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Mr.Designer

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Everything posted by Mr.Designer

  1. Mr.Designer

    Episode 300 of the V-LOG!

    You were complaining that Challenges are "boring", etc., so here are your DESERVED Challenges with way more expensive Battle Passes and only a bit better rewards.
  2. It would be nice to have something like this in game itself, or at least what each augment change: reload, damage etc. (like it was in the past), not only description of augment.
  3. Mr.Designer

    Drone and Supply changes

    Maybe this update "solved" problem at low ranks, but created another one at high ranks. Supply power shouldn't depending on drones, but on ranks. At Recruit supplies should have only 50% of it's power (or even less), going up to 100% at Legend. You gonna say it still would be unfair for lower ranks than Legends, but even though, it wouldn't as much difference as 20/20 vs 0/20 drone currently.
  4. Mr.Designer

    May Holidays are here!

    HTML5 and Parkour ?
  5. Mr.Designer

    What is needed to be tested

    Also Trickster drone got reworked, it's like booster and defender but for speed boost (70% more speed at 20/20). I think it will be even more OP than Crisis, because with Crisis you can't use speed boost and armor simultaneously, while with this drone you can, what makes Crisis kinda, useless?
  6. Main (or even only) problem with Heat Immunity is that, it let Vulcan's Incendiary band all time shooting and igniting targets without taking any damage, also this augment's disadvantage is "Ignites only when self-heating", so here comes simple but effective solution - No self-heating (result of using Heat Immunity) = no igniting the targets.
  7. Mr.Designer

    Tanks in Space

    Do we have to complete today's special mission to get next one or just enter the game tomorrow? Because i see time left for today's <Earn 5 000 score in battles> mission is 18 days.
  8. Mr.Designer

    Suggestion For Striker HD

    I doubt they will. They said they'll make HD skins which are like Ultra skins while keeping it's Mk7 look, and what they actually made? Skins which aren't even similar to Mk7. Hornet is only HD skin which looks exactly like Mk7, but other HD skins...
  9. Mr.Designer

    Where is Juggernaut Mode in Pro Battles?

    This mode can be added to pro battles, with all these experience multipliers in matchmaking, power-leveling in pro battles lost it's sense. Why would anyone make 12/8 kills, while on matchmaking he will get the same amount of experience for just 1 kill? (same about priv battles, 120/80 private battle kills = 1 matchmaking kill, what is the sense?)
  10. Yeah, it's possible to parkour on HTML, but it won't be as good as Flash parkour anymore. Magnum OMP is dead, in most of tricks tank flipped at least one time and was in 90* position, also bullets no longer penetrate your own tank. Overall, really good article, well explained how to parkour even with these physics. Big Like from me.
  11. Since Flash got "closed", i started playing on Mobile version, and i couldn't find any good combo which wasn't that hard to control and effective in battles, but suddenly in one battle one guy was dominating whole my team, and it wasn't any EMP or AP turret, but Striker with Uranium augment. And after this battle i started using it, and it's really good, even more than good, sometimes i can finally make some really good scores from mobile version. Uranium augment have slow missiles, but good damage, with my striker it's ~2400 and ~1200 when opponent use DA, (auto-shooting helps a lot, but from PC it would be even easier to use it) and biggest advantage of striker is that almost no one use protecion against it.
  12. Mr.Designer

    March Challenge II

    I think it's because in-game lags, sometimes when magnum hit close to you, you get whole damage from it, because other player directly hit you, but on your screen he didn't.
  13. Mr.Designer

    Episode 292 of the V-LOG is live!

    Critical damage in more turrets sounds interesting, and yes it will solve problem of OP Railgun augments in some way, but can't it be done in way easier way? Railgun's Hyperscape rounds increase damage each time shot penetrate tank, so EMP, AP, Stun, Cryo and Incendiary rounds would apply status effects only if shot penetrate other tank (teammate for example) before actual target. The same can be done to thunder, hugely decrease splash damage range (only for these augments), and make only splash damage apply status effects (it would be a bit similar to Ricochet AP). These two solutions would be way easier to implement than adding whole new mechanic just because 2-3 turrets.
  14. The only and most effective solution to really nerf hopper at gold box events, is to make it can't collect gold boxes for 5 seconds since overdrive was used, or until it land on something. Ability to jump away and save yourself, capture flags or score goals isn't enough?
  15. In my opinion developers should add skins to turrets/hulls which have least skins. Wasp is best example, last time it got new skin was 6 years ago, while Hornet and Railgun recently got it's 5th skin. I know it might be based on popularity of turret/hull, but why there is situation where one item keep getting new skins, while other item's latest skin was added 6 years ago?
  16. Mr.Designer

    [FTL] FeatherLike

    Congratulations! Well deserved Official Club status
  17. Mr.Designer

    Let's Discuss Augments

    Cyclone is really good augment, but in most cases over half of it's damage is wasted, during mad tanks when hulls had 2 times more hp this augment was one of best options to choose, but now it's only worth to shoot mammoths, or defenders. I don't know if Cyclone augment doesn't deal biggest damage in tanki (except Railgun's Hyperscape rounds, and maybe buffed Isida), Mammoth Mk8 with Defender and 50% Striker protection barely handle Cyclone + Booster, even Shaft's Heavy capacitors + Booster isn't that powerfull against Defender with 50% against Shaft.
  18. Mr.Designer

    Horrible Augment Ideas - Have Any?

    Electromagnetic Rounds (Thunder) Each shot deactivate enemies' supplies for 5 seconds Reload: -50% Min damage: -40% Max damage: -40%
  19. Mr.Designer

    5 Reasons to pick HTML5

    HTML5 have many advantages over Flash but why players still prefer Flash? 1. More handy interface - Flash interface is way better, you can see everything at once - Chat, be in garage, check missions, friends, shop, battles list. And HTML? You have to go back to lobby again, again and again. 2. Better camera movement - It's more stable on Flash. 3. Better physics - Parkour is impossible on HTML5 version, so if developers won't do anything about that - bye-bye parkour. 4. It works on old, very outdated Computers. - What can't be said about HTML5. I know Flash is outdated, but why can't developers make HTML5 be as good or even better than Flash? They've been working on the Flash version for 10 years and now they just throw it in the trash? Couldn't they copy the interface from Flash and make it more modern while keeping it's handiness?
  20. Mr.Designer

    Bugs and Glitches Reports [Closed]

    It appear on each account or only on one? Because about 1-2 years ago i had same problem, and it was happening only on one account, on another account i hadn't such bug. So i wrote to help@tankionline.com, after some hours they answeared and asked for my in-game nickname, and next day (after their another answear) when i loged on my accout, this bug dissappeared.
  21. Mr.Designer

    Bugs and Glitches Reports [Closed]

    Hello Yesterday i open Tanki Client, and everything was as always but, when loading bar went to end, it stop loading (screenshot) i thought it can be problem with client cache, so i clear it, then opened Client once again, still nothing, when i opened cache folder while client was loading any file didn't appear here, also i was able to delete TankiOnline folder in %appdata% while client was open (what i couldn't do when everything was working), i reinstalled client multiple times, downloaded it from different tanki main sites (RU, EN, PL) and it still doesn't working. I have no idea how to fix it, any solutions?
  22. Mr.Designer

    [FA] Fallen Angels

    Welcome to the recruitment section of the FA team! Here you can send applications in order to join our club. The requirements are writen in the google form - Click. Recruitment Status: OPEN Parkourists: Recruitment OPEN Spectators: Recruitment OPEN Editors: Recruitment OPEN Designers: Recruitment OPEN The answer to your application will be send to you via discord within 14 days. We wish you the best of luck!
  23. Mr.Designer

    [FA] Fallen Angels

    @Mr.Designer @zdochnuta_mucha - @NosZay @Noice @rtr @Callux @Mammon @SpectralSoul @o_o @Peach @Morgue @Easter - @Sentry -
  24. Mr.Designer

    Masters of Parkour 2019 Winners announced!

    I got one question. What if an team get into finals, and they won't be able to take part in finals because of, i don't know, time zone or trip at this day, and just won't be able to take part in finals, so such team won't get rewards including special paint?
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