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Everything posted by DieselPlatinum
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I can leave those battles that have m4 players, but sometimes MM thinks I have a fighting chance against those m4 players, so it puts me right back in it. I don't even grind in pro because I know exactly how pro treats its players who put effort into the losing team. So I just do missions in MM, only play pro if I want to test something out.
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You forgot to mention that isida attack energy drains faster than firebird.
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Buyers at low ranks may have a bigger advantage but that doesn't mean the free players won't do well, and like I said, those ranks go by quickly. Up here it's as if you have to buy to stay competitive with legends with m3s and m4s because MM puts you in these kinds of battles.
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But it's a good way to fend off nearby enemies.
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There's not many super buyers at the low ranks. Newbies with patience and determination can still prosper, besides the low ranks go by really fast. The high ranks are the real problem, there's many players who exploit the games flaws for their own personal gain. Buyers have a real advantage up here. And it takes ages to rank up to get the next upgrade.
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Honestly, smoky already has plenty of alterations.
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You can try boreas or ant for light hull, and bulldozer, guardian, or challenger for heavy hull.
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Then how do you explain the fact that firebird is everywhere?
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And this is what happens when Maf gets total control of himself. :ph34r:
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Technically Viking is a cosmetic as far as I'm concerned, I have used Viking for years, and it's not as good as it used to be. Hunter has all the benefits except maybe looks. Viking may have 0.5 more units of speed, but hunter has 300 more units of weight which helps with the stability. Plus I hear that hunter has a faster acceleration than Viking.
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No they were the day before
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An example of how game can run perfectly WITHOUT MATCHMAKING
DieselPlatinum replied to CabbageRoll in Archive
Ok so why not rename the current ASL to Attackers VS Defenders (AVD) And make a new version of ASL where there is 3 flags on each team, one ball and many control points all over the map. -
Similar to how I was back in September. Except I was desperate enough to buy it for a 25% discount.
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What if they were using a light hull or the hammer was using the booster drone?
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An example of how game can run perfectly WITHOUT MATCHMAKING
DieselPlatinum replied to CabbageRoll in Archive
That's what I meant, but they shouldn't just make the modes that you mentioned exclusive to pro battles, they should also make ctf and tdm exclusive to pro battles as well as these two mostly have spawn killing in them. -
I think they need to add another benefit to the alteration like maybe the ability to penetrate through tanks, but damage on the next tank in line receives is only 10 to 25% of what the previous tank received.
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Standard hammer is weak TBH. Probably because of damage not being high enough. Even slugger is weak because of the slow rotation speed.
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An example of how game can run perfectly WITHOUT MATCHMAKING
DieselPlatinum replied to CabbageRoll in Archive
I don't think it was so much of MM that's the problem but how and in what circumstances it was implemented. -
I think the compact fuel tanks and the incendiary mix should swap unlock ranks and prices.
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Casual players used to be more competitive with the old mission chains.
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You should know better than to take advice from YouTube videos, for all we know, the YouTube couldve just edited the video to make it seem like firebird isn't so bad.
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The double funds are what made the Crystal missions during these star events bearable. Soon the double funds will be gone but the star event wil stay for a few more weeks, and the Crystal missions are gonna be close to impossible to do.
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Adds in protection, done. :ph34r: Lol, I'm jk, what if duplet real disadvantage was doubled reload time? Firebird needs a huge nerf in burn damage.
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I wish I was facing the kind of firebird that you're describing, because if I was, then I wouldn't even have to complain how ridiculously OP it is. But nope, the only firebird I see nowadays are the ones that Chase me all over the map until I die even though there are more viable targets nearby. At least with thunder you need to be aware of your surroundings, firebird can just point the turret near you and you'd still be losing health.
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Well, this is interesting, I have a choice between two m3 kits (raiden and justice) Raiden is $15 cheaper, looks awesome, has a turret that I know how to use extremely well, a module that will give me ludicrous protection against that turret, but an extremely unstable hull. Justice has that hull that is better in almost every way than raidens hull, looks decent, but I haven't quite mastered the turret it has, and the module it has will protect me against just one of the rarest turrets in battles, and it's $15 more expensive. This is literally the most important decision in all my time playing TO.
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