After hearing what mafioso said and thinking a lot when i got banned just for saying + <_< i came up with an improvement for the update which if implemented will reduce the number of dislikes for the update and will cover nearly all main negative elements of this update lets begin
After reading Mafioso’s post I came up with another idea !
So basically the purpose of this update is just to allow people too choose the looks and protections separately. Now I would like to take you to all the negative aspects of this update
1-Light Format is something beloved by many of our esport players with the new update it is gone
2- Further more other players which are growing cannot take part in M2 XP/BP and further more new Players who buy wasp in future will not be able to play with 10% instead they will have to play with 0% and get 1 shoted at several times.
3- Those who bought paints in the past will have better protections and can even have 50% without the need of micro-upgrading
4- Too high costing
Some of the most common problems are these
Now coming towards my Idea as I described the purpose of this update is just to allow people too choose the looks and protections separately.
So why not separate the older paints protection and looks intead of coming up with new modules !
So basically Needle Paint had 48% Smoky 25% shaft and 20% ricochet these protection can be added in the game as a module and the look can be sperately added in the looks so if someone doesn’t like the looks of needle he can pair needles protections’ module with the looks he want , get my point ? So this step will be taken with all paints in the game before the update. of course the current modules (after update) will not be removed they will also remain in garage and more new textures May or May not be introduced for the current module. Now this will resolve problem 1, 2 , 3 now coming towards problem 4 “too high costing”
Well if you look at Zeus it costed 250,000 with the protection now it costs 500,000 without protections so My idea is that the most pretty and exotic look will be no more than 100k looks will have a maximum price of 100k no more than that thus prices of looks will have to be reworked now coming towards the expense of modules. before the update the most expensive paint costed 300k and it had 4 protection modules so Depending on the modules each protection module will be no more than 200k for example needle’s protection module will maybe cost 120k the best Module will cost 200k and all the current modules which have a 35% from 3 turrets will cost 200k as well , those who have 2 will cost perhaps 100k and those who have 35% from 1 turret will cost perhaps 35k or something like that . ofcourse prices will need to be tested.
A cut short to what I said: Basically the older modules for example of zeus 50 fire 25 smoky 25 freeze should also be available for purchase in the protection section and the current which were released after the update will also stay thus if they stay more textures (ugly and pretty) will be created. The price of a paint combined with its Protection Module and Look should cost no more than 300k , this will fix all the problems just devs will have to work a bit hard on making new looks.
So after reading this all why is maximum look only 100k and protection module only 200k because if u combine the most exotic look and the best protection it will cost 300k and the most expensive paint before the update also costed 300k
A cut short to what I said: Basically the older modules for example of zeus 50 fire 25 smoky 25 freeze should also be available for purchase in the protection section and the current which were released after the update will also stay thus if they stay more textures (ugly and pretty) will be created. The price of a paint combined with its Protection Module and Look should cost no more than 300k , this will fix all the problems just devs will have to work a bit hard on making Paints , if they do.
Hope devs consider this and implement this and you guys understand what im saying ;)