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Posts
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Everything posted by DieselPlatinum
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Bruh, I've been waiting for the end of the challenges event, and then you do this.
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So it sounds like this new challenge will take place right after the current one has ended. RIP.
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I don't get why people dont like the weekly containers and regular containers flipping. The only thing that I don't like about this update is the fact that firebird wasn't on this list.
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I honestly don't think duplet was nerfed.
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I'm not worried about the kind that just attack for a split second and then move on. I'm worried about the kind that'll chase me all over the map till I die.
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I'm not satisfied with the balance changes, firebird has been left untouched.
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I don't know why, but when I look at this skin, the first thing that comes to mind is giraffe.
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I really hope not, it just kills the game faster than anything else.
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Funny how sledge hammer rounds got nerfed but firebird didn't.
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Guess I'm wrong here, but why would anyone would spend that much time for something that'll drain their supplies and energy?
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What Was Your Reaction When You FIRST Saw a Gold Box?
DieselPlatinum replied to Rocket_Raccoon_XXX in Archive
I don't remember, all I know was that it was back in the day when drop zones didn't exist yet. -
There is no way anyone can earn 500 stars in a day unless they used hacks and botting software.
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Not noise though unless it gets a huge remake. Same with Monte Carlo and Edinburgh. Deathtrack should replace bobruisk.
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I can't wait for the current challenges event to end.
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I got it thinking it was the turret with the big bang explosion which I later learned was the turret thunder. At first I didn't know that shaft was a sniper turret, thought it was the railgun.
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It will be nerfed when enough people buy it and fully microupgrade it.
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[Forum Game] The player with no like on his/her post wins.
DieselPlatinum replied to Dawn.of.Legend in Forum Games
Good boy B) -
This is one of the reasons why I don't like to play with marshals or higher ranked. I call those ranks the exploit ranks because of all the exploits that happen up there.
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Then why should any other turret get a damage increasing alteration?
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You have no idea what a thunder user goes through, so why don't you just shut up since your opinion here irrelevant because you don't use thunder. ;)
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Ok maybe 75% more damage is a tiny bit too much, maybe we can get it down to 50%. But then the reload increase would have to go from 100% to 50%.
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Only for the shop and then containers though.
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Fixed.
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Most turrets have alterations that increases damage in some way or form. Firebird has 3. Freeze has 2. Isida has none. Hammer has 3. Twins has 1. Ricochet has none (unless you want to count splash damage addition as increased damage). Smoky has 3. Striker has 2. Vulcan has 1. Thunder has none. Railgun has 3 (maybe more if you want to count it's piercing ability). Magnum has 2 ( automated gunpowder loading mechanism, and mortar). Shaft has 3. All turrets should get at least one alteration that increases damage other wise it's just injustice.
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