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Posts
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Everything posted by LittleWillie
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Can you really be this obtuse? We all know a scant handful of players got in the site. That does not change the FACT most of us cannot. YOUR situation is not the typical situation. So stop telling people bad info. SHM.
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You have the 100$ utterly backwards. SMH. Giving a tiny group of peiple an advantage over the vast majority is the very definition of "unfair".
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Technical problems happen. What is inexcusable is the utter lack of information out of the Tanki Gulag. Customer relations? What's that?
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Posted 30 Jul 2018 - 13:34 samee_turbo, on 30 Jul 2018 - 08:17, said: answer someone NO! OK?
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Faction has noting to do with it. Bogus rumors get started all the time. Well... I've lost about 10 starts now, added up from different accounts. As always I am charmed TO. These War FUBARs you give us are examples of why I never send you any money. Though I doubt you will not top the royal screwing you gave me in War #1. As for War #2 it should be clear this turn should be voided. The War can start a day later.
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Well I cannot delay doing my missions any longer. I just lost one star because I was ready bit TO was not. So much time has been lost from Turn 1 they have to delay the start 1 day. This is ridiculous. And TO wants us to pay real money for this. Rotsa ruck roo rRussian roobs.
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I am still unabvle to access teh War site am I alone?
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Well at least I know it is not me doing something wrong. SS DD TO DOA
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Did you read tha rules?
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It is a case of not being able to fight back. In the case of Magnum is it LOS. In the case of Freeze it is paralyzation. It is a differnt reason but the effect is not being able to fight back. Both are now paired with high damage weapons. It makes no sense.
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Well if you would normally earn 15 Starts / day this is a great value. That gives you 5 more Containers/day during the war. That can add up to many more than 20 Contoianers. If you would be a 3 Star player but with ES you go for 15 Stars instead. That seems to be a better deal than just buying containers directly with cash. You would earn 2 more Stars / day of the war. That's is still cheaper than buying 20-24 Contianers directly,. Plus you get an extra 50k. These are good values if yo want to focus on one account. If you are building say 3 accounts you get 9 Containers for 15 Stars. That's almost like owning the ES itself. So to me tis seem slike reasonable pricing from TO.
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I just posted this exact same point in the "Game Balance" thread. Being rendered unable to fight back is the #1 things online games will not stand for. Beat me, OK, but I get to fight also. This is why Magnum is hated. You can't fight back,m but for a different reason. In both cases you cannot fight back and it is paired with powerful damage. SMH. In what fantasy world does this work? That is why I used the tried and true British euphemism. It is no different than using "darn" instead of 'damn' or "frigging" .... well you get it.
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Here's a thought that just occurred to me. Twins might actually be the single most powerful turret in the game. If not THE MOST all can agree it is a powerful turret.. But it soes not generate nearly as much animus as Magnum has for over a year and as much as Freeze does today. There's a reason for that, I suggest. The reason is that even though Twins is powerful you can fight back. It is hard to shoot back under the rapid impact but you can do it. The main reason Magnum and now Freeze is so hated is becase the primary feature of both turrets is: You Cannot Fight Back. Magnum will blast you from behind a wall. He'll get 4 shots at you before you can even draw a bead on him. Freeze will hit you from behind an immobilize you . You just sit there and watch yourself die. At least nowthanks to an truly flabbergasting over-buff you don't have long to wait to die. In both cases you take huge damage with no ability to even wound the attacker. his is why these turrest are HATED. I've been down this road before in other MMORPGs. The #1 thing players will not stand for is being rendered unable to fight back. This is not just a TO Thing. This is a universal rejection across all gaming genre. TO better think hard and FAST about un-doing the Freeze disaster. It is too late to use teh word "fast" about Magnum but nerf that turd too.
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Recently Isida was changes to it could no longer cancel afterburing or the freeze effect on allied tanks. I am a daily Isida user and I thought that was a clever and beneficial way to adjust Isida. So now you need an allied Freeze to cool off a burning pal. You need an allied Firebird to thaw out a frozen friend. But if you are frozen and an ENEMY Firebird stats to hose you down, you enter a condition of being frozen to a -100 degrees while at the same time you glowing red-hot from fire. I know the game is not at realistic but even so this level of surrealism is hard to swallow. This does reduces the sense of "immersion" gamin brings us. But worse since Freeze has been made so nonsensically overpowered now it needs to be nerfed already. I say we take a page out of the Isida nerf game plan. If a Firebird and a Freeze both hit the same tank they should do damage but both of te special attacks should be eliminated. No freeze, no afterburn. It doesn't matter which team the Freezes or Firebirsd belong to thwy cancel each other's special effects. I suggest this change is both satisfying from a realism sense and is a badly need game balance in the wake of the dev team;s recent activity.
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Read my post.
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One has to have quality reading skills. So no surprise you missed it. The rules say the first 5 stars register your vote. Stars above that count towards battle resolution. Viking made this clear in his example posted today.
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Never. You expect TO to admit the stepped in the giant cow pie? That's not how they roll. [Cough] Magnum.
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With Matchmaking the number of games I was forced (intentionally chosen word: forced) to leave due to crappy teams or mobs of the OP turret Magnum dropped by an order of magnitude. MM forced players to go to randme maps so teh Magnum users could no long just hang out at their killer maps all day. TO was made a dramtically better and more fun game. Then comes along Freeze. This slightly under-powered turret was given a ludicrous Over-buff to its damage. Now every dam game is about nothing but avoiding the _____ing G__ D___ ____ing Freezes. What the ____ does it toake to be stupid enugh to make that ridiculous over-buff? TO is now a far poorer and less fun game. Again Russian Dev team: Grats. You remain the champions of international ineptitude.
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If your tender emo-ness cannot handle feedback then do not post Snowflake.
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Actually if the is one turret that does well under a variety of maps and conditions it is Smoky.
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I am thinking Supplier is perhaps teh best Drone also. Hee's why teh short 1 to 5 second values make sesne. The recharge time is only 10s. So at full mu you get +5 seconds every 10 seconds. Or IOW for every 10 seconds your supply decreases only 5 seconds. In essence Supplier doubles the duration of your supplies ... and... it gives 50% duration supplies to your nearbuy pals. Now ... what happens if two Supplier tanks cooperate. Do the math then. Indefinite supply duration! Drones seem to have a lot of appeal for clan wars were players can coordinate their drone selection. I see 4-tank "fire teams" built around an Isida and Suplier and Mechanic drones.
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Boy I cannot put into words the thrilling game play variety of seeing 2-3 Freezes on both teams in nearly every battle. Thank goodness Freeze got a massive over-buff no sane game designer would contemplate because TO was in danger of players deciding to use one of the remaining 12 turrets. No, no this is far better. The whole point of having 13 different turrets in the game is to ensure most players all choose Freeze. Another job well done!
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Well to me both comments are helpful. Thank you. If teh single pellets do have infinite weak damage like Smoky it is possible for a player to rarely score those hits and also they ae not ging to try those shots nor pay close attention to damage numbers floating up. So they might have had it happen just not seen the damage numbers. I know one of my accounts has an m0 hammer I guess I can find it and just test a bunsh of shots. Or not the basic point is: beyond a certain range hammer is toothless.
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Maybe it is am All-Supply. Drive over it and it is like an Overdrive but just for you. Or heck maybe it is just an Overdrive pickup just like you had one charged up on your own. Guesses guesses.
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