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Everything posted by Viking4s
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Hell yeah, this is luv
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The thing is you don't get to choose as it is already a done deal. The only choice you have is which hull you will select for your battle. Being a Viking player I prefer the way it is proposed for Viking.
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Those timing are for the test servers only.
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I learnt from the best. My master Yis would be proud. :) Half of it was already written a year ago :ph34r: The TV series is coming back this year
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The idea to use the Alteration feature to create new game-play is genius. They could also help to create some inventive Parkour tricks. The alterations that I am not keen on: Explosion in area - meh ok you would damage several tanks but nobody wants that, we prefer a straight kill. So not really useful. Fire Mine - if it does not kill you straight away, what other battle advantage can it gives you that a normal mine would not? Same as above idea. Mine forward - meh, what are you looking for with this idea? Maybe if you plan to let drop mine from bridge to mine the lower level, that would be easier to do. If you meant throwaway mine, this would be more interesting, I would give it the same distance as the Rugby ball. Invisible Mine - meh, the mines are kind of already invisible. Nice alteration idea Freezing Mine - this one I would use. It will slow down the tank that pursue you, in corridor it will give you some time to escape and if another tank behind the freezed one that's even better (2 tanks slowed down). If a normal mine do not kill, this one would at least buy you some time for escaping. Impact Mine - lol best idea, let's have those medium hulls flipped too :D, it is currently not fair that only light hulls to be flipped with mines. Other ideas for Mine's alteration Could also add the following existing idea, but that could be added via the alteration instead of creating new supply: Stunt mine: immobilise tanks for a few seconds. Similar to the Freezing mine but you won't need a freeze module protection with that one. Smoke screen mine: not new idea Flash mine: blind you for a couple of second. It is similar to the stunt mine, and not good for the eyes. Spider mine: Tanki X, but it is quite a funny one. Sticky mine: someone suggested that above, could explode when get closer to enemy tank and damage them if close enough. Throwaway mine: this would be more interesting than the mine forward, I would give it the same distance as the Rugby ball. Shield mine: Activate a temporary invisible force-field wall (4 x 4 meter square) that stops any shots. Purely defensive, any tanks could go through. Mine decoy: when activated it will looks like a flag or a rugby ball - instead of a real mine. meh this need more thought.
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Yes many bugs with the Titan's OD
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Sad to see you leave. GL for the future.
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Well, the dome shield was for the red team tankers, Blue for the blue team tankers and it was white in DM.
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The second part is coming :)
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Great anime
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Here > Ranks Icons It is weird that the rank image topic is separated from this one.
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It worked on the titan's shield, but 4 seconds after the shield was back.
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The Keyboard - Part 2 [The Twilight Zone]
Viking4s replied to Viking4s in The Keyboard - Part 2 [The Twilight Zone] Writers' Corner
The Keyboard [The Twilight Zone] "There is a fifth dimension, beyond that which is known to man. It is a dimension as vast as space and as timeless as infinity. It is the middle ground between light and shadow, between science and superstition, and it lies between the pit of man's fears and the summit of his knowledge. This is the dimension of imagination. It is an area which we call The Twilight Zone." — Rod Serling Read Part 1 here Part 2 The next day, Jānis went to the Institute and attended the lessons as usual, and left as soon as the last course was finished. Back to his rented bedroom, he jumped straight onto his computer to complete the usual daily missions. But against all expectations, he could not repeat the skills he had exhibited the day before. A feeling of frustration built over the growing hour of play. Something was off, but he could not tell exactly what. He paused and held his head between his hands, with his eyes fixing the bewitched keyboard’s back-lighting waves. His eyes stopped over the functional keys, the flashing button from yesterday’s evening was not emitting any light. It was an ordinary button like any other; the only particularity was the icon on top of it: a stylised white fist, like you would see in an Instant Messages emoji. He pressed it on and off. The intermittent flashing would blink when the button was activated. “Hum, weird. What is the function of this feature?” he pondered. The teenager recalled that that same icon was displayed inside the pop-up of the Active Gaming Emulator screen message. Feeling hungry, he left the desk, grabbed some junk food and started nibbling some bacon flavoured crisps. After snacking, Jānis returned to play TO. Astonishingly, all his shots were pin-point to their targets, his maneuverers were tight and clean, his skill was restored - the magic was sparkling anew. Despite enjoying a gorgeous moment, he was even more mystified than before, “Why the inconsistency in the level of play? How can I control it? If I can’t master it, it’s of no use to me.” Even with his revived prowess, the frustration was surging back. After a moment of deep analysis, connecting all the clues together, a striking idea, as estranged as incredible, shook his train of thoughts. When he played at his best, the special button was activated! Was the Active Gaming Emulator solely responsible for his increased skills?” he speculated. Once logged on a random battle he put to the test his theory, playing with and without the enhancer feature. Quickly it became apparent that the keyboard had a significant impact on his gameplay output. Jānis could not deny it as the results were as clear as crystal. Highly curious and very excited about what he discovered, he experimented further to understand how he could use this to his advantage. He found out that no visible program was associated with it, so it should not be detected by the EC (E-sport Checker). The device did not appear to be a hacking tool either, rather an interface granting a fast exchange of information between the game and his mind. He could not explain the exact process, but it looked like the keyboard could anticipate his thoughts and actions, like slowing normal time or accelerating his mental processing, providing a more acute response than a player could normally attain. That was an absurd idea, but Jānis didn’t really mind as long as it worked, that was all he needed as a proof. One annoying point was that the enhancement worked only on TO, the intermittent light simply refused to activate on other games he attempted to play. More importantly, his ego was torn apart, he could not accept the fact that the keyboard was doing all the job and not him, the skilled e-sport player. To prove that he was still in command he decided to look inside it and see if he could learn more about it. The careful investigation of the inside revealed nothing special, which he had basically anticipated. Still in the quest for information, the boy called the Help Service of the electronic company. After a couple of seconds, a phone attendant greeted him, and a short discussion ensued. “What is this Active Gaming Emulator system on my keyboard?” He asked bluntly. The female assistant replied in a neutral tone: “Dear client, I will explain these details one time and one time only. The AGE, a patented mechanism, uses a time dilatation effect to borrow some of your future time and add it to your present time, giving you additional room to perfectly adjust your gameplay. You, and only you will benefit from this, any other player will not experience this boost at all.” “Hum?” Janis articulated and scratched his head. “Taking time from your future? Come on, this is pure science fiction.” “There are a couple of rules to follow,” the voice informed him. “Firstly, you cannot use it more than one hour per day. If you play longer than the intended limit, the time borrowed to your future will be charged exponentially. Secondly, important games, such as play-offs, semi-finals and finals, are charged ten times more. Finally, the effects are not reversible, once the boost is activated, your used time will not be refunded.” “You are kidding right!? It’s a prank surely.” The young boy terminated the call, in a hot-headed move. Jānis was annoyed: “Who do they think I am? A kid? This was a total marketing stunt!” The boy was now convinced that he was an excellent player. The keyboard was just faster than the previous one, and the AGE system made his movements even swifter. In conclusion, his low performance moments were just bad luck, or a lack of concentration, nothing more. Though, I will leave it ON just in case… TBC... -
A bit laggy :D due to Titan's Overdrive bug Viking OD is ok.
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