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Everything posted by DieselPlatinum
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What Is Your Opinion About the Current State of Tanki Online?
DieselPlatinum replied to Maf in Game Discussion
Yeah, if you're a mid to long range weapon user, the last thing you want is to die and spawn on an island that is crawling with enemies. Opposite is true for melee to short ranged weapon users. Spawning mechanic in this map is basically a gamble. -
What Is Your Opinion About the Current State of Tanki Online?
DieselPlatinum replied to Maf in Game Discussion
1) more than that. The only places suitable for such an abomination are the trash bin, then the dumpster, and finally the junkyard. 2) it'll take a lot more drastic changes than just that to make this map actually decent to play on. -
Why are the impact force and recoil numbers in decimal form?
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For me, the most frustrating thing when I come up against this turret is that impact force coupled with its firing rate. The most annoying thing when using it is that it's range is too short.
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What Is Your Opinion About the Current State of Tanki Online?
DieselPlatinum replied to Maf in Game Discussion
1) but what if the titan is in a prime camping spot and has all the entrances mined up? 2) there are other ways this could happen such as what @wolverine848 mentioned, which was one team having a better internet connection than the other team, as well as a horrible game mode like ASL, and an average GS difference thats large enough to consider it may be why your team is just getting squashed. 3) I would rather give dictator a reflection ability that makes some shots of the enemy bounce back into their face. Juggernaut can have dictators current ability to stack with its other benefits. Now that I think about it. TX did have a system where the battle would not officially start until everyone was fully loaded into the map. That was a nice feature IMO. -
What Is Your Opinion About the Current State of Tanki Online?
DieselPlatinum replied to Maf in Game Discussion
2) It can with certain things. The only things on Viking's Overdrive I've seen that pose a real threat when inside the dome is LCR and RD Railgun and Magnums. The Magnum does a lot of damage to whomever it hits and the wide splash damage range allows it to disrupt repair kits within the dome. LCR Railguns deal similar damage to Magnum with the ability to pierce its enemies for great damage, very good at M4 where the penetrating power is 100% or close to that. They are the only ones that can kill an unprotected heavy hull in the dome at fll health. The other turrets can weaken them in the dome or kill unprotected light hulls, but the strongest ones are the Railguns and Magnums. 3) All of this is disregarding the impact force the players in the dome receive during the Viking's Overdrive, which affects their ability to fight back against the Viking. I won't recommend Vikings use on on the players in the dome unless it's the final few seconds or it just ended, but it still works as a soft counter. 4) Hornet and Hunter are the hardest counters. Hornet lets you ignore it. Not your teammates, they'll still be dealing 2.5-10% of their damage. Hunter disables the dome and takes off any DA they may have had and cripples them for a short bit. Don't forget enemy Titans can use their domes as well to counter the first Titan's dome. 1) this is what happens when you don't watch your HP. If I were that titan and my HP falls under 2/5, I would be going to the nearest wall that I can find that allows me to still be under the protection of the dome or where I can get back to the dome fairly quickly. 2) magnums reload is super long even with Vikings OD. So I wouldn't call them a threat. Railgun with LCR on the other hand I'd be a lot more worried about. 1st off railgun firing rate with Vikings OD should be nerfed, and 2nd, altered weapons should be reverted to their stock versions when Viking OD is activated. 3) yeah, sadly as a Viking user I have to ignore the titans because they can plop down their domes. 4) hunter has to get in close, so it'll likely be spotted. And of course titan can counter another titan, that's just common sense. -
What Is Your Opinion About the Current State of Tanki Online?
DieselPlatinum replied to Maf in Game Discussion
1) the titan can just bring a hornet, mammoth, hunter teammate with them. So that they have the advantage again. 2) Vikings OD cannot brute force a titans dome despite what anyone says. 3) then that's the fault of the titan for not bringing a dictator or isida ally and also for using repair kit when it's under attack. 4) hornet OD is literally the only effective counter against the dome. 1) what if they have better cover than you? 2) what if they're behind cover? 3) What if they place it next to you and your only hulls are m0? 4) the Gauss could have booster drone or hornets OD. Also does not solve the fact that it can lock onto you without you knowing. 5) and what if the titan has allies with those hulls protecting it? -
What Is Your Opinion About the Current State of Tanki Online?
DieselPlatinum replied to Maf in Game Discussion
On paper. Sure, in practice, they seem to fail. Also it depends on where in the enemy base they set up the dome. If they set up in a really good camping spot, then they're gonna be in the enemy base for awhile, especially when a dictator is accompanying them. If they set up dome in the middle of the map, then that probably wasn't the smartest idea then. -
What Is Your Opinion About the Current State of Tanki Online?
DieselPlatinum replied to Maf in Game Discussion
1) spawn camping, long range turret-double damage-hornets OD, planting bombs in the heart of enemy base (works too well in beginner and low ranks), Gauss turret itself, titan setting up dome in enemy base. 2) anyone who says that is basically lying. -
What Is Your Opinion About the Current State of Tanki Online?
DieselPlatinum replied to Maf in Game Discussion
Just straight up using an overdrive is not an exploit. An exploit is a "tactic" that works so well there's no counter against it, and it doesn't require a software. -
What would make the HTML5 version awesome FOR YOU?
DieselPlatinum replied to theFiringHand in Archive
It's pretty kind to me. Maybe have an option of which camera movement we want? -
What Is Your Opinion About the Current State of Tanki Online?
DieselPlatinum replied to Maf in Game Discussion
I don't hate the game. I just hate what the devs are doing to it. It's going from P2W to exploit 2 win or abuse 2 win ( E2W or A2W). -
What would make the HTML5 version awesome FOR YOU?
DieselPlatinum replied to theFiringHand in Archive
I think he's talking about when the battle ends. -
What would make the HTML5 version awesome FOR YOU?
DieselPlatinum replied to theFiringHand in Archive
Here's my list: Also would be nice to actively engage in the battle while the garage is loading. -
Devs implementing something useful. Or caring about the game balance.
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Stick it on Viking and it'll put enemies in burn mode for awhile assuming they survive all those shots.
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1) You do realize that the devs can make the challenges produce an infinite amount of missions, right? 2) this is not what challenges are supposed to be. Challenges are supposed to present different types of challenges. Missions are the best way to make these challenges live up to its name. When new players see tanki doing challenges, they'll be expecting having to do different things for rewards. When in reality these so called "challenges" are nothing more than grindfests, then they'll be heavily disappointed (and rightfully so).
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Depends on the difficulty of the mission. If the mission is to collect 5 double damage boxes, then you'll just get 1 star. If the mission wants you to collect 15 double damage boxes, then you'll earn 3 stars. If the mission is to kill juggernaut once, then you'll get 2 stars, if it wants you to kill juggernaut 3 times, then you can earn 6 stars.
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Ok, @TheCongoSpider, Gauss doesn't need a laser to help it aim better. It's barrel does that for you, just need to adjust your camera angle. Striker has a laser because it doesn't have a barrel sticking out the middle of it though it could be a bit more invisible. Sure shaft gets more area to focus on, but it still has to move up and down manually. Gauss has the auto aim advantage.
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Still uranium.
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Saw one of Taspens vids yesterday, in one he was using incendiary mix alteration and holy crap, you could go through 4 or 5 enemies one by one while continuously spewing out the flames before you run out of energy or you die.
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This is the reason why online tanki became a P2W game and the community is getting smaller and smaller.
DieselPlatinum replied to flaw03 in Archive
Yeah, dictator is the best way to go about in the beginner ranks because of its overdrive. -
I'd rather have stars be earned through a mission system than through battles. And having challenges less often would allow devs to put in more prizes like paints, skins, shot effects, etc, while making them more special and not ruining the quality of the battles as often.
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So now devs are abusing their double challenges in a desperate attempt to bring the player base up, even if it destroys the game. In reality everyone is tired of them. Do something new, don't just repeat the same failure. 2x funds brings in more players than challenges do.
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This is the reason why online tanki became a P2W game and the community is getting smaller and smaller.
DieselPlatinum replied to flaw03 in Archive
But what if theyre not mistaken? Then it would be best to assume that the devs botched a conversion to an unneeded update so bad that there's no way to recover from it except by reverting the update.
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