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Everything posted by ghost-guns
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I'm actually enjoying the game more these days... lots of supplies from the 3x mission chains and I finally have decent equipment to use in battles. Of course if they introduce the match-making system then that's going to ruin everything.
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Has anyone tried the combination of titan, smoky and precision targeting system? Seems like a very OP combination at all ranks.
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I can't remember what the specific overdrives are but I bet hunter, mammoth and wasp get the "best" ones as they're the least used hulls.
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I honestly think twins is a lot more powerful but ricochet is possibly better on larger maps because of the range.
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Nice D/L with Mammoth M2 With Viking M4
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I got one-shot by shaft, even though I was using viking M4 with double armor. Shaft M4 with double damage = 6000 damage Viking M4 with double armor = 6000 armor -_- Didn't viking used to have 310 armor back in the day? I think it should be bumped up from 3000 to 3100 as it's ridiculous to get destroyed in one shot...
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True but you could say the same for every turret in the game apart from shaft. I find it difficult to play without supplies activated unless my team is dominating.
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Ricochet with alt is like a more powerful version of smoky. It can fire long range and deal a lot of damage AND have good impact force. Twins deals a huge amount of damage but it's range is much shorter.
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Ricochet is the only turret I have which I'd make M4. The MFS alt gives you more range and damage but the reload is a bit slow. The quicker reload at M4 would probably make this turret an absolute beast.
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It's taken me years to finally get viking M4 so I can't ditch it now :unsure:. I will just get mammoth or titan depending on their hull alterations.
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All the updates ruined the game when there was only one update which needed to be made (make supplies less powerful).
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Isida users who follow the buyer around like a love struck puppy.
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In general twins is better for defence whilst ricochet is better at attack. Sometimes it doesn't matter as I was switching between twins and rico in a few battles today and I was still getting killed within a few seconds of spawning. It's frustrating that the power of supplies overshadows skills or any turret characteristics.
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Spawn... then survive for 10 seconds before being killed by OP drugs. What a pointless charade.
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Yes I'll get stable plasma if there's a sale. Twins is actually very strong so I take back what I said before. I still prefer railgun though... far more relaxing.
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I think the triple rewards were simply to encourage people to keep playing over summer. We all know that the number of players online has dwindled significantly...
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I'll get stable plasma for certain, but I don't think I can apply both alterations at the same time?
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Hmm, got to say I don't enjoy using this weapon. First of all, it definitely needs the stable plasma alteration as I've self-destructed more times than I can remember. It also doesn't have the range that I'm used to with railgun or ricochet. This was my best performance but like all legend battles I was fortunate enough to be on the stronger side.
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Tanki gave me a personal discount so I just got twins M3. I bought 30,000 crystals for £1 so I could get it :ph34r:
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Good topic. Having lots of supplies has enabled me to play the game a lot more. The only tanks that can get away with not drugging much are shaft users. I've amassed quite a lot of supplies and missions are quite generous at legend rank so I should be ok. Dependence on supplies is one of the reasons why this game is dying.
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I never ever see Rio battles these days.
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How come popular maps like noise and Rio have been moved to the PRO pass?
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When did firebird get so strong?
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Edit: FINALLY M4.
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Still a top class weapon if you're prepared to drug
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