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Everything posted by Blackdrakon30
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Hmm I dunno.... .... maybe because we are mature teenagers and adults? Just a crazy idea. :ph34r: :P
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Well, DragonOfStorms, our main leader, essentially died went missing. I suppose he left Tanki and the Tanki Online forums, and didn't remember to follow up or say a goodbye message. Or maybe something actually happened to him in real life. KillerGnat has just been busy with some stuff in real life I think. Zen (Sagittarii) and the Crested Dragons are most active out of all leadership.
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Nice article! I really like how you broke it down for the hulls as well, I think many would only choose to write analyses for the turrets. :ph34r: I don't fit description of Viking, Mammoth, Hornet, Isida, Twins, Railgun, Striker, or Shaft I ro cry in corner :(
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No objection to accceptance.
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What? Multing? :ph34r: On a side note, happy birthday @AshsPikachuDwij! :)
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- Minor gramamr edits (Changed "cystals and so" to "crystals, so", "it's" changed to "its" for possessive form, etc) - A few really minor word changes/additions to clarify author's meaning - Changed font from white to standard (White font is crazy hard to read, please don't use it for the main text!) - Changed font size to 14 (Just makes it slightly easier to read) Approved. Nice job with the article! A little opinionated for my tastes, but I definitely appreciate the good coverage and viewpoint of how the kit worked out for an actual player, rather than the hypothetical capabilities of the kit. My one question would be did you have the article name as "Kit Review: Electra" intentionally? We changed the title to "Kit Review: Voltage" instead, but it can be changed back if you have a strong preference.
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Patch Update #441 - Changes to Isida, Hammer and Shaft, and other changes
Blackdrakon30 replied to theFiringHand in News Archive
I have to agree. The turrets are being gradually blended by the removal or addition of features. Just look at the addition of splash damage to Twins and removal of self-healing on Isida. The turrets are losing a lot of what makes them unique. I understand the goals of the developers, but know this: A metagame can never be perfectly balanced. There will always be something that is the top dog, one superior turret that has the best statistics and best matchup against other turrets. Nerfing everything is a very short-term solution since it just makes other turrets proportionately stronger, which leads the them being nerfed in the future. Definitely a cycle. At any rate, we'll just have to wait and see what happens. -
:lol: Excellent choice of username my friend. That pun, smh nug
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Believe me , it isn't worth the potential hell that you might induce. :ph34r: Sure parents will almost always love you (if they are good parents, anyways), but some things just shouldn't be done. Let's just say that the money is better put towards things that might benefit your life more than some short-term happiness from drugging on Tanki. ;) Gab speaks the truth. :lol:
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Thanks mate, I finally passed the Candidacy stage after writing my Flash Flood article about the Artillery turret. Also, Valentines gift has been sent. :ph34r:
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Well, I managed to avoid the temptation to buy any new hulls, turrets, paints, protection modules, alterations, or MUs during the sales. :ph34r: Although I did get a 100 Supplies kit since I needed it pretty badly. :P But I really need to save up so I can get M3s right away when ranked a few times more.
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Valentines colors super pro to be honest. WHO'S READY TO LOVE FOR VALENTINES DAY?
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It's just magical hax. Pay no attention to the impossibility of the situation. :ph34r: It might make you go insane.
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[Special Review] Flash Flood: First Look at Artillery
Blackdrakon30 replied to Blackdrakon30 in Newspaper Archive
It could be tested, but we can calculate it right here and now pretty easily. We know the Artillery can launch projectiles at a range of approximately 45 props, possibly further. The Silence map (according to the wiki) has the dimensions of 29 props by 24 props. Therefore you can assume that Artillery can easily shoot anywhere on the Silence map as long as you can make the arc high enough to travel over the obstacles. -
I do personally agree that it seems unpleasant to not be able to turn your turret, but I don't mind the looks too much. And it'll be good enough in battle that it'll probably do just fine at annoying people without being able to turn its turret. :lol:
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The EN Newspaper presents a new Special Issue article: --- Flash Flood: First Look at Artillery --- #ShamelessAdvertising Waw
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[Special Review] Flash Flood: First Look at Artillery
Blackdrakon30 replied to Blackdrakon30 in Newspaper Archive
Brand new Flash Flood article about the new Artillery turret is fresh off the press! Enjoy! -
Congratulations! HD is slowly taking over the Newspapers Probably me lol, although not for very long. I've got other things to do on Valentines day as well. Like writing, multing, breathing, sleeping, etc. :ph34r: Everyone should use purple, pink, or red colors this week until Valentines day. :D
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I have less issues with this topic being bumped since it's one that remains useful for all Tankers, but please don't just go around bumping articles. You may be a Helper here but that doesn't mean you can bump just to say minor edits. :P
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/me advertises for the sake of Tofu, ro read this article about clan peoples. :ph34r:
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:lol: This felt true to me on so many levels.
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1 Word: l3RIB3RY :ph34r: :ph34r: :ph34r:
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Same to be honest. I'm used to playing with Twins in a very mixed close-range mid-range combat style, and taking all the close-range part of it out sucks. Especially because I'm now helpless against Firebirds and the splash damage doesn't even actually splash enemies that much. <_< I'm going to try and get the new M1 alteration, so that I can use normal Twins again. At least I have the range alteration already which makes it slightly easier for me to use Splash. :ph34r:
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I believe this would mean that the map must at least host 16 players, or 8 on each team. Not sure though.
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Wheeeee quotes!
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