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Posts
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Everything posted by DieselPlatinum
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I think I might plan to get one more m2 module for the Halloween sales. I got shaft, railgun, and thunder protections which are m2 and a hammer protect which I think is m1. So I'm interested in getting a short range module. Between fire and twins, which module do you think would be more effective?
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I think the last personal discount I got was on m2 fire for 35%. I just felt like that in the near future, it was gonna be OP again. And it sure is OP now. Funny thing is that the only time I used it was in a MM Iran battle and a couple parkour battles, and that's it.
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I think the OD should be removed altogether and the hull rebalance update of October 2016 be reverted.
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Or it could be a bug. But either way, it doesn't remove the fact that it needs to be fixed.
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Lol, I think everyone already knew that. :ph34r:
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And I already posted an idea in the I&S section.
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Valid 7 module slots, but gradually reducing protection value
DieselPlatinum replied to OKDad70 in Ideas and Suggestions
7 protection slots? :O That's more than half of the turret selection in the game, even including mines. Which is ludicrous. Makes for a dull and boring gameplay because it would take more time to kill them. And slows the growth of the battle fund. -
I can't even have my search narrowed down a bit? Aw man :ph34r:
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Is it a MM map?
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valid infinite charge + Firebird overheats / Freeze self-freezes
DieselPlatinum replied to sensei_tanker in Ideas and Suggestions
For firebird, every second that it overheats, 250 hp will be deducted from the health of the hull. -
1,2, and 3 are obvious. 4 is a bit tricky, and I don't remember seeing number 5. I feel like the 5th one is a troll. :ph34r:
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Actually cologne needed the change because both teams spawn points were all crammed together.
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The only way that they could've gotten the module that I could think of is that it was a legacy module before the big module update of this year. But I am not 100% sure.
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Should be retitled as "Show Skins on Profiles"
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Yeah I agree, GS tells me nothing, so I might as well walk in blindly. At least the old display told me about that person and how I should defeat them.
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K, I'll try that. Which guy? The Viking with rail or the mammoth with 44% protection against freeze?
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Would it be possible to turn down the brightness of the firebird stream in the settings?
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I think the overdrives are a huge mistake altogether.
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Best and most informative vlog in a while.
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A slight improvement in reload would it OP? :huh: All it really would do is reduce the number of situations where you have one more shot to kill the enemy but you also have to deal with the clip reload time. Just when your clip reloads, you're dead because OP firebird burn got you. At least hammer isn't and won't be like railgun where you can just shoot from afar. You have to get close to the enemy and sometimes you succeed and sometimes you don't. With railgun, you always succeed because of the range. ;)
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But it made hunter OP. It is the most versatile hull in the game now with rocking ability. At least when still had its old stability, it didn't have the kind of rocking ability that hunter has now.
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Firebird is literally the only turret that requires less skill than twins and lobbing shots off ledges with magnum IMO.
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#re-old-viking
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I strongly disagree, speed is not an important stat, we can neglect it a bit, but if we neglect weight, then we won't be able to hit a Damn thing. This is true for Viking, it used to be the most balanced hull in the game. But ever since the stat switch of Viking and hunter back in the rebalance update of October 2016, Hunter is better than Viking in every way, but people don't realize it.
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No wonder people want a firebird format. It's ridiculously overpowered :O
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