upgrade steps to reflect those changes.
This is a very good re-balance patch update though. This is only the beginning of this type of update, so the developers have mentioned in this post already that they will apply a reduction on micro upgrade steps for M2, M3, and possibly M3+ modifications as well.
After daily server restart, your M3+ equipment will be less overpowered in battles then it was. Please try to understand that.
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What kind of stuff? Flooding?
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What are you doing here?
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lol something's telling me they will give us micro-upgrade sale soon. That players upgrade their M3's to "less powerful on the battlefield" M3+'s :lol:
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You don't like being stronger when you upgrade your equipment to M3+...?I am sure you guys can definitively understand why they made this change: All M0, M1, M2 and M3 hulls and turrets will receive an increasing of damage and protection. However, all M3+ equipment will remain unchanged. I am not too happy about this update because I am using use M4s :ph34r:, but it is definitively too strong against m3s. In a battle m3 just have a huge disadvantage against m4, devs just made this game fairer for non-buyers.
Non-buyers also upgrade their equipment to M3+
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The prices stay the same in total, don't they?
I said click, not the price in total.
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Never bought a kit in my career so not sure what I am losing, but I definitely like the cheap price to rent the alterations. I wonder if m3+ will get a similar Micro-Upgrade change, clicking 10 times is certainly faster and easier than 50 times.
And each click is more expensive.
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Changes in M0, M1, M2 and M3 hulls and turrets
All M0, M1, M2 and M3 hulls and turrets will receive an increasing of damage and protection. However, all M3+ equipment will remain unchanged.
Other changes
Bulk discounts for buying items of the same type will be removed, and discounts will no longer apply to product kits. Additionally, bonus supplies will be removed from garage kits.
Just when you think it can't get any worse, it can!
Don’t forget to tell us what you think in the forum!

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Thanks!
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Heavy is good, heavy is reliable. If it doesn't work you can always hit them with it.
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OK, when?1 vs 1?
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mmmmmm OK <_<
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No.Most profile views:
http://en.tankiforum.com/index.php?showuser=483646
I have no idea how he has so many :blink:
*lazy to type*
We do not accept that record since it is easy to set up by refreshing your profile page.
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Never hate your enemies. It affects your judgment.Did you mean your?I only fight people with who speak grammatically correct.
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Potato will be dropped soon
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Clan currency will be available to all clan members, no matter if they are buyers or non-buyers.The clan currency is not good enough because not all players are buyers. I am not a buyer. In my opinion, there should be a clan crystal currency for buying clan places using crystals.
This currency can be used for clan upgrades. Some of the know upgrades include bonuses on crystals and experience earned, entrance to Pro battles while lacking a pass, daily supply gifts and other special perks.
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What happened to Moe Greene?:o
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This: Adding new features to game.?I have seen somewhere buried in these forums, requests for hotkeys/macros to send things like team commands quickly and easily in combat.
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If you say so...
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Grass field
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[Forum Game] The player with no like on his/her post wins.
in Forum Games
Posted
I see...OK then, carry on.