Jump to content
EN
Play

Forum

ghost-guns

Tanker
  • Posts

    1 992
  • Joined

  • Last visited

Everything posted by ghost-guns

  1. Regarding the example above, those ranks are a long way from legend and less tankers will be on steroids. I think it was 4 or 5 years since I was at those ranks. Also, you can see that all players on both sides are putting in work and there is no one with a terrible k/d like 0-10. There is a sense of balance there and no one is completely helpless. At legend you get ridiculous instances where someone gets 35 kills in a short battle. When battles go bad, they go bad very quickly at the top rank. A fully upgraded titan with double armor is devoured in 1 second by hornet overdrive with booster drone. Thankfully not all buyers are so ridicuously op.
  2. ghost-guns

    Ideas for Maps!

    Is anyone else bored of the current selection?
  3. ghost-guns

    Quitting MMS battles before they are finished?

    If I quit it's usually near the start. I stayed until the end in a JGR battle this morning where it was 3 vs 8.
  4. ghost-guns

    Efficiency rating dropping like a stone

    How do the top players have such a high efficiency rating? Like this guy for example. Only 20 exp earnt this week but 15,776 crystals? https://ratings.tankionline.com/en/user/Yrap_cool Are they taking all of the fund from PRO battles (once everyone else leaves before the end)? None of this is making sense to me because I play an active role in the battle instead of camping all the time, especially in CP.
  5. ghost-guns

    Efficiency rating dropping like a stone

    My efficiency rating has gone down 20 points over the last month but I have done nothing different. Winning most battles, finishing in the top places with a positive k/d. I earn more crystals than experience points. What gives? The only thing I don't do is play DM, seige or juggernaut.
  6. I'm not sure about that. There's 16,965 online right now (16:52 BST). 2000 players is almost 12% of the player count. The total online is also declining.
  7. ghost-guns

    Let's Discuss Ares!

    Yes that's right, it goes on top of buildings. Also the hull could potentially hover above the line of fire of a firebird, freeze or isida.
  8. ghost-guns

    Let's Discuss Ares!

    Tanki is already on life support but this hull would be the final nail in the coffin. Ares users would simply equip magnum, get on top of buildings and lob bombs down all game long.
  9. Had enough, so taking another hiatus from the game before I lose my sanity. I explained my reasons over on the reddit forum but the topic has been removed so... that's nice?
  10. ghost-guns

    Auto-Cannon

    Smoky is less annoying since I put 40% protection up against it. Ricochet on the other hand seems powerful regardless of protection module.
  11. ghost-guns

    Let's Discuss Hornet!

    I've lost track of the updates on this game but yes they must all be using heat immunity. That would make it insanely op.
  12. ghost-guns

    Let's Discuss Hornet!

    Red hornet-booster vulcan user with double my number of kills (with vulcan but no booster or hornet overdrive).
  13. ghost-guns

    Let's Discuss Striker!

    Been using striker a little bit and it seems strong on standard settings. Upgrades 5/20, titan 20/20.
  14. ghost-guns

    Bugs and Glitches Reports [Closed]

    Whatever was done to the game last week has messed up the flash version. It just won't load. After 50 attempts I might get it to load in firefox. In IE my tank just spins around. In HTML5 I do no damage and lag like the early days of tanki online.
  15. ghost-guns

    Bugs and Glitches Reports [Closed]

    Flash version still not working. Crashed and gave me a black screen when trying to login this morning. Tried the html 5 version and I get the screen below. gg no wonder this game is dying. Only 13k online right now. https://i.ibb.co/P5YJC3r/tanki.jpg
  16. ghost-guns

    Is tanki overly P2W

    It's possible to win lots of games against buyers, but not if you are in a weak team. Unfortunately there is no balance in matchmaking so that is often what you get.
  17. The flash version has been very tempermental over the past week; sometimes with the game not loading at all. Coincidentally there players online seems to be down 3000 at the times when I log in...
  18. ghost-guns

    Bugs and Glitches Reports [Closed]

    I don't like it in it's current form.
  19. ghost-guns

    Bugs and Glitches Reports [Closed]

    There's something wrong with the flash version. It won't load at all. I managed to log on earlier this afternoon but I've had this problem over the past three days now.
  20. ghost-guns

    Complaint Book

    The flash version is all messed up. It won't load on firefox. On internet explorer my tank is spinning around in circles...
  21. ghost-guns

    9lrogka Amazing

    He blew his corona stimulus check on tanki.
  22. ghost-guns

    Wrong map - Leaving battle

    I tend to quit Wolfenstein straight away. I'm also not a fan of Yorkshire or Solikamsk.
  23. ghost-guns

    Let's Discuss Gauss!

    Both are fun to use. I find gauss easier to use on large maps (open space = more time to lock on) and I like to use magnum on small maps. It's a lot of fun on polygon or highland, but unfortunately matchmaking rarely puts me on those maps.
×
×
  • Create New...