Jump to content
EN
Play

Forum

Viking4s

Tanker
  • Posts

    9 527
  • Joined

  • Last visited

  • Days Won

    42

Everything posted by Viking4s

  1. Viking4s

    Complaint Book

    Merged
  2. Viking4s

    New Missions, Drones Update

    You can still do that. It takes more time and yet it is more rewarding. Beside it is harder for everybody, not only you. It takes more time for me too, and I compulsively want to complete more mission. We assume harder = more gonner, while TO expect more people playing longer. It's 2 different POV. If it is not working then they will adjust. You get used to be cater for and then when things get a bit harder.... I agree it hurts, especially if you focus on one aspect the increase difficulty which is in fact an increase time to spend on the game.
  3. Viking4s

    New Missions, Drones Update

    It is a competitive game, if you start to use mission as a life buoy, oh boy, you are in trouble you better get smarter and stronger or quite. Complaining for mission with more reward because you cannot play seriously the game... do you really want to play or not. zat is the question. I remember story line game where you died in the middle of the story and you had to start allover again from the start. Doing so you actually get better and smarter at it and then finish the game. Not every player can be a good player and should not be. There is only one number one and the rest are followers. I am guessing like everybody else but, but unlike others I do not affirm to hold the knowledge. I reiterate the rules of the games for those who seems to forget them. I don't buy and I can stay competitive, and i'm not the only one.
  4. Viking4s

    New Missions, Drones Update

    A player plays 2 hours per day. A casual player plays 20 minutes every 2 days (3 battles). Feel free to make our own estimation. So one player = 12 casual players. It all lays on the ratio of players/casual, however you or me do not know that number. However TO does have all the data and has the dedicated manpower (see analyst pic on this topic Tanki online team) to analysis and assess the data and see if TO meet their target or not. If they are short they will tweak the rewards and difficulty. If they are happy with the value they get then they won't change it. Simple. I do not have the data, so I can only do guess work. Obviously more of all type of player is positive. Mission chain are to me better than before by providing more option to casual and non casual - you don;t have to build reward over time, only as your rank increases.
  5. Viking4s

    New Missions, Drones Update

    1. If a player have only a short time allocated to play TO MM then tackling a long mission is not the best (unless the player wants to do it over a couple of days), they should try to focus on a shorter/easier one. The missions have different levels of difficulty and distributed in a randomised way so they won't have often 3 short/easy missions. 2. Mission are bonuses, they are for players who wants to get more out of the game they like to play, so any player can choose to bother or not about them. Imagine how you would play if they were no mission and play. The more you play the more mission you completes, the more supplies and perks you get. A casual player can still play MM, obviously if you play less you gain less, but their contribution to the game is minimal. On the other hand the game, via the mission, will rewards the loyal player, because if a player play longer in MM then you will have more battles and consequently less waiting time it benefits all. IMO the missions are for the casual player to get to the next level and step in and stop to be casual but a regular.
  6. Viking4s

    game is literally unplayable

    Nobody can go of topic faster than you. Congo. I already have my favourite paint. The color of the king.
×
×
  • Create New...