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Posts
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Everything posted by ghost-guns
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What's with this rubbish update where I can only switch between one battle mode at a time? Before we could view all four modes on the battle listing. Man, there is just no point in these updates.
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What has happened to the battle listing page? There are no XP/BP battles anywhere. You cannot be serious. Is it a new update where I can only view one battle mode at a time?
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Dictator isn't trash. Dictator and hunter have the highest power rating out of all of the hulls. My M2 dictator with no microupgrades has over 1000 more "power" than my M4 viking... Vulcan M3 is also very good with not many protections against it... just a thought.
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Yeah the recent update hasn't worked. I'm still getting severe lags.
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I've got a range of weapons and it doesn't matter what I use, if an M4 isida or a bunch of them are invading our territory then there's not much we can do. Remember, I'm talking about the legend ranks here where the M4 isida will be healed by another M4 isida (on double damage), and both will have 50 protection against rail, ricochet or whatever is most popular turret.
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Yeah I know all about this stuff, I have almost 2 million XP! I was facing this smoky head-on with titan and it was knocking me about. I return back to head-on and I get knocked off again.
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That isn't my experience at all. I used titan yesterday and it was getting knocked all over the place even when I positioned the tank "head on". Tanki have done it on purpose to make everyone buy hunter.
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Yeah decreasing the reload would help as well. I personally think it is overpowered and a detriment to enjoying the game. It shouldn't be able to one-shot a full M4 medium hull. Everyone uses supplies now all of the time. I don't like using shaft.
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Magnum isn't the most powerful turret, but it's influence depends on the map. On a smaller map like gravity or highland, there tends to be two or three magnums so the effect is magnified. If they are part of a strong team then I keep getting spawn killed which gets really annoying! My solution is to decrease the blast radius accoding to the distance the projectile has to travel. If the projectile has to travel all the way across Serpuhov and pin point a target (high skill) then allow it a large blast radius, if it just has to plop a projectile a short distance (low skill) then decrease its blast radius. I find shaft annoying because I can spawn and equip double armor on my M4 viking, only to get one-shot right from across the map. Isida is just too much. Most blowouts are caused by a group of M4 isidas on double damage. My solution would be to decrease its DPS and give it back some minor self-healing abilities.
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I have been playing this game since 2013 and this is without doubt the worst celebration I have seen. The game has become an absolute sham and I am convinced the developers are simply using this game now for practicing their computational skills in preparation for other projects. You would be a fool to spend real money on this game now as the product is poor, unreliable and its parameters are constantly changing.
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The latest update is going to cause me to break my mission chain and ultimately stop playing tanki online. Missions are too much hard work as I am randomly sent to any battle and it can take a long time to complete said mission. This is not enjoyable.
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The best hulls to use railgun with are wasp and hunter. Hornet, viking and even titan are all incredibly unstable and get knocked around by smoky. Can't comment on mammoth or dictator as they are only M2.
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What on earth are the tanki developers doing? I don't think they care about this game anymore.
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It doesn't feel like halloween on tanki because I don't actually play DM battles unless it's a misson. -_-
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I can't believe my titan can get pushed around by hunter. Not only that, but titan wobbles like crazy when getting hit by smoky. Why do the devs love hunter so much?
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Definitely. I have to "shop around" to get a fair battle. Also, why do buyers want to catch gold boxes?
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Most probably! He's usually wearing liquid metal and ruining RIO games.
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Any chance of bringing back the 2016 map this week?
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Just won six games in a row with this bad boy, even when they put a mult on our side :D
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Strong username to turret ratio.
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I voted 10% competitive and 90% blowouts. If I browse through the non-PRO battles now I see a tribute CP battle which is 97-10, an aleksandrovsk TDM which is 31-9, bridges CP 96-35, highways CTF 3-0 with one team having a bunch of players with 0 score.. I could go on. It's very difficult to get a good, balanced battle that isn't in PRO battle mode. Many times I've been in aleksandrovsk CTF and it's gone 10-0. People prefer to join the winning side for the crystal payout, making the weaker team even weaker, then there are supplies which are ridiculously OP and always have been and horribly OP turrets like isida and magnum. Once a group of clan members join a battle I know it is game over in 99% of cases. My favourite map is skyscrapers CTF in PRO battle mode but there only about 7 of us who play that map on a regular basis. For some reason people prefer to be cannon fodder :unsure:
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The garage is taking forever to load.
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The game balance is heavily skewed in favour of magnum, shaft and isida. The latter is really annoying because there's nothing I can do against an M4 isida on double damage. It can drain all of my HP in a split second and it's the favourite of clan takeovers. Shaft is too OP because it can one shot an M4 Viking, Hunter or dictator. Magnum... yeah that gets on my nerves too depending on the map although it's damage isn't as severe as shaft or isida. The tanker "FlipFlopper" is super annoying.
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Just got this bad boy at M3.
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